Saving is an option available to the player and an integral mechanic of Don't Starve. The player can save and quit during any part of the game, and it will also automatically save at random intervals, usually once a game day. If the player dies and has a resurrection item, the game will also automatically save before the player is revived.
When the player dies with no resurrection items, unless they're playing in Adventure Mode, the save file will be deleted. Otherwise the progress made in Adventure Mode will be lost and the player will respawn with no penalty in front of Maxwell's Door. The player can also delete save files from the slot selection menu. Deleting a save file will not earn any of the Experience the player would've earned, which means that it's better to commit suicide if all characters are not unlocked.
There are four save files available in Don't Starve (Five with the Reign of Giants DLC). When players pick an empty slot, they can first choose a character and customize the world before delving in. For world customization details, please go here. Each occupied slot shows an image of the character being played, the world number, and the world type (Sandbox Mode, Adventure Mode, Caves or Ruins), then the number of days survived in that world connected by a dash, unless the player is underground.
Each death will also be registered in the Morgue, whether or not it's permanent.
The save file can be found under:
Windows: C:\Program Files (x86)\Steam\userdata\{unique ID}\{219740}\remote\ Mac OS X: ~/Library/Application Support/Steam/userdata/{unique ID}/219740/remote/ Linux: ~/.steam/steam/userdata/{unique ID}/219740/ SteamOS: /home/steam/.local/share/Steam/userdata/{unique ID}/219740/
If Steam Cloud is disabled (or release without Steam), players can find their save files under
Windows: My Documents\Klei\DoNotStarve\save\ Mac OS X: ~/Documents/Klei/DoNotStarve/save/ Linux: ~/.klei/DoNotStarve/
Here is a list of files in the game save file:
- profile: files that record a player's experience and characters unlocked.
- survival_(number): a player's save in Sandbox Mode.
- adventure_(number): a player's save in Adventure Mode.
- cave_(number): a player's save in a Cave or Ruin.
- saveindex: description for all save slots in "Choose A Slot" menu.
- morgue: a record of all the player's deaths.
遊戲機制 | |
活動 | 烹飪 • 合成 • 耕種 • 釣魚 • 睡眠 • 骑乘野牛 乘船 |
環境 | 日夜週期 • 月亮週期 • 夢魘循環 • 地震 • 閃電 • 雨天 沙塵暴 強風 • 迷霧 • 海浪 • 洪水 • 火山爆發 雾 |
季節 | 夏天 • 冬天 秋天 • 春天 溫和季節 • 颶風季節 • 雨季 • 旱季 平和季节 • 潮湿季节 • 繁茂季节 |
機制 | 鬍鬚 • 生態環境 • 角色 • 查理 • 控制 • 合成 • 死亡 • 耐久度 • 經驗 • 火 • 食物腐敗 • 寒冷 • 生命值 • 飢餓值 • 物品欄 • 光源 • 地圖 • 罪惡值 • 不可再生資源 • 理智值 • 存檔 • 建築 潮濕 • 過熱 活動 • 疾病 • 再生 • 玩家鬼魂 • 造型 • 啓蒙 中毒 花粉症 • 大灾变 • 猪人庆典 • 可疑的物件 |
模式 | 冒險模式 • 沙盒模式 • 洞穴 • 遺跡 • 火山 • 多人版饑荒 • 自定義世界 |
其他 | 豬人村 • 道路(小徑)• 墓地 • 海洋 • 深淵 • 橋 • 佈景 • 零件 • 死亡紀錄 |