The Wooden Thing (commonly referred to as the Teleportato, when completed) is a unique Structure in Don't Starve. It spawns naturally in every world in its own Set Piece. It is guarded by 1 Clockwork Rook, 2 Clockwork Knights, and 2 Clockwork Bishops. The area is also surrounded by Evil Flowers and Marble Trees laid on a Chess Biome.
There are two versions of it, one that spawns in Survival Mode and one in Adventure Mode, that differ in their color schemes. In Adventure Mode, the Set Piece in which it spawns also lacks the Clockwork Rook and the fully assembled Teleportato requires a Divining Rod to unlock it (activate). Players can craft a Divining Rod to help them track down the Wooden Thing.
The Teleportato is built by combining the Wooden Thing with the Metal Potato Thing, Box Thing, Ring Thing, and the Crank Thing (in any order). Note that each 'Thing' component will spawn in a different area of the map. A completed Teleportato can then be activated, allowing the player to journey to a newly generated world. Shadow Hands will emerge from the ground to pull the player through to the next world. Using the Teleportato is one-way. Upon traveling to the new world, the previous world is destroyed, and the player cannot return to it.
In Survival Mode, items in the player's inventory will be transferred to the new world (including items in an equipped Backpack). In Adventure Mode, players can only take 4 items through a Teleportato. The Eye Bone and Divining Rod will always turn into Ashes after being carried through a Teleportato. The player retains any unlocked crafting recipes and pre-built structures (by crafting items with the required materials, but not placing them immediately afterward). WX-78 retains any upgraded stats. Beard length is also retained, as long as either Webber or Wilson is selected for the new Character. In Survival Mode, any customization to World Generation will still apply in the new world. Upon arriving in the new world, the player's character will retain their Health, Sanity, and Hunger values from the previous world. However, if they had less than 20% Health, 30% Sanity or 40% Hunger, their respective values will be set to these minimums when entering the new world.
After traveling through a Teleportato, the player will gain Experience based on the number of days survived, and will be given the option to play as a different Character in the next world (except in Adventure Mode).
Downloadable Content[edit | edit source]
–Wagstaff, when examining a Wooden Platform Thing
–Warly, when examining a Wooden Platform Thing
In the Shipwrecked DLC, the Wooden Thing has a different appearance and is called Wooden Platform Thing. It is found on a tiny Beach island with two Palm Trees and a single Seashell. This island is surrounded by Coral Reefs and is protected by 3 Floaty Boaty Knights. It functions the same way, allowing players to build the Teleportato using Shipwrecked equivalents of Things: the Wooden Potato Thing, Grassy Thing, Screw Thing and Ring Thing. A completed Teleportato will transport the player to another Shipwrecked World. Additionally, the Fishbone will turn to Ash if carried to the new world.
In the Hamlet DLC, the Wooden Thing has a different appearance and is called Stone Thing. It allows players to build the Teleportato using Hamlet equivalents of Things: the Relic Thing, Lever Thing, Rock Thing and Iron Thing. A completed Teleportato will transport the player to another Hamlet World. Additionally, the Stone Egg and Ro Bin Gizzard Stone will turn to Ash if carried to the new world.
Trivia[edit | edit source]
- In Survival Mode, the difference between Maxwell's Door and Teleportato is that the former takes player to Adventure mode, retaining and restoring all player items and world changes upon player return; where the latter restarts the current world from scratch retaining current player inventory and researched technologies.
- Before the The End is Nigh update, players could bring all of their items in Survival mode (excluding the Eye Bone, which turns to "Ashes of Eye Bone").
- The symbols on the Wooden Thing are a form of runic alphabet, known as Elder Futhark. It spells "makswell".
- Webber's beard can be retained if Wilson is picked, and vice versa.
- The common reason why the Wooden Thing is called the Teleportato is due to the Metal Potato Thing, which is revealed to be a robotic Maxwell head when the contraption is finished.
- WX-78 will lose any upgrades if a separate character is selected, but will retain their upgrades if selected consecutively.
Bugs[edit | edit source]
- If the player runs away from the Wooden Thing immediately after clicking "Let's Go", the screen will continue to move in the direction of the character's shadow when the "You Escaped" box appears.
- Players can use Backpacks in order to transport more items to the new world. The method involves burning a Backpack, then extinguishing the fire before it turns to Ashes. All Backpacks will be forced out the player's inventory after spawning in the new world (the same will happen after quitting/restarting the game). Note that if a Cave is entered while carrying the Backpacks, they will permanently disappear from inventory after spawning in the Cave.
- If the player spawns a Wooden Thing with console and activates it, the screen will turn completely black and nothing will happen, forcing the player to restart.
- In some cases, in Adventure Mode if the player spawns in their own pieces for the Wooden Thing, the contraption will not activate, making the player have to restart all of their Adventure Mode progress.
- When the Wooden Thing in a base game or Reign of Giants world is activated, the Volcano in a connected Shipwrecked world will additionally reset.
Gallery[edit | edit source]
|Things||Crank Thing • Box Thing • Wooden Thing • Ring Thing • Metal Potato Thing
Lever Thing • Rock Thing • Stone Thing • Iron Thing • Relic Thing )