Don't Starve 中文維基
Don't Starve 中文維基
关于沃利's unique cooking recipes详见Portable Crock Pot


Wilson Portrait
It makes me hungry just to look at it.

威尔逊, examining an empty crock pot.

The Crock Pot is a Structure used to cook a variety of belly-filling dishes from basic Foods. Found on the Food Tab, it requires a Science Machine to prototype, and costs 3 Cut Stone, 6 Charcoal, and 6 Twigs to build.

While enhancing Food's value and efficiency; it can even make use of otherwise inedible items like Twigs.

Template:Usage 用法[]

With 4 slots for ingredients, each must be filled with a piece of Food to start cooking. Most recipes take 10–20 seconds to cook (Exact times for each recipe are listed below). Completed Crock Pot dishes can be stacked to 40; none of them can be used in the Crock Pot again

Cooking basics[]

A cooking attempt's ingredients have to match a recipe. There are 58 recipes available for the Crock Pot, including those from Don't Starve Together & the DLCs. If an attempt fails to match any recipe at all, Wet Goop ends up as the product.

When a recipe is attempted (i.e. the pot starts cooking), the food groups the ingredients fit into are considered; almost all recipes require some amount of Food from certain food groups, but there are many recipes with specific Food requirements (like Froggle Bunwich).

Lots of ingredients fulfill recipe requirements more readily than others (e.g. 1 Drumstick has the same effect on a dish as 2 Morsels). More filling ingredients tend to have greater food values.

Each recipe has weight, called recipe priorities, so a result can be decided when a set of ingredients fits more than one valid recipe. These weights are.

When spoiled ingredients are used, the completed dish's spoil percentage becomes half the average spoil percentage of the ingredients (e.g. if 1 monster meat and 3 berries, all 90% spoiled (10% fresh), are placed in the Crock Pot, the resulting meatball will be 45% spoiled (55% fresh)). Non-spoilable ingredients are ignored when calculating average spoil percentage. In the vanilla game, a meal doesn't begin to spoil until a player removes it from the Crock Pot. Meals remain in the Crock Pot until either a player removes it, a Lureplant "eats" it, or the pot is destroyed.

原料[]

Food groups[]

There are 9 recognised food groups when cooking with a Crock Pot:

  1. Meats Meats
  2. Fishes Fishes
  3. All eggs Eggs
  4. Fruit Fruits
  5. Vegetables Vegetables
  6. Sweetener Sweeteners
  7. Monster Meats Monster Foods
  8. Dairy product Dairy (Reign of Giants icon)
  9. Bugs Bugs (Hamlet icon)
  10. Decoration (DST)

Some Foods do not fall into any of these groups (e.g. Butterfly Wings); some fall into multiple (e.g. Fish); some might count as a meat, fruit, or vegetable when fed to a Pig but not when used in a Crock Pot.

An 11th food group, Fat Fat, has gone unimplemented.

Valid ingredients[]

The following items can be used in a Crock Pot:

Meats Any Meat (raw or cooked)
Monster Foods Any Monster Food (raw or cooked)
Fishes Any Fish or Seafood
All eggs Any Egg (raw or cooked)
Fruit Any Fruit (raw or cooked)
Vegetables Any Vegetable (raw or cooked)
Sweetener Any Sweetener
Inedible Certain inedible items (See Inedible)
Butterfly Wings Butterfly Wings
Mandrake Mandrake
Reign of Giants icon
Dairy product Any Dairy
Ice Ice
Moleworm Moleworm
Roasted Birchnut Roasted Birchnut
Shipwrecked icon
Wobster Wobster
Hamlet icon
Bugs Any Bug
Foliage Foliage
Nettle Nettle
Don't Starve Together icon
Kelp Fronds Kelp Fronds (raw, cooked or dried)
Lesser Glow Berry Lesser Glow Berry
Moon Moth Wings Moon Moth Wings

Invalid ingredients[]

Although edible, the following items cannot be used in any recipes:

Dark Petals Dark Petals
Deerclops Eyeball Deerclops Eyeball
Foliage Foliage (excluding Hamlet icon)
Garland Garland
Glow Berry Glow Berry (excluding Don't Starve Together icon)
Guardian's Horn Guardian's Horn
Hatching Tallbird Egg Hatching Tallbird Egg
Koalefant Trunk Koalefant Trunk (excluding Don't Starve Together icon)
Light Bulb Light Bulb
Cooked Mandrake Mandrake (cooked – raw enabled)
Petals Petals
Rot Rot
Rotten Egg Rotten Egg
Seeds Seeds (raw or cooked)
Winter Koalefant Trunk Winter Koalefant Trunk (raw or cooked) (excluding Don't Starve Together icon)
Reign of Giants icon
Birchnut Birchnut (applies only to raw; roasted can be used in crock pot)
Shipwrecked icon
Coconut Coconut (whole – halved or roasted o.k.)
Dead Swordfish Dead Swordfish
Dead Wobster Dead Wobster (raw or cooked - alive o.k.)
Dragoon Heart Dragoon Heart
Eye of the Tiger Shark Eye of the Tiger Shark
Hamlet icon
Blooming Tuber Blooming Tuber (raw or cooked)
Bramble Bulb Bramble Bulb
Clippings Clippings
Flytrap Stalk Flytrap Stalk
Lotus Flower Lotus Flower (raw or cooked)
Magic Water Magic Water
Nectar Nectar
Poison Dartfrog Legs Poison Dartfrog Legs (raw or cooked)
Seed Pod Seed Pod (raw or cooked)
Tuber Tuber (raw or cooked)
Don't Starve Together icon
Lune Tree Blossom Lune Tree Blossom

The following recipes do not work with any cooked foods:

Melonsicle Melonsicle (Reign of Giants icon)
Banana Pop Banana Pop (Shipwrecked icon)

The following recipes do not work with specific cooked foods (i.e. Turkey Dinner requires raw Drumsticks but the other meat component can be cooked.):

Turkey Dinner Turkey Dinner
Mandrake Soup Mandrake Soup
Guacamole Guacamole (Reign of Giants icon)
Mussel Bouillabaise Mussel Bouillabaise (Shipwrecked icon)
Sweet Potato Souffle Sweet Potato Souffle (Shipwrecked icon)

Filler[]

An ingredient is "filler" if it can be added to a partially prepared recipe without changing the Crock Pot's output; most recipes call for less than four ingredients, so fillers are need to fill the pot.

When filler is called for, most valid ingredients (see above) will usually work; though some recipes explicitly prohibit a couple ingredients or food groups. For example: Dragonpie cannot have any Meat ingredients in it.

While a lot of recipes prohibit their use; one dish, Kabobs, actually requires Twigs. Using them when possible is efficient, as Twigs are usually easier to get than Food.

Monster Food[]

If two or more Monster Foods are used in the pot, the crock pot produces Monster Lasagna unless Twigs are added (which makes Wet Goop), or higher priority food is available; thus, only one Monster Food should be attempted as filler for a dish, except Surf 'n' Turf. Though it follows the twig rule, it's useful to note that Bacon and Eggs can be made with two Monster Meat, one tallbird egg, and one stick.

The following is Monster Food:

Monster Meat Monster Meat (Raw or Cooked)
Monster Jerky Monster Jerky
Durian Durian (Raw or Cooked)
Dead Jellyfish Dead Jellyfish (Raw or Cooked) (Shipwrecked icon)
Dried Jellyfish Dried Jellyfish (Shipwrecked icon)
Dead Rainbow Jellyfish Dead Rainbow Jellyfish (Raw or Cooked) (Shipwrecked icon)

Food values[]

Glommer 也可查看:Food

These "food values" measure how plentifully an ingredient can fulfill a recipe's need for certain food groups. Combined ingredients' food values (in addition to recipe priority) are what determine an attempt's final dish; for example: Honey Ham requires a meat value greater than or equal to 2.0, so in addition to Honey, its ingredients can be 3 Jerky; 2 Jerky & 1 filler; or 1 Jerky & 2 Drumsticks, but 1 Jerky, 1 Drumstick, & 1 filler won't cut it.

The overall set of food values for an attempted dish is the sum of its individual ingredient values. In attempting a dish like Monster MeatMeatMeatBerries, the component values are:

  • +1 meat, +1 monster
  • +1 meat
  • +1 meat
  • +0.5 fruit

When added up, the final dish's set of values will be 3.0 meat, 1.0 monster, and 0.5 fruit. resulting in Meaty Stew.

Some ingredients value for two food groups; for example: raw Tropical Fish provides 1.0 fish unit & 0.5 meat units (though Cooked Fish Morsel provides 0.5 fish units & no meat units).

Meat value[]

Different Meat ingredients have different meat values.

Foods with meat value of 0.5
Morsel Cooked Morsel Drumstick Fried Drumstick Frog Legs Cooked Frog Legs Small Jerky Fish Cooked FishCooked Eel Eel Moleworm Shark Fin Dead Dogfish Raw Fish Fish Steak Tropical Fish Purple Grouper Cooked Purple Grouper Pierrot Fish Cooked Pierrot Fish Neon Quattro Cooked Neon Quattro Roe Cooked Roe (Batilisk Wing Don't Starve Together icon)
Foods with meat value of 1.0
Meat Cooked Meat Jerky Monster Meat Cooked Monster Meat Monster JerkyLeafy MeatCooked Leafy Meat

Fish/Seafood values[]

Fish & seafood come in three levels of fishiness: half, full, and double.

Foods with fish value of 0.5
Crabbit Fish Morsel Cooked Fish Morsel Limpets Cooked Limpets Mussel Cooked Mussel
Foods with fish value of 1.0
Fish Cooked Fish Eel Cooked Eel Shark Fin Dead Dogfish Jellyfish Dead Jellyfish Cooked Jellyfish Dried Jellyfish Rainbow Jellyfish Dead Rainbow Jellyfish Cooked Rainbow Jellyfish Raw Fish Fish Steak Tropical Fish Purple Grouper Cooked Purple Grouper Pierrot Fish Cooked Pierrot Fish Neon Quattro Cooked Neon Quattro Roe Cooked Roe
Food with fish value of 2.0
Wobster

Fruit value[]

Fruit ingredients come in half-size & full-size.

Foods with fruit value of 0.5
Berries Roasted Berries Coffee Beans Juicy Berries Roasted Juicy Berries Fig Cooked Fig
Foods with fruit value of 1.0
Pomegranate Sliced Pomegranate Durian Extra Smelly Durian Dragon Fruit Prepared Dragon Fruit Cave Banana Cooked Cave Banana Watermelon Grilled Watermelon Cooked Coffee Beans Halved Coconut Roasted Coconut

Durian counts both as monster food and fruit.

Vegetable value[]

Vegetable ingredients come in half-size & full-size.

Foods with vegetable value of 0.5
Red Cap Cooked Red Cap Green Cap Cooked Green Cap Blue Cap Cooked Blue Cap Cactus Flower Kelp Fronds Cooked Kelp Fronds Dried Kelp Fronds
Foods with vegetable value of 1.0
Carrot Roasted Carrot Corn Popcorn Eggplant Braised Eggplant Pumpkin Hot Pumpkin Foliage Lichen Mandrake Cactus Flesh Cooked Cactus Flesh Seaweed Roasted Seaweed Dried Seaweed Sweet Potato Cooked Sweet Potato Aloe Cooked Aloe Asparagus Cooked Asparagus Radish Cooked Radish Ripe Stone Fruit Cooked Stone Fruit Garlic Roast Garlic Onion Roast Onion Pepper Roasted Pepper Potato Roast Potato Toma Root Roast Toma Root Popperfish Corn Cod

Egg value[]

Egg ingredients come in small & enormous.

Foods with egg value of 1.0
Egg Cooked Egg Doydoy Egg Fried Doydoy Egg
Foods with egg value of 4.0
Tallbird Egg Fried Tallbird Egg

Sweetener value[]

Sweeteners are Honeys & Royal Jelly.

Foods with sweetener value of 1.0
Honey Honeycomb
Food with sweetener value of 3.0
Royal Jelly

Dairy Product value Reign of Giants icon[]

Dairy includes Butter & Electric Milk.

Foods with dairy value of 1.0
Butter Electric Milk

Bug value Hamlet icon[]

Bugs are unique to the Don't Starve: Hamlet DLC.

Foods with bug value of 1.0
Bean Bugs Cooked Bean Bugs Gummy Slug Cooked Gummy Slug

Decoration value Don't Starve Together icon[]

Decorations are a unique food category in Don't Starve Together, containing foods that are wild cards and typically only used in one recipe.

Foods with decoration value of 1.0: Forget-Me-Lots

Foods with decoration value of 2.0: Collected Dust

Priority 优先事项[]

Priority ratings decides the result of a particular cooking session based on the ingredients used; the highest rated recipe will always be chosen. If there are several valid recipes with the same priority, a random one of those specific recipes will be chosen. Some recipes have priority of 0 or below, which means they will never be chosen over recipes of positive priority. One such recipe is Wet Goop, which is in fact always a valid result, but it's never chosen over anything else because it has -2 priority.

As a simple example, cooking with 4 Meat pieces, both the Meatballs recipe (priority -1) and the Meaty Stew recipe (priority 0) are valid, but the completed dish will always be Meaty Stew, because of greater priority.

If there is more than one recipe with highest priority the game will pick at random. Here is a final example; a dish that uses FishFrog LegsCornTwigs as ingredients fulfills four different recipes: Fishsticks (10), Fish Tacos (10), Kabobs (5), and Froggle Bunwich (1); two dishes tie, so the result will be Fishsticks 50% of the time, and the other 50% Fish Tacos.

Recipes 烹饪锅食谱[]

The following is a list of Crock Pot recipes. There are also recipes exclusive to the Portable Crock Pot not listed here.

A calculator to show what dishes can be made from given ingredients can be found here.

Under Ingredients, icons with a numeric value (like 1.0) represent any ingredient from that food group. Icons without values are specific ingredients. Required ingredients are the minimum food items to make a dish, and attempting to fill a dish with restricted ingredients would lead to a different dish.

Crock Pot/Recipe Table

Gift Icon 可下载内容[]

In DLCs, Crock Pot dishes start to spoil (even quicker in rain) before being collected. Some existing recipes gain the ability to warm or cool the player and new recipes have been added which can lower or raise the player's temperature. The Crock Pot itself also generates heat when cooking (not in Don't Starve Together icon), which may Overheat the player during Summer and Dry Season.

If a regular or RoG save file has been set to be compatible with SW, any recipes added by SW will also be available in such a file. Consequently, recipes such as Surf 'n' Turf can be created to easily restore large amounts of Health and Sanity in the Ruins by combining 2 Monster Meats with 2 Eels.

The Hamlet DLC introduces the first Crock Pot recipe that turns into a different recipe when it has spoiled. Tea will spoil after one day, but instead of becoming Rot it will become Iced Tea. Even though this transformation likely represents the cooling of the hot drink, putting Tea in an Ice Box will slow its spoilage like any other food item. Foliage can be used in the Crock Pot in Hamlet.

Prototype 提示[]

  • The light emitted by an active Crock Pot is enough to keep Charlie away.
  • Warly has his own Portable Crock Pot.
  • Some Crock Pot dishes give fewer Hunger / Health points than the sum of their components.
    • For instance, it's better to eat four Roasted Carrots (+12 Health Meter / +50 Hunger), versus using them to make Ratatouille (+3 Health Meter / +25 Hunger); however, most Crock Pot recipes restore 5 Sanity, which may be desirable.
    • Putting any 4 edible items in the pot will result in something.
  • If the player has enough resources to create a 5-6 fit Crock Pot setting, the player can position them in a quintet or hexagonal style and place a Fridge or two in the center. This will allow both the fridge and crock pot to be open simultaneously, increasing cooking efficiency.
  • It's a good idea to cook any stale or spoiled food on fire before putting them in the Crock Pot, if the recipe allows cooked food to be used. Doing so raises the overall freshness of the ingredients, making the end result last longer.

外部链接[]

Blueprint 画廊[]