Don't Starve Wiki
Don't Starve Wiki
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Year of the Carrat Promo.jpg|A promotional image for the Year of the Carrat event.
 
Year of the Carrat Promo.jpg|A promotional image for the Year of the Carrat event.
 
Art Stream 101 Carrat-Carrat Race.png|A Carrat in a Carrat Race being chased by a [[Bunnyman]] as seen in a drawing from Art Stream # 101.
 
Art Stream 101 Carrat-Carrat Race.png|A Carrat in a Carrat Race being chased by a [[Bunnyman]] as seen in a drawing from Art Stream # 101.
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RWP 273 YotC Gym concept art 1.png|Concept art of various gyms from ''Rhymes With Play'' #273.
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RWP 273 YotC Gym concept art 2.png|More concept art of various gyms from ''Rhymes With Play'' #273.
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RWP 273 YotC Speed Gym concept art 1.png|Concept art of the Speed Gym from ''Rhymes With Play'' #273.
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RWP 273 YotC Speed Gym concept art 2.png|More concept art of the Speed Gym from ''Rhymes With Play'' #273.
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RWP 273 YotC Intelligence Gym concept art.png|Concept art of an unused Intelligence Gym from ''Rhymes With Play'' #273.
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RWP 273 YotC Obedience Gym concept art.png|Concept art of an unused Obedience Gym from ''Rhymes With Play'' #273.
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RWP 273 YotC Gym platform concept art.png|Unused concepts of platforms for Carrat Gyms from ''Rhymes With Play'' #273.
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RWP 273 YotC Strength Gym concept art.png|Concept art of an unused Strength Gym from ''Rhymes With Play'' #273.
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RWP 273 YotC Stamina Gym concept art 1.png|Concept art of the Stamina Gym from ''Rhymes With Play'' #273.
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RWP 273 YotC Stamina Gym concept art 2.png|Concept art of the Stamina and Navigation Gyms from ''Rhymes With Play'' #273.
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RWP 273 YotC Carrat Kit artwork.png|Concept art of the Carrat racing Kits from ''Rhymes With Play'' #273.
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RWP 273 YotC Floating Lantern concept art.png|Concept art of the Floating Lantern from ''Rhymes With Play'' #273.
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RWP 273 YotC Vignette concept art.png|Concept art of the Year of the Carrat loading screen from ''Rhymes With Play'' #273.
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RWP 273 YotC Red Pouch concept art 1.png|Concept art of the Year of the Carrat's Red Pouch from ''Rhymes With Play'' #273.
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RWP 273 YotC Red Pouch concept art 2.png|More concept art of the Year of the Carrat's Red Pouch from ''Rhymes With Play'' #273.
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RWP 273 YotC Checkpoint concept art.png|Concept art of the Checkpoint structure from ''Rhymes With Play'' #273.
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RWP 273 YotC Race concept art.png|Early Carrat race concept from ''Rhymes With Play'' #273.
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RWP 273 YotC Start and Finish concept art.png|Concept art of the Starting Point and Finish Line structures from ''Rhymes With Play'' #273.
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RWP 273 YotC Finish Line concept art.png|Concept art of the Finish Line structure from ''Rhymes With Play'' #273.
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RWP 273 YotC Starting Point concept art.png|Concept art of the Starting Point structure from ''Rhymes With Play'' #273.
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RWP 273 YotC Carrat variations concept art.png|Concept art of the Carrat variations from ''Rhymes With Play'' #273.
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RWP 273 YotC Carrat clothing concept art.png|Unused concepts of Carrat clothing from ''Rhymes With Play'' #273.
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RWP 273 YotC Scale concept art 1.png|Frame of an animated concept for what became the Carrat Scale from ''Rhymes With Play'' #273.
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RWP 273 YotC Scale concept art 2.png|Another unused concept for the Carrat Scare from ''Rhymes With Play'' #273.
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RWP 273 YotC Scale concept art 3.png|More Carrat Scale concept art from ''Rhymes With Play'' #273.
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RWP 273 YotC Scale concept art 4.png|More Carrat Scale concept art from ''Rhymes With Play'' #273.
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RWP 273 YotC Gym ideas 1.png|Ideas for new Carrat Gyms drawn by hosts May and Grace at the end of ''Rhymes With Play'' #273.
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RWP 273 YotC Gym ideas 2.png|More ideas for new Carrat Gyms drawn by hosts May and Grace at the end of ''Rhymes With Play'' #273.
 
</gallery>
 
</gallery>
   

Revision as of 19:42, 9 February 2020

Year of the Carrat is an event in Don't Starve Together that began on January 23 2020.[1] It is inspired by the Chinese Year of the Rat, which started on January 25, 2020 and ends on February 11, 2021. In the Chinese zodiac, each year is related to an animal in a 12-year cycle.

It is similar to the Year of the Gobbler, Year of the Varg, and Year of the Pig King events, which came in the years before, and shares mechanics with them, such as the Offerings crafting tab, and most craftable items from those events. However, there are several additions and differences to be implemented into this event. Players can revisit this event by setting Events to Year of the Carrat in the World Customization menu.

Carrat Shrine Carrat Shrine

Wilson Portrait
What to make...

Wilson

The Carrat Shrine is a craftable Structure located in the Structures Tab, and requires 8 Gold Nuggets and 2 Boards to craft. It is always available to craft and does not require prototyping.

Offering a Carrot or Seeds to the Carrat Shrine will grant players access to the Offerings Tab where they are able to acquire event-specific items using Lucky Gold Nuggets.

Medium Red Pouch yotc Lucky Gold Nugget

WX-78 Portrait
PRECIOUS, LUCKY METAL

WX-78, when examining a Lucky Gold Nugget.

Lucky Gold Nuggets are used to acquire items from the Offerings Tab and can be obtained from Red Pouches offered by a Carrat after a Carrat Race.

Icon Offerings Offerings Tab

Icon Offerings

Tab Icon.

The following items can be obtained from the Offerings Tab when standing next to an activated Carrat Shrine, each of them having a different function. These items cannot be prototyped; in order to craft an item under this tab, the player must always be near a Carrat Shrine.

Starting Point Map Icon Carrat Race

Competing in a Carrat is the only method of obtaining Lucky Gold Nuggets during the event. It can be initiated by placing a Carrat at a Starting Point and by activating the bell. The race can be started at any moment.

When the race start, 3 Charlie's Carrats appear as competitors if only one carrat entered the race. All competitors run to the closest Checkpoint in range and keep going until all checkpoints have been visited by all competitors. The race finishes when all competitors reach a Finish Line.

Once per day, competitors bring back a Red Pouch to their owner. The winning Carrat receives a large Red Pouch with 2 to 12 Lucky Gold Nuggets, depending on the length of the race, with 1 extra Lucky Gold Nugget every 4.5 tiles. All other competitors receive a small Red Pouch 1 Lucky Gold Nugget.

Carrat

Wendy Portrait
I despise how it skitters...

Wendy

The Carrat is a Mob exclusive to Don't Starve Together, introduced in Return of Them. It is found in the Lunar Island Biome on the Lunar Island. It first takes on the appearance of an unpicked Carrot and reveals itself upon being picked. A Carrat can be obtained in the Inventory either by catching it with a Trap or by using a Shovel on the planted form, which will stun it for a short while and allow it to be picked up.

During the Year of the Carrat, Carrat can be bought from Carrat Shrine with 4 Gold Nugget. Carrat can also appear in the back of Beefalo, with a 33% chance every night per Beefalo Herd. The Carrat will unmount the Beefalo to eat nearby seeds and then mount another Beefalo. The Carrat is dropped when the Beefalo dies.

Carrats can compete in Carrat Races. Their performance in the race is defined by 4 skills, each skill is rated on a scale from 0 point to 5 points as displayed by the Carrat Scale.

  • Carrat Scale Speed
    The Speed skill increases the speed of a Carrat, from 5 up to 7. The Carrat also gains a random bonus of up to 1 speed at the beginning of each race.
  • Carrat Scale Endurance
    The Endurance skill increases the time a Carrat can run without pause, from 2-4 seconds up to 22-24 secondes. A pause lasts 2-3 seconds. Carrats with 0 Endurance have a 10% chance to sleep 3-6 seconds after each pause.
  • Carrat Scale Reflex
    The Reflex skill reduces the reaction time at the start of the race, from 2-4 seconds down to 0 seconds. Carrats with 0 Reflex start the race being stunned for 4-5 seconds.
  • Carrat Scale Navigation
    The Navigation skill reduces the angle deviation from the objective from 0-100° down to 0-30°. Carrats with 0 Navigation have a chance to returns to a point they already visited.

Naturally spawned Carrats start with 5 randomly distributed points, while Carrats bought from a Carrat Shrine spawn with only 3 points. Carrats randomly lose 1 or 2 points every night, unless they have been training the same day. Carrat skills cannot go below the Carrat's initial skill points.

Carrats change their color when eating Seeds. Crop Seeds give a specific color, while regular Seeds give a random color. The table below resumes the color associated with each of the Seeds.

Color Seeds
Normal Carrot Seeds (Seeds 12.5%)
Blue Watermelon Seeds (Seeds 12.5%)
Brown Onion Seeds Potato Seeds (Seeds 12.5%)
Green Asparagus Seeds Durian Seeds (Seeds 12.5%)
Pink Dragon Fruit Seeds Pomegranate Seeds Toma Root Seeds Pepper Seeds (Seeds 12.5%)
Purple Eggplant Seeds (Seeds 12.5%)
White Garlic Seeds (Seeds 12.5%)
Yellow Corn Seeds Pumpkin Seeds (Seeds 12.5%)

Starting Point

Willow Portrait
Mine's gonna win, obviously.

Willow

A Starting Point Kit can be acquired in exchange for 1 Gold Nugget at the Carrat Shrine.

It can be deployed into a Starting Point. Starting Points are used to start Carrat Races, players can place their Carrats and activate the bell.

Finish Line

Waxwell Portrait
Such frivolity.

Maxwell

A Finish Line Kit can be acquired in exchange for 1 Gold Nugget at the Carrat Shrine.

It can be deployed into a Finish Line. A Carrat Races finishes when all competitors reach the Finish Line.

Checkpoint

Wolfgang Portrait
Is point for checking.

Wolfgang

A Checkpoint Kit can be acquired in exchange for 2 Lucky Gold Nuggets at the Carrat Shrine.

It can be deployed into a Checkpoint. Checkpoints allow players to lengthen the races, while also serving as markers for which Carrat has reached the Checkpoint first. When a Carrat reaches a Checkpoint, it will glow in the color of the first Carrat. Otherwise, the Checkpoint will simply glow red.

Charlie's Carrat

Wendy Portrait
It's merely a shade.

Wendy

Charlie's Carrats are the opposing competitors in the Carrat Race. Three of them appear when a Carrat Race starts with only one Carrat entered. They disappear at the end of the race, players are not able to interact with them.

Charlie's Carrats' skills depend on the total of the player skills points. One Charlie's Carrat has points randomly distributed equivalent to 75% of the total minus 0-3 points. Another Charlie's Carrat has points randomly distributed equivalent to 75-90% of the total minus 1. The third Charlie's Carrat has points randomly distributed equivalent to 80-110% of the total.

Carrat Gym Carrat Gym

Navigation Gym

Wickerbottom Portrait
This will put the creature's sense of direction to the test.

Wickerbottom

A Navigation Gym Kit can be acquired in exchange for 4 Lucky Gold Nuggets at the Carrat Shrine.

It can be deployed into a Navigation Gym. A Carrat placed in the Gym will train for 90 seconds to increase its Navigation skill by 1 point. Carrats that trained in the Navigation Gym are heading more directly to Checkpoints.

Reflex Gym

Wickerbottom Portrait
This should be a good test of reflexes.

Wickerbottom

A Reflex Gym Kit can be acquired in exchange for 4 Lucky Gold Nuggets at the Carrat Shrine.

It can be deployed into a Reflex Gym. A Carrat placed in the Gym will train for 90 seconds to increase its Reflex skill by 1 point. Carrats that trained in the Reflex Gym are faster when the race begins.

Speed Gym

Wickerbottom Portrait
Speed is no replacement for cleverness, but it helps.

Wickerbottom

A Speed Gym Kit can be acquired in exchange for 4 Lucky Gold Nuggets at the Carrat Shrine.

It can be deployed into a Speed Gym. A Carrat placed in the Gym will train for 90 seconds to increase its Speed skill by 1 point. Carrats that trained in the Speed Gym are faster.

Endurance Gym

Warly Portrait
Is that... a tiny jumping rope?

Warly

An Endurance Gym Kit can be acquired in exchange for 4 Lucky Gold Nuggets at the Carrat Shrine.

It can be deployed into an Endurance Gym. A Carrat placed in the Gym will train for 90 seconds to increase its Endurance skill by 1 point. Carrats that trained in the Endurance Gym are less likely to pause and rest when running.

Carrat Scale

Waxwell Portrait
I will only accept the finest Carrat.

Maxwell

A Carrat Scale Kit can be acquired in exchange for 1 Lucky Gold Nuggets at the Carrat Shrine.

It can be deployed into a Carrat Scale. The Carrat Scale will measure the prowess of the Carrats by their navigation skills, reflexes, speed, and endurance.

Red Lantern Event Items

Packet of Seeds

Wortox Portrait
A packet of seeds, to do with as I please.

Wortox

Warly Portrait
I hope it grows into some tasty ingredients.

Warly

Packet of Seeds and Premium Seed Packet are obtained by offering 2 or 4 Lucky Gold Nuggets, respectively, to a Carrat Shrine.

Packet can be open to drop 3 Seeds or Crop Seeds. The table below resumes the possible drops:

Packet Name Drops
Packet of Seeds Packet of Seeds Seeds
1 of Carrot SeedsCorn SeedsToma Root SeedsPumpkin SeedsEggplant SeedsPotato SeedsWatermelon Seeds
Premium Seed Packet Premium Seed Packet 2 of Carrot SeedsCorn SeedsToma Root SeedsPumpkin SeedsEggplant SeedsPotato SeedsWatermelon Seeds

1 of Asparagus SeedsPomegranate SeedsDurian SeedsDragon Fruit Seeds

Floating Lantern

Webber Portrait
We like to watch it paddle around.

Webber

Floating Lanterns can be acquired in exchange for 3 Lucky Gold Nugget at the Carrat Shrine.

When placed on the ground, they emit light in a small radius for a duration of 6 Days. They also float around slowly when placed in the Ocean.

Red Firecrackers

Wickerbottom Portrait
A little too noisy for my liking.

Wickerbottom

Three Firecrackers can be acquired in exchange for 1 Lucky Gold Nugget at the Carrat Shrine. They can be set on fire with a Torch or Lighter to produce sparkles, and will be destroyed in the process. When set off, nearby Mobs such as Hounds will be startled and cower in fear, giving the Firecrackers a use apart from the festivities.

Firecrackers are also introduced in the Hamlet DLC.

Red Lantern

Willow Portrait
Anything with a fire in it is okay by me.

Willow

Red Lanterns can be acquired in exchange for 3 Lucky Gold Nuggets at the Carrat Shrine and can be equipped in the hand slot. They do not produce as much light as regular Lanterns, but have a higher durability. Red Lanterns last for 12 Days.

Lucky Beast

Warly Portrait
Oh! Do I get to be the head?

Warly, when examining a Lucky Beast Head.

Wendy Portrait
The belly of the beast.

Wendy, when examining a Lucky Beast Body.

Waxwell Portrait
The back end of a terrible beast.

Maxwell, when examining a Lucky Beast Tail.

The three costume pieces of the Lucky Beast are hats and can be obtained in exchange for 8 Lucky Gold Nuggets each at the Carrat Shrine.

While they are worn as hats, the "/dance" emote will be replaced with a different dancing animation. If the player simultaneously wears a costume piece and dances, a Sanity bonus equal to that of the Tam o' Shanter (+6.7 Sanity Meter per minute) will be applied to the character. This bonus is increased if there are more players participating in the vicinity (wearing a costume piece and dancing). This bonus can stack up to a max of 3 times (+20 Sanity Meter per minute), for three players dancing.

Durability only decreases when the character is dancing while wearing a costume. Durability lasts for a day, and a Sewing Kit will repair 100% of its durability.

Carrat Figure Sketch

Wickerbottom Portrait
Detailed diagrams of a stone sculpture.

Wickerbottom

Carrat Figure Sketches can be acquired at the Carrat Shrine in exchange for 8 Lucky Gold Nuggets. They can then be given to a Potter's Wheel to be able to sculpt Carrat Figures.

Carrat Figure

WX-78 Portrait
WHEN WILL ONE OF MY UNDERLINGS CARVE A STATUE OF ME?

WX-78

The Carrat Figure can be crafted from the Sculpt Tab after acquiring its Sketch from the Carrat Shrine and giving it to a Potter's Wheel. Depending on whether the player chooses to place 1 Marble, 1 Cut Stone or 1 Moon Shard on the wheel before sculpting, the resulting Figure will be white, black or translucent green.

Similar to Chess Pieces, Carrat Figure can be carried around on the players' backs and can be used for decorational purposes.

Kois

Dappled Koi and Golden Koi are medium Ocean Fishes. They appear close to player in the Ocean and can be caught with a Sea Fishing Rod.

Kois can be murdered to obtain one Raw Fish, and can be cooked for one Fish Steak. They can be used as a Crock Pot ingredient and count for 1 Meats and 1 Fishes. They spoil after 1 day in the inventory, leaving one Fish Meat. This can be prevented with the Tin Fishin' Bin.

Dappled Koi

Wilson Portrait
Now that's the real McKoi!

Wilson

Dappled Koi are medium fish, uncommon in Coastal Ocean, Swell Ocean and Rough Ocean. They eat all types of Food floating in the water, and weigh between 188.88 and 238.88. They are a easy-medium catch.

Golden Koi

Wolfgang Portrait
Is mighty fish!

Wolfgang

Golden Koi are medium fish, uncommon in Coastal Ocean, Swell Ocean and Rough Ocean. They eat all types of Food floating in the water, and weigh between 188.88 and 238.88. They are a easy-medium catch.

Placeholder Trivia

  • The main menu features an animation of Winona holding a winning Carrat which ear and tail color is randomly chosen each time the player logs in.
  • In Rhymes with Play # 271, a developer stated that the special menu theme for this event was inspired by "Gonna Fly Now", the theme from the movie Rocky.

Blueprint Gallery

Gramophone Sounds

The Year of the Carrat theme that plays on the main menu.

References