Don't Starve Wiki
Don't Starve Wiki

Exclusive to: Reign of Giants icon.pngReign of Giants, Shipwrecked icon.pngShipwrecked, Hamlet icon.pngHamlet and Don't Starve Together icon.pngDon't Starve Together.

Wetness Meter.png

WX-78 Portrait.png

WX-78, Low wetness

WX-78 Portrait.png

WX-78, Medium wetness

WX-78 Portrait.png

WX-78, High wetness

WX-78 Portrait.png

WX-78, Highest wetness

Meter filling during rain

Wetness is a game mechanic introduced in the Reign of Giants DLC.

Whenever the player gets wet, a small meter will appear under the other three meters, showing the player's current 'wetness'. Except for WX-78, wetness will not directly damage the player's Health. When the Wetness meter reaches 35, held items will become slippery, items become less efficient, worn items drain Sanity, and the player will begin to Freeze. The meter empties as the player dries, and once the player is completely dry, the meter will disappear. The main cause of wetness is Rain.

Gift Icon.png Downloadable Content

In the Shipwrecked DLC, Wetness mechanic is also present. However, the temperature is no longer effected by Wetness. There are more causes of wetness such as getting hit by Waves, Stepping on flooded areas, Hail melting in inventory and Sailing on a heavily damaged Boat.

In the Hamlet DLC, Wetness mechanic is also present. However, the temperature is no longer effected by Wetness. There are more causes of wetness such as being exposed to Fog on Humid Season and being near a working Sprinkler.

Don't Starve Together icon.png Don't Starve Together

In Don't Starve Together, Wetness mechanic is also present. There are more causes of wetness such as getting hit by Water Balloon, using an Oar, a Driftwood Oar or a Malbatross Bill too little time between uses, drowning in the Ocean, and getting hit by Waves.

Wet Items

Wet inventory.png

The wetness of an item depends on the wetness of the player when it's in their inventory and on that of the world otherwise. Items in containers will always be dry. An item's wetness is seen by a blue outline around it in the inventory. The text also becomes blue, but not on mobile devices. Wet structures and environmental objects like trees become darker when wet, but not in the Shipwrecked DLC. An item can be kept dry by being stored in a container, such as a Chest, Piggyback, or Krampus Sack. All containers will keep items dry, even containers that are not waterproof, such as the Backpack. Items can also be dried faster by placing them next to a fire.

Items and objects that become wet will have the following prefixes effects:

  • "Wet": Most items and objects. Wet Mobs take more damage from being hit with a Morning Star or being shot with an Electric Dart.
  • "Soggy": Only applicable to Consumables. Soggy food spoils 30% faster.
  • "Waterlogged": Logs and other combustibles. Waterlogged fuel burns for only 75% of the time of dry fuel. This effect also apply to a variety of special fuels used on certain equipment, such as Nightmare Fuel, Light Bulb, Glow Berry and Lesser Glow Berry.
  • "Slippery": Tools and weapons. Slippery tools have a chance to slip out of grip when used, and one will comment on it when this happens. Wurt won't slip tools.
  • "Soaked": Non water-resistant wearable items (such as a Garland). Wearing soaked items reduces sanity by 6/min per item worn (except Wormwood in DST and Wurt).

Ice melting in the inventory will increase wetness, and so will wearing an Ice Cube or Fashion Melon.

Waterproof Items

The following items are waterproof (excluding Water Resistant Items):


Example of a wet mob, in this case, Chester.

Wetness lowers the thermal sensation of the player. At maximum wetness, the ambient temperature is perceived to be 30 degrees lower and proportionally for other values (for example, at half wetness the temperature is perceived to be 15 degrees lower). If the perceived temperature falls below 0 degrees, the player begins to freeze. Freezing also can occur in winter if one is not prepared, so it is advised to learn about how to prevent and survive Freezing and its effects.

The player can dry themselves out faster by standing next to a fire. The rate of wetness can also be decreased, but not stopped, by standing under a Tree (including Birchnut Trees). This will decrease the amount of time waiting to lose the 'Wet' status. Standing under a Tree grants 35% Water Resistance.

The best way to keep wetness low during Spring is to wear some Water Resistant gear (such as a Rain Hat and/or Rain Coat or the Shipwrecked DLC's alternative, the Snakeskin Hat and/or Snakeskin Jacket). These items decrease the rate at which the player gets wet, and having more than one of them equipped provides a cumulative bonus, and possibly stop wetness altogether. The character stops getting wet when 100% water resistance is achieved, so the player will want to wear a combination of them that doesn't surpass 100% by too much. When 100% water resistance is achieved, any wetness previously had will start to lower until the player becomes completely dry.

Water Resistant Items
Item Water Resistance Slot
Beefalo Hat.png Beefalo Hat 20% Head
Beekeeper Hat.png Beekeeper Hat 20% Head
Breezy Vest.png Breezy Vest 20% Chest
Football Helmet.png Football Helmet 20% Head
Miner Hat.png Miner Hat 20% Head
Shelmet.png Shelmet 20% Head
Spiderhat.png Spiderhat 20% Head
Straw Hat.png Straw Hat 20% Head
Top Hat.png Top Hat 20% Head
Telebrella.png Telebrella 35% Hand
Pretty Parasol.png Pretty Parasol 50% Hand
Umbrella.png Umbrella 90% Hand
Battle Helm.png Battle Helm Reign of Giants icon.png 20% Head
Fashion Melon.png Fashion Melon Reign of Giants icon.png 20% Head
Summer Frest.png Summer Frest Reign of Giants icon.png 20% Chest
Rain Hat.png Rain Hat Reign of Giants icon.png 70% Head
Eyebrella.png Eyebrella Reign of Giants icon.png 100% Head
Rain Coat.png Rain Coat Reign of Giants icon.png 100% Chest
Pirate Hat.png Pirate Hat Shipwrecked icon.png 20% Head
Windbreaker.png Windbreaker Shipwrecked icon.png 20% Chest
Horned Helmet.png Horned Helmet Shipwrecked icon.png 35% Head
Tropical Parasol.png Tropical Parasol Shipwrecked icon.png 50% Hand
Snakeskin Hat.png Snakeskin Hat Shipwrecked icon.png 70% Head
Snakeskin Jacket.png Snakeskin Jacket Shipwrecked icon.png 70% Chest
Blubber Suit.png Blubber Suit Shipwrecked icon.png 100% Chest
Dumbrella.png Dumbrella Shipwrecked icon.png 100% Head
Tar Suit.png Tar Suit Shipwrecked icon.png 100% Chest
Cork Candle Hat.png Cork Candle Hat Hamlet icon.png 20% Head
Fancy Helmet.png Fancy Helmet Hamlet icon.png 20% Head
Pith Hat.png Pith Hat Hamlet icon.png 50% Head
Balloon Hat.png Balloon Hat Don't Starve Together icon.png 20% Head
Bee Queen Crown.png Bee Queen Crown Don't Starve Together icon.png 20% Head
Blue Funcap.png Blue Funcap Don't Starve Together icon.png 20% Head
Bone Helm.png Bone Helm Don't Starve Together icon.png 20% Head
Green Funcap.png Green Funcap Don't Starve Together icon.png 20% Head
Pinetree Pioneer Hat.png Pinetree Pioneer Hat Don't Starve Together icon.png 20% Head
Red Funcap.png Red Funcap Don't Starve Together icon.png 20% Head
Torch.png Torch Don't Starve Together icon.png 20% Hand
Cookie Cutter Cap.png Cookie Cutter Cap Don't Starve Together icon.png 35% Head

As the table shows, wearing a Rain Coat or Eyebrella will be enough to prevent the player from getting wet, making them the best items to survive Spring's rain.

Placeholder.png Trivia

  • While most consumables become a 'Soggy' consumable, the Wet Goop becomes 'Very Wet Goop' when it gets wet.
  • In Don't Starve Together, if the player carries wet Sculptures, Suspicious Marble, or boulders spawned during summer cave-ins, sanity will be subtracted as if the object was an item being held or worn.
  • In the Hamlet DLC, when raining, the BFB's shadow and the canopy in Deep Rainforest and Gas Rainforest biomes will provide shelter, granting 35% Wetness resistance, and preventing held Torches from being affected by Rain.