FANDOM


(添加分类)
第1行: 第1行:
  +
{{translation}}
 
{{DST Exclusive}}
 
{{DST Exclusive}}
 
{{Upcoming Feature}}
 
{{Upcoming Feature}}
第8行: 第9行:
 
|Row 4 title = 測試版發行日期
 
|Row 4 title = 測試版發行日期
 
|Row 4 info = 2019年5月16日}}
 
|Row 4 info = 2019年5月16日}}
'''''舊神歸來'''''是是[[多人版饑荒]]中免費的擴充。它被分散在“更新鏈”,旨在與[[新王朝]]相同的方式添加遊戲更改的功能。和之前的新王朝類似,舊神歸來現在還在測試中。
+
'''''舊神歸來'''''是是[[多人版饑荒]]中免費的擴充。它作为一个“更新鏈”逐步发布,旨在與[[新王朝]]相同的方式添加遊戲更改的功能。和之前的新王朝類似,舊神歸來現在還在beta測試中。
   
第一次更新,''潮'',於2019年5月16日開始測試<ref name=":0">[https://forums.kleientertainment.com/forums/topic/106175-upcoming-content-beta-and-roadmap-update/ Upcoming Content Beta and Roadmap Update] Posted on May 16, 2019.</ref>。它以後將會完全發布<ref name=":1">[https://forums.kleientertainment.com/forums/topic/107549-return-of-them-status-update/ Return of Them Status Update] Posted June 14, 2019.</ref>。
+
第一次更新,''换代'',於2019年5月16日開始測試<ref>[https://forums.kleientertainment.com/forums/topic/106175-upcoming-content-beta-and-roadmap-update/ Upcoming Content Beta and Roadmap Update] Posted on May 16, 2019.</ref>原定2019年6月20日发,但被延期到<ref>[https://forums.kleientertainment.com/forums/topic/107549-return-of-them-status-update/ Return of Them Status Update] Posted on June 14, 2019.</ref>2019年8月15日<ref>[https://forums.kleientertainment.com/forums/topic/110205-return-of-them-turn-of-tides-is-coming-next-week/ Forums Update: Return of Them - Turn of Tides is coming next week!] Posted on August 9, 2019.</ref>
   
== '''官方說明''' ==
+
== 官方描述 ==
''Charlie’s machinations have come to a head as she turns her attention towards the skies - and the mysterious entity that awaits there. Our Survivors will be forced to contend with terrifying monstrosities beyond their comprehension, and yet, there may be a silver lining: their minds and horizons will be expanded under the sublime light of an ancient moon.''
+
''当查理把注意力转向天空时,新的诡计马上就在她的脑海中浮现 - 那里坐落着一些神秘的物体。幸存者们将必须与他们认知之外的恐怖怪物战斗,但是一切都可能有转机:他们的思想和视野将在古代月亮的崇高之光沐浴下被激发出来。''
   
== '''點''' ==
+
== 特 ==
{{Notice|text=The following information was gathered during the Beta phase for ''Return of Them'', therefore details might be inaccurate or not entirely up to date.}}In ''Return of Them'', the [[Ocean]] was completely reworked to create a new area accessible by multiplayer boats. The other features of this expansion include:
+
{{Notice|text=The following information was gathered during the Beta phase for ''Return of Them'', therefore details might be inaccurate or not entirely up to date.}}
  +
In ''Return of Them'', the [[Ocean]] was completely reworked to create a new area accessible by multiplayer boats. The other features of this expansion include:
   
 
=== 世界 ===
 
=== 世界 ===
* Biomes for the [[Lunar Island]]
+
<!--等周五更新官中出来再最终决定-->
  +
* [[Lunar Island|月島]]的生物群系
 
** [[Lunar Forest]]
 
** [[Lunar Forest]]
 
** [[Lunar Mine]]
 
** [[Lunar Mine]]
第38行: 第39行:
 
* [[Shattered Spider Hole]]
 
* [[Shattered Spider Hole]]
   
=== 技術 ===
+
=== 机制 ===
 
* [[航行類]] [[Seafaring Tab|Seafaring]]
 
* [[航行類]] [[Seafaring Tab|Seafaring]]
* Rowing and Sailing via Multiplayer Boats
+
* 可以容纳多人的航海系统
* [[Enlightenment]]
+
* [[啟蒙]] [[Enlightenment]]
   
 
=== 生物 ===
 
=== 生物 ===
第59行: 第60行:
 
* [[Tree/Lune|Lune Tree]]
 
* [[Tree/Lune|Lune Tree]]
 
* [[Stone Fruit Bush]]
 
* [[Stone Fruit Bush]]
  +
* Variant of [[Sapling]]
   
 
=== 物品/建築 ===
 
=== 物品/建築 ===
第84行: 第86行:
 
** [[Lune Tree Blossom]]
 
** [[Lune Tree Blossom]]
 
** [[Moon Moth Wings]]
 
** [[Moon Moth Wings]]
<!--*Crock Pot Recipes-->
+
<!--*烹饪锅料理-->
 
* 物品
 
* 物品
 
** [[Bull Kelp Stalk]]
 
** [[Bull Kelp Stalk]]
第93行: 第95行:
 
** [[Moon Crater Turf]]
 
** [[Moon Crater Turf]]
 
** [[Rocky Beach Turf]]
 
** [[Rocky Beach Turf]]
<!--*New [[Trinkets#Don't Starve Together|Trinkets]]-->
+
<!--*新的[[小饰品#Don't Starve Together|小饰品]]-->
 
=== Tweaks/Changes to existing content ===
 
=== Tweaks/Changes to existing content ===
 
* The [[Potter's Wheel]] now also accepts Moon Shards as sculpting blocks, allowing all [[Chess Pieces|Sculptures]] to be made with this material.
 
* The [[Potter's Wheel]] now also accepts Moon Shards as sculpting blocks, allowing all [[Chess Pieces|Sculptures]] to be made with this material.
第100行: 第102行:
 
{{Scroll box|content=
 
{{Scroll box|content=
 
===Turn of Tides===
 
===Turn of Tides===
  +
  +
====August 9, 2019====
  +
Rev. 358771
  +
  +
* Fixed a crash while drowning
  +
* Fixed characters jittering on the client while watching other clients hop on and off boats.
  +
* Fixed a small camera dip while hopping on and off boats.
  +
* Fixed anchor disappearing when in use.
  +
* Fixed missing seastack textures.
  +
  +
====August 8, 2019====
  +
Rev. 358457
  +
  +
'''Update'''
  +
  +
* Added waterfall world edge
  +
  +
====August 7, 2019====
  +
Rev. 358249
  +
  +
'''Hotfix'''
  +
* Fixed the depth worms in caves
  +
  +
====August 6, 2019====
  +
Rev. 358029
  +
  +
'''Bug Fixes'''
  +
* Fixed the missing hound sounds
  +
* Reduced the amount of Seastacks and improved their world gen layout (this will be retrofitted into existing worlds)
  +
* Fixed the mouse not being able to click near the top of tall objects (like the Mast) while in certain locations in the world
  +
* Improved handling if the player is interrupted while hopping onto a boat.
  +
* Platform hopping is now blocked if a blocker object is in the way of the hopping path.
  +
* Bees no longer plant flowers in the ocean.
  +
* Fixed a bug with the sail raising that cause the player to walk or use something behind the sail instead of “heave ho”ing on the second pull.
  +
* Added Seastack art variation.
  +
  +
====July 26, 2019====
  +
Rev. 356040
  +
  +
* Fixed the mast placer when on a boat, shows green when placement is ok now
  +
* Mast direction can be controlled when placing on land by rotating the camera
  +
* Fixed the anchor animation getting stuck in a dropping loop
  +
* Fixed a crash when too many items were spawned in the world.
  +
* Brought in [[Warly]]
  +
  +
Rev. 355695
  +
  +
* Fixed the placer image for the mast.
  +
* Fixed some issues with mast and anchor on land
  +
* Fixed an issue with the anchor getting stuck
  +
* Fixed crash that could occur when a character despawns after having jumped on a boat
  +
* Fixed a crash with boattrailmover
  +
* Fixed a crash when the mast is burned
  +
* A possible fix for caves worlds failing to load.
  +
  +
====July 24, 2019====
  +
Rev. 354959
  +
  +
'''Changes'''
  +
* Sailing has been revised
  +
** Hauling up an anchor takes more time, but multiple players can help.
  +
** Sails can be furled quickly with the right timing.
  +
** Steering must be maintained until the heading is set.
  +
** Steering is faster with less speed.
  +
* Boat has been made more durable (small bumps do less or no damage, harder to spring a leak)
  +
* Ocean Biomes have new art
  +
* Seastacks can be broken and mined
  +
* Camera now follows the boat when the player is on a boat.
  +
* Can now drop things onto the water.
  +
  +
====July 17, 2019====
  +
Rev. 352774
  +
  +
'''Changes'''
  +
* Retrofitting of non-beta worlds is now supported
  +
* Retrofitted the ocean pathfinding support into existing beta worlds
  +
* Lune Trees will now repopulate, should the player decide to clear-cut them (Note: Unfortunately this will not work with retrofitted non-beta worlds)
  +
* Fixed a crash with the fossilized fx
  +
* Fixed boomerang animations over water
  +
* Telltale Hearts can no longer be traded to ghosts that are floating over the ocean
  +
* The Bearger no longer chases its targets indefinitely, and should drop an out of reach target more quickly.
  +
* The Deerclops is now also wary of targets that it cannot reach.
  +
  +
====July 11, 2019====
  +
Rev. 351615
  +
  +
'''Bug Fix'''
  +
* Fixes a crash when building structures
  +
  +
Rev. 351507
  +
  +
'''Bug Fixes'''
  +
* Overhauled performing actions, including walking, while on a boat to properly handle the moving platform and lag.
  +
* Improved pathfinding through water for flying and amphibious creatures (only on newly generated worlds)
  +
* Fixed a bug where the players could end up washing ashore on the small islands or somewhere in the ocean
  +
* Fixed a crash when a player leaves shortly after a Gestalt was spawned
  +
* Projectiles launched/thrown (eg Waterballoon, Ice Flingomatic Snowballs) while on a moving boat will now inherit the boat’s velocity
  +
* The Waterballoon and Ice Flingomatic’s snowballs no longer bounce off the edge of boats or the land/ocean physics boundaries
  +
* Fixed a bug where Lazy Explorer/Wortox teleports could miss a moving boat
  +
* Burned Carrats now drop Cooked Seeds instead of Ash
  +
* The Bearger can now charge at targets it is chasing (restored behaviour from single player Don’t Starve)
  +
* Change Bearger and Spider Queen AI while their target is on a boat
  +
  +
====July 3, 2019====
  +
Rev. 347868
  +
  +
'''Bug Fixes'''
  +
* Fixed the crash in the wardrobe
  +
* Fixed an issue that caused servers to slow down over time and slightly improved performance.
  +
* Fixed an issue with deployed masts not rotating correctly
  +
* Fixed ghosts not colliding with the wall boundaries in the caves
  +
* Fixed inspect string for the dug up saplings found on the island
  +
* Fixed missing Carrat murder sound
  +
  +
====June 28, 2019====
  +
Rev. 347373
  +
  +
'''Bug Fixes'''
  +
* Non-flying critters can now hop onto boats. (There is currently a known issue where physically blocking them can allow them to walk on water.)
  +
* Fixed Wardrobe crashing with a mod character. (Alternate character modes may still not appear correctly for mod characters.)
  +
* Fixed Mast animation.
  +
* Items deconstructed with the deconstruction staff on boats will no longer disappear like they've fallen into the void.
  +
  +
====June 27, 2019====
  +
Rev. 347014
  +
  +
'''Bug Fixes'''
  +
* Updated wardrobe to be cycle through different states of the character. Normal, Ghost, Mighty, Bloomed, etc.
  +
* Fixed a crash when baby beefalo are killed while following an adult beefalo
  +
* Fixed a crash when the shadowhand tries to put out a fire (may fix other crashes as well)
  +
* Fixed mermbrain targeting crash
  +
* Modified the flare overlay effect to display better on non-standard screen sizes
  +
  +
====June 26, 2019====
  +
Rev. 346546
  +
  +
'''Bug Fixes'''
  +
* Projectiles should no longer get stuck on the shoreline edge.
  +
* Masts should no longer be deployable on water. Currently, they still display as red when placing them on a boat.
  +
* Disabling distortion should now also disable the zoom blur lunacy effect.
  +
* Fixed a few bugs with the Steering Wheel
  +
* Island spiders' spike sounds are no longer missing
  +
* Fixed a crash when raising an anchor placed on land
  +
* Removed the world-generated invisible boat fragments
  +
* Updated a number of creatures to stop chasing bait or food that's on the water
  +
* Fixed the boat health meter not being visible when loading onto a boat as a client
  +
* Bull kelp roots can now be planted in the ocean
  +
* Boats should no longer be able to trap bull kelp inside of them when deploying
  +
* Dying on the edge of boats, with a large inventory, should no longer cause the boat to start moving
   
 
====June 18, 2019====
 
====June 18, 2019====
 
Rev. 344479
 
Rev. 344479
   
'''Fixes'''
+
'''Bug Fixes'''
*Boats should no longer be deployable in the void.
+
* Boats should no longer be deployable in the void.
 
* Walking around the boat using a controller and having an oar equipped should no longer sometimes show the word “boat” instead of “row”.
 
* Walking around the boat using a controller and having an oar equipped should no longer sometimes show the word “boat” instead of “row”.
 
* Fixed some bugs when using a controller to row.
 
* Fixed some bugs when using a controller to row.
第137行: 第288行:
 
Rev. 342138
 
Rev. 342138
   
  +
'''Bug Fixes'''
 
* Fixed players occasionally falling into the ocean while walking on land
 
* Fixed players occasionally falling into the ocean while walking on land
 
* Telelocator Staff no longer randomly targets the small islands off the coast of the Luna Island
 
* Telelocator Staff no longer randomly targets the small islands off the coast of the Luna Island
第153行: 第305行:
 
Rev. 341693
 
Rev. 341693
   
  +
'''Changes'''
 
* Wormwood is now available in the beta
 
* Wormwood is now available in the beta
 
* Players can no longer board boats while mounted or heavy lifting
 
* Players can no longer board boats while mounted or heavy lifting
第168行: 第321行:
 
Rev. 340271
 
Rev. 340271
   
'''Fixes'''
+
'''Bug Fixes'''
 
* Fixed turning invisible while riding a Beefalo and hopping on/off a boat
 
* Fixed turning invisible while riding a Beefalo and hopping on/off a boat
 
* Fixed drowning while mounted or holding heavy objects
 
* Fixed drowning while mounted or holding heavy objects
第187行: 第340行:
 
Rev. 338219
 
Rev. 338219
   
  +
'''Bug Fixes'''
 
* Fixed Caves world gen layout and cave Stairs (requires a new world)
 
* Fixed Caves world gen layout and cave Stairs (requires a new world)
 
* Fixed /rescue in caves
 
* Fixed /rescue in caves
第202行: 第356行:
 
Rev. 337422
 
Rev. 337422
   
  +
'''Bug Fixes'''
 
* Masts can now be hammered down and deconstructed
 
* Masts can now be hammered down and deconstructed
 
* Masts that are destroyed or burned down stop affecting their associated boat
 
* Masts that are destroyed or burned down stop affecting their associated boat
第228行: 第383行:
 
Rev. 336171
 
Rev. 336171
   
  +
'''Bug Fixes'''
 
* Fixed Set Pieces overlapping the water (requires regenerating your world)
 
* Fixed Set Pieces overlapping the water (requires regenerating your world)
 
* Wormholes should no longer spawn too close to the water
 
* Wormholes should no longer spawn too close to the water
第250行: 第406行:
 
Rev. 335754
 
Rev. 335754
   
  +
'''Bug Fixes'''
 
* Fixed boat health icon getting stuck open when jumping on and off a boat quickly
 
* Fixed boat health icon getting stuck open when jumping on and off a boat quickly
 
* Fixed crash when mods change the camera zoom limits
 
* Fixed crash when mods change the camera zoom limits
第271行: 第428行:
 
Rev. 335371
 
Rev. 335371
   
  +
'''Bug Fixes'''
 
* Objects built on the edge of the boat should no longer get built on the water.
 
* Objects built on the edge of the boat should no longer get built on the water.
 
* Fixed equipped items not showing up
 
* Fixed equipped items not showing up
第280行: 第438行:
 
* Fixed crash when debug spawning wave effects in the caves
 
* Fixed crash when debug spawning wave effects in the caves
   
'''For Modders:'''
+
'''For Modders'''
 
* Added mod release id “R08_ROT_TURNOFTIDES” to modders
 
* Added mod release id “R08_ROT_TURNOFTIDES” to modders
   
第286行: 第444行:
 
Rev. 335011
 
Rev. 335011
   
  +
'''Bug Fixes'''
 
* Fixed a crash when on or jumping onto a sinking boat
 
* Fixed a crash when on or jumping onto a sinking boat
 
* Fixed a crash when hamming a Partially Assembled Altar
 
* Fixed a crash when hamming a Partially Assembled Altar
第295行: 第454行:
 
Rev. 334844
 
Rev. 334844
   
  +
'''Bug Fixes'''
 
* Fixed crash that would occur when disabling lag compensation and using an oar.
 
* Fixed crash that would occur when disabling lag compensation and using an oar.
 
* Fixed occasional crash when jumping onto a boat
 
* Fixed occasional crash when jumping onto a boat
第303行: 第463行:
 
Rev. 334676
 
Rev. 334676
   
  +
'''Changes'''
 
* Added a new seafaring craft menu, accessible after building the Think Tank crafting station.
 
* Added a new seafaring craft menu, accessible after building the Think Tank crafting station.
 
* Added a new multiplayer-centric boat mechanic, where players can build and deck out a boat for multiple survivors to travel together on
 
* Added a new multiplayer-centric boat mechanic, where players can build and deck out a boat for multiple survivors to travel together on
 
* Added a new island to explore
 
* Added a new island to explore
 
}}
 
}}
  +
  +
=={{Pic32|Blueprint}} Gallery==
  +
<gallery captionalign="center" hideaddbutton="true">
  +
DST Turn of Tides Announcement Promo.png|A promotional image accompanying the launch announcement of ''Turn of Tides''.
  +
</gallery>
   
 
==References==
 
==References==

2019年8月13日 (二) 11:50的版本

這頁面的(部分)內容需要被翻譯。
你可以幫助我們來翻譯這頁面。

Blueprint 這個頁面描述 即將到來或正計劃的項目
且可能包含著 重要的劇透
其名稱及內容可能不準確或是包含著猜測。

舊神歸來是是多人版饑荒中免費的擴充。它作为一个“更新鏈”逐步发布,旨在與新王朝相同的方式添加遊戲更改的功能。和之前的新王朝類似,舊神歸來現在還在beta測試中。

第一次更新,改潮换代,於2019年5月16日開始測試。[1]原定2019年6月20日发布,但被延期到[2]2019年8月15日。[3]

官方描述

当查理把注意力转向天空时,新的诡计马上就在她的脑海中浮现 - 那里坐落着一些神秘的物体。幸存者们将必须与他们认知之外的恐怖怪物战斗,但是一切都可能有转机:他们的思想和视野将在古代月亮的崇高之光沐浴下被激发出来。

特性


Gramophone The following information was gathered during the Beta phase for Return of Them, therefore details might be inaccurate or not entirely up to date.

In Return of Them, the Ocean was completely reworked to create a new area accessible by multiplayer boats. The other features of this expansion include:

世界

机制

生物

植物

物品/建築

Tweaks/Changes to existing content

  • The Potter's Wheel now also accepts Moon Shards as sculpting blocks, allowing all Sculptures to be made with this material.

Version History

Turn of Tides

August 9, 2019

Rev. 358771

  • Fixed a crash while drowning
  • Fixed characters jittering on the client while watching other clients hop on and off boats.
  • Fixed a small camera dip while hopping on and off boats.
  • Fixed anchor disappearing when in use.
  • Fixed missing seastack textures.

August 8, 2019

Rev. 358457

Update

  • Added waterfall world edge

August 7, 2019

Rev. 358249

Hotfix

  • Fixed the depth worms in caves

August 6, 2019

Rev. 358029

Bug Fixes

  • Fixed the missing hound sounds
  • Reduced the amount of Seastacks and improved their world gen layout (this will be retrofitted into existing worlds)
  • Fixed the mouse not being able to click near the top of tall objects (like the Mast) while in certain locations in the world
  • Improved handling if the player is interrupted while hopping onto a boat.
  • Platform hopping is now blocked if a blocker object is in the way of the hopping path.
  • Bees no longer plant flowers in the ocean.
  • Fixed a bug with the sail raising that cause the player to walk or use something behind the sail instead of “heave ho”ing on the second pull.
  • Added Seastack art variation.

July 26, 2019

Rev. 356040

  • Fixed the mast placer when on a boat, shows green when placement is ok now
  • Mast direction can be controlled when placing on land by rotating the camera
  • Fixed the anchor animation getting stuck in a dropping loop
  • Fixed a crash when too many items were spawned in the world.
  • Brought in Warly

Rev. 355695

  • Fixed the placer image for the mast.
  • Fixed some issues with mast and anchor on land
  • Fixed an issue with the anchor getting stuck
  • Fixed crash that could occur when a character despawns after having jumped on a boat
  • Fixed a crash with boattrailmover
  • Fixed a crash when the mast is burned
  • A possible fix for caves worlds failing to load.

July 24, 2019

Rev. 354959

Changes

  • Sailing has been revised
    • Hauling up an anchor takes more time, but multiple players can help.
    • Sails can be furled quickly with the right timing.
    • Steering must be maintained until the heading is set.
    • Steering is faster with less speed.
  • Boat has been made more durable (small bumps do less or no damage, harder to spring a leak)
  • Ocean Biomes have new art
  • Seastacks can be broken and mined
  • Camera now follows the boat when the player is on a boat.
  • Can now drop things onto the water.

July 17, 2019

Rev. 352774

Changes

  • Retrofitting of non-beta worlds is now supported
  • Retrofitted the ocean pathfinding support into existing beta worlds
  • Lune Trees will now repopulate, should the player decide to clear-cut them (Note: Unfortunately this will not work with retrofitted non-beta worlds)
  • Fixed a crash with the fossilized fx
  • Fixed boomerang animations over water
  • Telltale Hearts can no longer be traded to ghosts that are floating over the ocean
  • The Bearger no longer chases its targets indefinitely, and should drop an out of reach target more quickly.
  • The Deerclops is now also wary of targets that it cannot reach.

July 11, 2019

Rev. 351615

Bug Fix

  • Fixes a crash when building structures

Rev. 351507

Bug Fixes

  • Overhauled performing actions, including walking, while on a boat to properly handle the moving platform and lag.
  • Improved pathfinding through water for flying and amphibious creatures (only on newly generated worlds)
  • Fixed a bug where the players could end up washing ashore on the small islands or somewhere in the ocean
  • Fixed a crash when a player leaves shortly after a Gestalt was spawned
  • Projectiles launched/thrown (eg Waterballoon, Ice Flingomatic Snowballs) while on a moving boat will now inherit the boat’s velocity
  • The Waterballoon and Ice Flingomatic’s snowballs no longer bounce off the edge of boats or the land/ocean physics boundaries
  • Fixed a bug where Lazy Explorer/Wortox teleports could miss a moving boat
  • Burned Carrats now drop Cooked Seeds instead of Ash
  • The Bearger can now charge at targets it is chasing (restored behaviour from single player Don’t Starve)
  • Change Bearger and Spider Queen AI while their target is on a boat

July 3, 2019

Rev. 347868

Bug Fixes

  • Fixed the crash in the wardrobe
  • Fixed an issue that caused servers to slow down over time and slightly improved performance.
  • Fixed an issue with deployed masts not rotating correctly
  • Fixed ghosts not colliding with the wall boundaries in the caves
  • Fixed inspect string for the dug up saplings found on the island
  • Fixed missing Carrat murder sound

June 28, 2019

Rev. 347373

Bug Fixes

  • Non-flying critters can now hop onto boats. (There is currently a known issue where physically blocking them can allow them to walk on water.)
  • Fixed Wardrobe crashing with a mod character. (Alternate character modes may still not appear correctly for mod characters.)
  • Fixed Mast animation.
  • Items deconstructed with the deconstruction staff on boats will no longer disappear like they've fallen into the void.

June 27, 2019

Rev. 347014

Bug Fixes

  • Updated wardrobe to be cycle through different states of the character. Normal, Ghost, Mighty, Bloomed, etc.
  • Fixed a crash when baby beefalo are killed while following an adult beefalo
  • Fixed a crash when the shadowhand tries to put out a fire (may fix other crashes as well)
  • Fixed mermbrain targeting crash
  • Modified the flare overlay effect to display better on non-standard screen sizes

June 26, 2019

Rev. 346546

Bug Fixes

  • Projectiles should no longer get stuck on the shoreline edge.
  • Masts should no longer be deployable on water. Currently, they still display as red when placing them on a boat.
  • Disabling distortion should now also disable the zoom blur lunacy effect.
  • Fixed a few bugs with the Steering Wheel
  • Island spiders' spike sounds are no longer missing
  • Fixed a crash when raising an anchor placed on land
  • Removed the world-generated invisible boat fragments
  • Updated a number of creatures to stop chasing bait or food that's on the water
  • Fixed the boat health meter not being visible when loading onto a boat as a client
  • Bull kelp roots can now be planted in the ocean
  • Boats should no longer be able to trap bull kelp inside of them when deploying
  • Dying on the edge of boats, with a large inventory, should no longer cause the boat to start moving

June 18, 2019

Rev. 344479

Bug Fixes

  • Boats should no longer be deployable in the void.
  • Walking around the boat using a controller and having an oar equipped should no longer sometimes show the word “boat” instead of “row”.
  • Fixed some bugs when using a controller to row.
  • Attempting to deploy items such as a mast or anchor should no longer fail when doing so on a moving boat.
  • Masts can no longer be placed so close together.
  • Masts are slightly faster.
  • New embark sounds.
  • New mast deploy sound.
  • New steering wheel sound.
  • New sounds for mutated hounds, carrats, and saladmanders.
  • Fixed incorrect string when launching boat using a controller.
  • Boats can no longer be deployed on top of floating items.
  • Player should no longer get interrupted when beginning to jump or landing on a boat.
  • Player should now animate when steering using a controller.
  • Boats can now be placed using a controller.
  • Player should no longer walk away from the steering wheel when clicking on an unlit area.
  • Spiders should now spawn from spider dens when placed on a boat.
  • Fire effect when steering wheel is burning should no longer be layered behind the player.
  • Fixed missing Driftwood Oar description.
  • Wardrobe now uses the same layout as found in the Item Collection and Lobby screens for skin selection.
  • Fixed a crash related to shadow hands
  • Wormwood's craftable items now have floating visual effects
  • Winona's Generator/G.E.M.erator can now only power devices on the same platform as them
  • Projectile attacks in the caves should no longer get stuck on edges
  • Oars now burn, and can be used as fuel
  • Wormwood should now properly be affected by lune trees, driftwood trees, and rock fruit bushes
  • Bunnymen, Pigs, and Guardian Pigs can now hop onto boats
  • Werebeaver can now use planks to abandon ship. There is currently a missing animation on clients that we are investigating.

June 10, 2019

Rev. 342138

Bug Fixes

  • Fixed players occasionally falling into the ocean while walking on land
  • Telelocator Staff no longer randomly targets the small islands off the coast of the Luna Island
  • Players no longer drown while out of bounds (in the void). This is for mod support.
  • Suspicious Marbles will now only spawn on the mainland (new worlds only)
  • Fixed a crash on shutdown
  • Abigail's flower should no longer randomly get wet or float on the ground
  • Improved shadow hand behaviour for fires on moving boats
  • Fixed rendering of Enlightenment fx on old video cards.
  • Rendering optimizations
  • Updated world generation animation
  • Added strings for Wormood inspecting the Mothling
  • Fixed inventory icon for Bull Kelp Stalk

June 7, 2019

Rev. 341693

Changes

  • Wormwood is now available in the beta
  • Players can no longer board boats while mounted or heavy lifting
  • Telelocator Focus can no longer be built on boats
  • Tweaked Seafaring recipes
  • Fixed players getting stuck while entering or exiting boats as they break apart
  • Fixed crash when multiple players try to use the walking plank at the same time
  • Lune Tree Blossoms can now be haunted
  • Fixed extra Big Tentacles from spawning in and around the Atrium area (newly generated worlds only)
  • New Driftwood Oar
  • Followers no longer abandon the player when their follower items are picked up on boats
  • More lunacy effect optimization to fix issues with it running on low end hardware.

June 4, 2019

Rev. 340271

Bug Fixes

  • Fixed turning invisible while riding a Beefalo and hopping on/off a boat
  • Fixed drowning while mounted or holding heavy objects
  • Fixed world gen crash with certain presets
  • Hounds no longer spawn outside the bounds of the world
  • Fixed crash caused by Bat Bat Infinite mod when opening Ornate Chests
  • Moonrock Pengulls are no longer considered innocent creatures
  • When a boat sinks, structures on it will now break accordingly
  • The player should no longer randomly walk away from the steering wheel when setting a new heading.
  • The player should no longer get stuck on the steering wheel when the boat is moving at faster speeds.
  • Slightly increased the pickup range of objects lying on the water.
  • Fixed boat health HUD indicator not being removed after dying on a boat.
  • Bee boxes now work on boats.
  • Burning a bee box no longer freezes the game.
  • Added burnt art for the Mast, Steering Wheel and Anchor

May 29, 2019

Rev. 338219

Bug Fixes

  • Fixed Caves world gen layout and cave Stairs (requires a new world)
  • Fixed /rescue in caves
  • Items going out of world in caves should behave as normal
  • Steering Wheels on boats can now be hammered and burned.
  • Creatures should no longer try to eat or pick up items in the ocean
  • Flying creatures and hounds are no longer killed by sinking boats
  • Fixed a bug where certain items lost their skins while floating
  • Changed draw order for Wooden, Checkered, Scaled, and Carpeted Flooring
  • Further optimized lunacy overlay effect.
  • Fixed missing Werebeaver boat hop and sink animations.
  • Fires that spawn on boat should no longer prevent things to be built around them if extinguished.

May 27, 2019

Rev. 337422

Bug Fixes

  • Masts can now be hammered down and deconstructed
  • Masts that are destroyed or burned down stop affecting their associated boat
  • Birds in bird cages no longer disappear when reloading the world
  • New art for leaks repaired with Trusty Tape
  • Stone Fruit don't give more loot than their stack size anymore
  • Stone fruit bushes no longer grow after being withered from picking them
  • Unopened stone fruit and ripe stone fruit are now mole bait
  • Fixed a starfish trap duplication bug
  • Fixed a bath bomb duplication bug
  • Moon trees now remain on fire when they grow
  • Hot springs now glassify immediately during a full moon
  • Star and Moon Caller's Staffs can now target locations over the water
  • Fixed loss of stack when auto-equipping Bull Kelp Stock
  • Fixed Antlion causing craters on boats
  • You can now use 'wasd' to steer a boat when connected as a client.
  • You can now bundle items on a boat.
  • Buildings are a lot less likely to fall off a boat.
  • Fixed another rendering issue with objects outside the world bounds.
  • Oar takes a larger durability hit when rowing incorrectly.
  • Optimized haunt shader so that it should once again run on pixel shader 2.0 hardware.
  • Further optimized lunacy/post processing shaders.
  • Boat fragments are now wet

May 22, 2019

Rev. 336171

Bug Fixes

  • Fixed Set Pieces overlapping the water (requires regenerating your world)
  • Wormholes should no longer spawn too close to the water
  • Lazy Explorer/Wortox teleports now work on boats.
  • Fixed crash when Tallbird Eggs hatch
  • Fixed a bug where players would not drop all their items when they died on a boat.
  • Fixed resurrecting a player if they died on a boat when their inventory was full.
  • Hound waves now spawn at sea
  • Oars are now a weapon
  • Oars will auto-equip a new one when broken
  • Woodie will no longer be stuck when turning into a beaver while using the steering wheel.
  • Fixed Moon Glass Axe durability when fighting shadows
  • Red Fungal, Green Fungal, Deciduous, and Desert turfs have their inventory images back
  • Fixed placer art for Sprouting Stone Fruit and Stone Fruit Bush
  • Hounds are now wet while swimming
  • Fixed hound art while asleep in the water
  • Moved some of the tuning values for boats to Tuning.lua to make them easier to mod.
  • Fixed a rendering issue causing some mods, such as Basements, to not render properly.
  • Equipment that reduce wetness now work on failed rowing attempts.

May 21, 2019

Rev. 335754

Bug Fixes

  • Fixed boat health icon getting stuck open when jumping on and off a boat quickly
  • Fixed crash when mods change the camera zoom limits
  • Fixed crash when a steering wheel is removed while in use
  • Fixed a crash when tall bird eggs try to hatch
  • Fixed clients not being able to repair the boat.
  • Fixed replanted/fertilized rock fruit bushes not growing or being affected by Applied Horticulture
  • Fixed spoilage rate for Rock Fruit and tweaked loot chances
  • Fixed Seawreath disappearing when dropped
  • Houndius Shootius now renders correctly on boats
  • Fixed Ocuvigil build on boats
  • Fixed anchor and steering not saving/loading properly.
  • Further optimized lunacy effect.
  • Optimized ground/ocean shaders.
  • Fixed not being able to place walls on the boat.
  • Fixed tooth traps not being resettable
  • Fixed Lucy possessing the Moon Glass Axe
  • Fixed Werebeaver gnawing Rock Fruit

May 17, 2019

Rev. 335371

Bug Fixes

  • Objects built on the edge of the boat should no longer get built on the water.
  • Fixed equipped items not showing up
  • Fixed boats getting stuck when the anchor is burnt
  • Fixed crash when near Saladmanders with the ice hat on
  • Fixed crash when the deerclops leaves
  • Optimized lunacy overlay effect.
  • Fixed missing beach turf inventory image
  • Fixed crash when debug spawning wave effects in the caves

For Modders

  • Added mod release id “R08_ROT_TURNOFTIDES” to modders

May 16, 2019

Rev. 335011

Bug Fixes

  • Fixed a crash when on or jumping onto a sinking boat
  • Fixed a crash when hamming a Partially Assembled Altar
  • Fixed overlap of beaverness and boat health hud meters
  • Fixed chatter text when mining the Inviting Formations
  • Fixed the Horror Hound spawning anim
  • Changed oar inventory art

Rev. 334844

Bug Fixes

  • Fixed crash that would occur when disabling lag compensation and using an oar.
  • Fixed occasional crash when jumping onto a boat
  • Fixed occasional when walking away from Gestalts
  • Fixed Horror Hound spawning
  • New art for the Seafaring crafting tab

Rev. 334676

Changes

  • Added a new seafaring craft menu, accessible after building the Think Tank crafting station.
  • Added a new multiplayer-centric boat mechanic, where players can build and deck out a boat for multiple survivors to travel together on
  • Added a new island to explore

Blueprint Gallery

References

除了特别提示,社区内容遵循CC-BY-SA 授权许可。