The World Generation screen is the Transition/Loading phase between choosing a character and playing, these show a pair of dark skinny hands residing over a small globe that has little 2-d models of most of the In game items or objects. They also have little phrases such as "Wrangling monsters" and "Insinuating Wilson's Beard" which are generally in-game related. These phrases are split into two halves and may be matched into other pairs, as such the previous examples could just as easily be "Wrangling Wilson's Beard" and "Insinuating Monsters".
2-D Models (Day Side Of Globe)
- Berry Bushes
2-D Models (Night Side of Globe)
- Spikey Trees
The phrases printed in the loading screen are a combination of two phrases put together. The possible phrases are listed below.
First word/Phrase part:
- "Iterating upon"
Second Word/Phrase part:
- "Wilson's Beard"
- "Buckets and Buckets of loot"
- "A keen sense of depair"
- "Game Theory"
CavesWhen the player enters a Cave, there is a different, unique World Generation screen. The sphere is rocky instead of grassy or dirt-like, and one can see the many structures and animals of the Caves, such as Bunnymen, Stalagmites and Mushtrees.
- It is possible for "Game Theory" to show up in the second half of the phrases. Game Theory is a popular internet show that focuses on theorizing about video games.