- For the blue variant, see Blue Whale.
A White Whale is a hostile Animal that has a chance to spawn after the player has tracked it down by examining Suspicious Bubbles, during Hurricane Season or Dry Season. This chance starts at 5% on day 1 and increases as days go by to a maximum of 33% on day 100. In Mild Season and Monsoon Season, the White Whale will not be encountered regardless of the day counter. They are considered innocent creatures despite being hostile, and killing one adds 6 points to the player's naughtiness level.
When killed, White Whale Carcass is dropped, which will take 3–5 days to fully bloat (only if it has been loaded once during that play session). When bloated, it can be popped with a Machete and will explode, dropping 4 Raw Fish, 4 Blubber, 1 Harpoon, 1 Bone Shards and 9 other random items.
Behavior[]
The White Whale will attack the player if the player gets too close. Each attack is performed as melee, spawning two Big Waves. A player can safely kite one with an attack pattern of 3-4 swings, depending on movement speed. If more than one White Whale are close together they will attack each other.
Hunting[]
By investigating some Suspicious Bubbles, the player can find a White Whale. These can be found randomly in the deep ocean biome and will change locations if ignored for a period of time. Once investigating Suspicious Bubbles three will pop in the same direction, if followed it will lead to another Suspicious Bubbles or the White Whale approximately two screens away. Upon uncovering the final bubble (there can be between 6 and 12 per hunt), the character will alert the player that the creature is close and a White whale will be spawned rather than another bubble. Note there is a 2/3 chance that a Blue Whale will spawn instead.
Once killed, the White Whale will drop a White Whale Carcass. The behavior of a White Whale Carcass is similar as a Blue Whale's, see Blue Whale for more advice on how to harvest the loots.
Possible Random Items[]
High quality items (low drop chance, rolls 2 items):
Medium quality items (medium drop chance, rolls 3 items):
Low quality items (high drop chance, rolls 4 items):
Tips[]
- The White Whale cannot be set on fire.
Trivia[]
- The White Whale is a direct reference to Moby-Dick, an 1851 novel about a hostile albino sperm whale. This is further supported by the Harpoon embedded in the whale's head.
- Although Moby Dick is a sperm whale, the White Whale appears to be a rorqual.
- The Harpoon in the whale's head may have been shot in there by Maxwell, as indicated by his quote "We meet again". This may also be another reference to Moby-Dick, with Maxwell's animosity towards the whale paralleling that of Ahab.
- Upon examination, Wickerbottom states "A white whale! If only there were a book about such a thing!", which is a probable reference to the existing book Moby Dick.
- Nonetheless, this might not be accurate, since the events of Don't Starve have started in around 1906, and the book already exists by that date.
- The White Whale is the Shipwrecked equivalent of the Varg from Reign of Giants.
Gallery[]
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |