“HIGH LEVELS OF EVIL DETECTED.”
Adventure Mode is the story mode of Don't Starve. In Adventure Mode, the player enters a battle of wits and endurance against the game's mastermind, Maxwell. The world is split into successive chapters with their own themes, introduced by Maxwell. The objective of each chapter is to survive, gather all four pieces of the Wooden Thing, assemble it, and activate it in order to progress to the next chapter.
Players can take up to four items of their choice with them when teleporting between chapters. Wilson's Beard does not count as an item, so it is maintained. WX-78's stat increases from eating Gears also is carried over between chapters. Any character-specific item will also be replaced, meaning you do not have to bring them with you. Also, any built but not yet placed structures will carry over with the player, ready to be deployed in the next world.