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舊神歸來
舊神歸來 是是多人版饑荒 中免費的擴充。它作为一个“更新鏈”逐步发布,旨在與新王朝 相同的方式添加遊戲更改的功能。和之前的新王朝類似,舊神歸來現在還在beta測試中。
第一次更新,改潮换代 ,於2019年5月16日開始測試。[1] 原定2019年6月20日发布,但被延期到[2] 2019年8月15日。[3]
第二次更新,盐狗 ,于2019年9月12日开始测试。[4] 在2019年10月3日正式发布。.[5]
第三次更新,钩,线&喷墨 ,于2019年11月11日开始测试。[6] [7] 在2019年12月12日正式发布[8]
官方描述
当查理把注意力转向天空时,新的诡计马上就在她的脑海中浮现 - 那里坐落着一些神秘的物体。幸存者们将必须与他们认知之外的恐怖怪物战斗,但是一切都可能有转机:他们的思想和视野将在古代月亮的崇高之光沐浴下被激发出来。
特性
标有*的内容还引入了单机版饥荒
在旧神归来 中,海洋 被重置以为一个新区域以供多人航行。该扩充的其他特点包括:
世界
机制
生物
植物
物品/建築
航行類
钓鱼类
可合成
食物
烹饪锅料理
广告 Advert
微調/改變現有內容
雕塑轮盘 现在可以使用月亮碎片 作为所有雕塑的材料。
羽绒 和邪天翁羽毛 现在可以被燃烧。
鱼被改为淡水鱼并还在游戏中。 它们不能再堆叠,因为它们有独立的重量。 相同的,鳗鱼在游戏中也无法堆叠。 现在鱼变质为变质鱼肉和变质鱼,而不是腐烂。
Crock pot now differentiates different fish values: freshwater fish and small fish are worth 0.5 fish while eels and medium fish are worth 1 fish. As a result, crock pot recipes that require fish were tweaked accordingly: Fishsticks, Fish Tacos and Moqueca require 0.5 fish, Fish Cordon Bleu requires 1 fish and Ceviche requires 2 fish.
版本历史
盐狗
2019年10月1日
Rev. 371175
Return of Them Beta Hotfix
Hot Springs will now go to their empty state when mined. They will refill when the moon phase changes (matching when the Celestial Fissures change their intensity)
Added sound fx to the Hot Springs
Repaired boat leaks no longer block placing structures
Fixed a bug where the boat steering sounds would play indefinitely.
Fixed drawing on Mini Signs for creatures that can only be picked up once trapped or caught
Fixed Wilson’s quotes for inspecting the Portable Crock Pot
2019年9月26日
Rev. 370368
Return of Them Beta Hotfix
2019年9月24日
Rev. 369546
Return Of Them Beta Hotfix
Revamped the Cookie Cutter code. They are also a little more of a threat.
Telelocator Staff will no longer teleport aquatic creatures onto land.
Physics and rendering optimizations
The Malbatross can now spawn on the first day
The Malbatross no longer relocates to a new shoal when loading a world
2019年9月19日
Rev. 368772
Return of Them beta hotfix
2019年9月18日
Rev. 368562
Salt Formations will now regrow over time (unfortunately fully mined salt formations in existing worlds will not regrow)
Salt Formations yield resources in stages when mined
Driftwood and Driftwood Oar are waterproof.
Fixed a crash when dropping a wet oar
Update the Salt Box map icon
Malbatross now has its own fight music
Fixes from: https://forums.kleientertainment.com/forums/topic/111849-game-update-368379/
2019年9月16日
Rev. 368004
Return of Them beta hotfix
Woodie fixes from update from 367948: https://forums.kleientertainment.com/forums/topic/111682-game-update-367948/
Fixed wave splash FX
Fixed a crash if the Malbatross tries to swoop while frozen or sleeping
Malbatross Feathers, Feathery Canvases and Down Feathers can now be burnt or fuel in fires.
The Winged Sail will now drop the correct items when destroyed (for real this time)
Fish shoals no longer get attached to boats as they sail by
Fixed Steering Wheel inspect strings
Fixed a save/load bug for Sea Stacks
Rowing with a wet oar now has a chance slip out of your hands (follows the same rules as other wet tools)
Birds no longer get wet when they land on water.
2019年9月13日
Rev. 367770
Return of Them beta hotfix
Fixed the top speed when using multiple masts.
Hammering the Winged Sail will now drop the correct items.
Hammering the Mast will now play the correct animation.
Malbatross will abandon the fight if brought on land.
Fixed a crash when the Malbatross dives.
Waves won’t spawn outside of water.
Woodie fixes from https://forums.kleientertainment.com/game-updates/dst/367616-r895/
2019年9月12日
File:Salty Dog Menu.png
Rev. 367426
Additions
Salt Formations
Cookie Cutters
New Warly Spice: Salt
The Malbatross
Resources: Salt Rocks, Feathery Canvas, Malbatross Bill, Cookie Cutter Shell.
Craftables: Salt Box, Winged Sail, Cookie Cutter Cap.
Bug Fixes
OSX 64 bit support
Driftwood Oar’s damage is now the same as the Oar
Fixed some rendering bugs
改潮换代
2019年8月14日
Rev. 359823
Bug Fixes
Added a larger retrofitting island
Hammered masts will no longer add speed.
Fixed Anchor and Steering Wheel crash
Fixed flickering of waterfalls
Fixed Caves minimap
Minimap art tuning (tweaked edge of the world color)
2019年8月13日
Rev. 359445
Changes
Added some variation to the edge of the world (sorry, this will not retrofit into existing beta worlds)
Refactored the boat-tracking camera to work with setting other follow target on the camera
The player should no longer get stun-locked while drowning
Walls, Fences, and Sign Posts no longer jitter while on moving boats
Minimap now reflects the edge of the world.
Fixed Cave Worm Attacks warning sounds
Notes for modders:
FocalPoint:PushTempFocus() is now fully deprecated
The EmbarkerCameraController component has been removed
FocalPoint:StartFocusSource and StopFocusSource got a number of improvements and should now fully work as you’d expect them too
Please remove the nointerpolate tag from any structures (this tag will cause objects to jitter while on moving boats)
2019年8月9日
Rev. 358771
Bug Fixes
Fixed a crash while drowning
Fixed characters jittering on the client while watching other clients hop on and off boats.
Fixed a small camera dip while hopping on and off boats.
Fixed anchor disappearing when in use.
Fixed missing seastack textures.
2019年8月8日
Rev. 358457
Changes
Added waterfall world edge
2019年8月7日
Rev. 358249
Bug Fix
Fixed the depth worms in caves
2019年8月6日
Rev. 358029
Bug Fixes
Fixed the missing hound sounds
Reduced the amount of Seastacks and improved their world gen layout (this will be retrofitted into existing worlds)
Fixed the mouse not being able to click near the top of tall objects (like the Mast) while in certain locations in the world
Improved handling if the player is interrupted while hopping onto a boat.
Platform hopping is now blocked if a blocker object is in the way of the hopping path.
Bees no longer plant flowers in the ocean.
Fixed a bug with the sail raising that cause the player to walk or use something behind the sail instead of “heave ho”ing on the second pull.
Added Seastack art variation.
2019年7月26日
Rev. 356040
Bug Fixes
Fixed the mast placer when on a boat, shows green when placement is ok now
Mast direction can be controlled when placing on land by rotating the camera
Fixed the anchor animation getting stuck in a dropping loop
Fixed a crash when too many items were spawned in the world.
Brought in Warly
Rev. 355695
Bug Fixes
Fixed the placer image for the mast.
Fixed some issues with mast and anchor on land
Fixed an issue with the anchor getting stuck
Fixed crash that could occur when a character despawns after having jumped on a boat
Fixed a crash with boattrailmover
Fixed a crash when the mast is burned
A possible fix for caves worlds failing to load.
2019年7月24日
Rev. 354959
Changes
Sailing has been revised
Hauling up an anchor takes more time, but multiple players can help.
Sails can be furled quickly with the right timing.
Steering must be maintained until the heading is set.
Steering is faster with less speed.
Boat has been made more durable (small bumps do less or no damage, harder to spring a leak)
Ocean Biomes have new art
Seastacks can be broken and mined
Camera now follows the boat when the player is on a boat.
Can now drop things onto the water.
2019年7月17日
Rev. 352774
Changes
Retrofitting of non-beta worlds is now supported
Retrofitted the ocean pathfinding support into existing beta worlds
Lune Trees will now repopulate, should the player decide to clear-cut them (Note: Unfortunately this will not work with retrofitted non-beta worlds)
Fixed a crash with the fossilized fx
Fixed boomerang animations over water
Telltale Hearts can no longer be traded to ghosts that are floating over the ocean
The Bearger no longer chases its targets indefinitely, and should drop an out of reach target more quickly.
The Deerclops is now also wary of targets that it cannot reach.
2019年7月11日
Rev. 351615
Bug Fix
Fixes a crash when building structures
Rev. 351507
Bug Fixes
Overhauled performing actions, including walking, while on a boat to properly handle the moving platform and lag.
Improved pathfinding through water for flying and amphibious creatures (only on newly generated worlds)
Fixed a bug where the players could end up washing ashore on the small islands or somewhere in the ocean
Fixed a crash when a player leaves shortly after a Gestalt was spawned
Projectiles launched/thrown (eg Waterballoon, Ice Flingomatic Snowballs) while on a moving boat will now inherit the boat’s velocity
The Waterballoon and Ice Flingomatic’s snowballs no longer bounce off the edge of boats or the land/ocean physics boundaries
Fixed a bug where Lazy Explorer/Wortox teleports could miss a moving boat
Burned Carrats now drop Cooked Seeds instead of Ash
The Bearger can now charge at targets it is chasing (restored behaviour from single player Don’t Starve)
Change Bearger and Spider Queen AI while their target is on a boat
2019年7月3日
Rev. 347868
Bug Fixes
Fixed the crash in the wardrobe
Fixed an issue that caused servers to slow down over time and slightly improved performance.
Fixed an issue with deployed masts not rotating correctly
Fixed ghosts not colliding with the wall boundaries in the caves
Fixed inspect string for the dug up saplings found on the island
Fixed missing Carrat murder sound
2019年6月28日
Rev. 347373
Bug Fixes
Non-flying critters can now hop onto boats. (There is currently a known issue where physically blocking them can allow them to walk on water.)
Fixed Wardrobe crashing with a mod character. (Alternate character modes may still not appear correctly for mod characters.)
Fixed Mast animation.
Items deconstructed with the deconstruction staff on boats will no longer disappear like they've fallen into the void.
2019年6月27日
Rev. 347014
Bug Fixes
Updated wardrobe to be cycle through different states of the character. Normal, Ghost, Mighty, Bloomed, etc.
Fixed a crash when baby beefalo are killed while following an adult beefalo
Fixed a crash when the shadowhand tries to put out a fire (may fix other crashes as well)
Fixed mermbrain targeting crash
Modified the flare overlay effect to display better on non-standard screen sizes
2019年6月26日
Rev. 346546
Bug Fixes
Projectiles should no longer get stuck on the shoreline edge.
Masts should no longer be deployable on water. Currently, they still display as red when placing them on a boat.
Disabling distortion should now also disable the zoom blur lunacy effect.
Fixed a few bugs with the Steering Wheel
Island spiders' spike sounds are no longer missing
Fixed a crash when raising an anchor placed on land
Removed the world-generated invisible boat fragments
Updated a number of creatures to stop chasing bait or food that's on the water
Fixed the boat health meter not being visible when loading onto a boat as a client
Bull kelp roots can now be planted in the ocean
Boats should no longer be able to trap bull kelp inside of them when deploying
Dying on the edge of boats, with a large inventory, should no longer cause the boat to start moving
2019年6月18日
Rev. 344479
Bug Fixes
Boats should no longer be deployable in the void.
Walking around the boat using a controller and having an oar equipped should no longer sometimes show the word “boat” instead of “row”.
Fixed some bugs when using a controller to row.
Attempting to deploy items such as a mast or anchor should no longer fail when doing so on a moving boat.
Masts can no longer be placed so close together.
Masts are slightly faster.
New embark sounds.
New mast deploy sound.
New steering wheel sound.
New sounds for mutated hounds, carrats, and saladmanders.
Fixed incorrect string when launching boat using a controller.
Boats can no longer be deployed on top of floating items.
Player should no longer get interrupted when beginning to jump or landing on a boat.
Player should now animate when steering using a controller.
Boats can now be placed using a controller.
Player should no longer walk away from the steering wheel when clicking on an unlit area.
Spiders should now spawn from spider dens when placed on a boat.
Fire effect when steering wheel is burning should no longer be layered behind the player.
Fixed missing Driftwood Oar description.
Wardrobe now uses the same layout as found in the Item Collection and Lobby screens for skin selection.
Fixed a crash related to shadow hands
Wormwood's craftable items now have floating visual effects
Winona's Generator/G.E.M.erator can now only power devices on the same platform as them
Projectile attacks in the caves should no longer get stuck on edges
Oars now burn, and can be used as fuel
Wormwood should now properly be affected by lune trees, driftwood trees, and rock fruit bushes
Bunnymen, Pigs, and Guardian Pigs can now hop onto boats
Werebeaver can now use planks to abandon ship. There is currently a missing animation on clients that we are investigating.
2019年6月10日
Rev. 342138
Bug Fixes
Fixed players occasionally falling into the ocean while walking on land
Telelocator Staff no longer randomly targets the small islands off the coast of the Luna Island
Players no longer drown while out of bounds (in the void). This is for mod support.
Suspicious Marbles will now only spawn on the mainland (new worlds only)
Fixed a crash on shutdown
Abigail's flower should no longer randomly get wet or float on the ground
Improved shadow hand behaviour for fires on moving boats
Fixed rendering of Enlightenment fx on old video cards.
Rendering optimizations
Updated world generation animation
Added strings for Wormood inspecting the Mothling
Fixed inventory icon for Bull Kelp Stalk
2019年6月7日
Rev. 341693
Changes
Wormwood is now available in the beta
Players can no longer board boats while mounted or heavy lifting
Telelocator Focus can no longer be built on boats
Tweaked Seafaring recipes
Fixed players getting stuck while entering or exiting boats as they break apart
Fixed crash when multiple players try to use the walking plank at the same time
Lune Tree Blossoms can now be haunted
Fixed extra Big Tentacles from spawning in and around the Atrium area (newly generated worlds only)
New Driftwood Oar
Followers no longer abandon the player when their follower items are picked up on boats
More lunacy effect optimization to fix issues with it running on low end hardware.
2019年6月4日
Rev. 340271
Bug Fixes
Fixed turning invisible while riding a Beefalo and hopping on/off a boat
Fixed drowning while mounted or holding heavy objects
Fixed world gen crash with certain presets
Hounds no longer spawn outside the bounds of the world
Fixed crash caused by Bat Bat Infinite mod when opening Ornate Chests
Moonrock Pengulls are no longer considered innocent creatures
When a boat sinks, structures on it will now break accordingly
The player should no longer randomly walk away from the steering wheel when setting a new heading.
The player should no longer get stuck on the steering wheel when the boat is moving at faster speeds.
Slightly increased the pickup range of objects lying on the water.
Fixed boat health HUD indicator not being removed after dying on a boat.
Bee boxes now work on boats.
Burning a bee box no longer freezes the game.
Added burnt art for the Mast, Steering Wheel and Anchor
2019年5月29日
Rev. 338219
Bug Fixes
Fixed Caves world gen layout and cave Stairs (requires a new world)
Fixed /rescue in caves
Items going out of world in caves should behave as normal
Steering Wheels on boats can now be hammered and burned.
Creatures should no longer try to eat or pick up items in the ocean
Flying creatures and hounds are no longer killed by sinking boats
Fixed a bug where certain items lost their skins while floating
Changed draw order for Wooden, Checkered, Scaled, and Carpeted Flooring
Further optimized lunacy overlay effect.
Fixed missing Werebeaver boat hop and sink animations.
Fires that spawn on boat should no longer prevent things to be built around them if extinguished.
2019年5月27日
Rev. 337422
Bug Fixes
Masts can now be hammered down and deconstructed
Masts that are destroyed or burned down stop affecting their associated boat
Birds in bird cages no longer disappear when reloading the world
New art for leaks repaired with Trusty Tape
Stone Fruit don't give more loot than their stack size anymore
Stone fruit bushes no longer grow after being withered from picking them
Unopened stone fruit and ripe stone fruit are now mole bait
Fixed a starfish trap duplication bug
Fixed a bath bomb duplication bug
Moon trees now remain on fire when they grow
Hot springs now glassify immediately during a full moon
Star and Moon Caller's Staffs can now target locations over the water
Fixed loss of stack when auto-equipping Bull Kelp Stock
Fixed Antlion causing craters on boats
You can now use 'wasd' to steer a boat when connected as a client.
You can now bundle items on a boat.
Buildings are a lot less likely to fall off a boat.
Fixed another rendering issue with objects outside the world bounds.
Oar takes a larger durability hit when rowing incorrectly.
Optimized haunt shader so that it should once again run on pixel shader 2.0 hardware.
Further optimized lunacy/post processing shaders.
Boat fragments are now wet
2019年5月22日
Rev. 336171
Bug Fixes
Fixed Set Pieces overlapping the water (requires regenerating your world)
Wormholes should no longer spawn too close to the water
Lazy Explorer/Wortox teleports now work on boats.
Fixed crash when Tallbird Eggs hatch
Fixed a bug where players would not drop all their items when they died on a boat.
Fixed resurrecting a player if they died on a boat when their inventory was full.
Hound waves now spawn at sea
Oars are now a weapon
Oars will auto-equip a new one when broken
Woodie will no longer be stuck when turning into a beaver while using the steering wheel.
Fixed Moon Glass Axe durability when fighting shadows
Red Fungal, Green Fungal, Deciduous, and Desert turfs have their inventory images back
Fixed placer art for Sprouting Stone Fruit and Stone Fruit Bush
Hounds are now wet while swimming
Fixed hound art while asleep in the water
Moved some of the tuning values for boats to Tuning.lua to make them easier to mod.
Fixed a rendering issue causing some mods, such as Basements, to not render properly.
Equipment that reduce wetness now work on failed rowing attempts.
2019年5月21日
Rev. 335754
Bug Fixes
Fixed boat health icon getting stuck open when jumping on and off a boat quickly
Fixed crash when mods change the camera zoom limits
Fixed crash when a steering wheel is removed while in use
Fixed a crash when tall bird eggs try to hatch
Fixed clients not being able to repair the boat.
Fixed replanted/fertilized rock fruit bushes not growing or being affected by Applied Horticulture
Fixed spoilage rate for Rock Fruit and tweaked loot chances
Fixed Seawreath disappearing when dropped
Houndius Shootius now renders correctly on boats
Fixed Ocuvigil build on boats
Fixed anchor and steering not saving/loading properly.
Further optimized lunacy effect.
Optimized ground/ocean shaders.
Fixed not being able to place walls on the boat.
Fixed tooth traps not being resettable
Fixed Lucy possessing the Moon Glass Axe
Fixed Werebeaver gnawing Rock Fruit
2019年5月17日
Rev. 335371
Bug Fixes
Objects built on the edge of the boat should no longer get built on the water.
Fixed equipped items not showing up
Fixed boats getting stuck when the anchor is burnt
Fixed crash when near Saladmanders with the ice hat on
Fixed crash when the deerclops leaves
Optimized lunacy overlay effect.
Fixed missing beach turf inventory image
Fixed crash when debug spawning wave effects in the caves
For Modders
Added mod release id “R08_ROT_TURNOFTIDES” to modders
2019年5月16日
Rev. 335011
Bug Fixes
Fixed a crash when on or jumping onto a sinking boat
Fixed a crash when hamming a Partially Assembled Altar
Fixed overlap of beaverness and boat health hud meters
Fixed chatter text when mining the Inviting Formations
Fixed the Horror Hound spawning anim
Changed oar inventory art
Rev. 334844
Bug Fixes
Fixed crash that would occur when disabling lag compensation and using an oar.
Fixed occasional crash when jumping onto a boat
Fixed occasional when walking away from Gestalts
Fixed Horror Hound spawning
New art for the Seafaring crafting tab
Rev. 334676
Changes
Added a new seafaring craft menu, accessible after building the Think Tank crafting station.
Added a new multiplayer-centric boat mechanic, where players can build and deck out a boat for multiple survivors to travel together on
Added a new island to explore
你知道吗?
旧神归来的英文是Return of Them,科雷官方在发中文公告时译为了“旧神归来”,所以“Them”指的应该就是“旧神” [9]
旧神归来的第一个更新版本名称“改潮 换代”是一个诙谐的错别字(改朝 换代),“潮”与其英文名“Turn of Tides ”对应。
旧神归来的第二个更新版本名称“盐狗”在英文中是“老练的水手”的俗称。
画廊
《饥荒:联机版》新内容“旧神归来”发布!
改潮换代 更新的宣传动画。
《饥荒:联机版》 旧神归来:盐狗现已发布
盐狗 更新的宣传动画。
《饥荒联机版》钩线喷墨预告
钩,线&喷墨 更新的宣传动画。
References