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|warbucks = Blasted bugs! |
|warbucks = Blasted bugs! |
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|wilba = GO AWAY BUGS |
|wilba = GO AWAY BUGS |
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+ | |wormwood = Wee Bzzter |
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|choose = wolfgang}} |
|choose = wolfgang}} |
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Revision as of 03:35, 3 March 2019
This article is a stub. You can help Don't Starve Wiki by expanding it. |
This page describes an upcoming or planned feature. The content may be inaccurate and may contain spoilers and other speculations. |
Weevoles are Mobs introduced in the Don't Starve: Hamlet DLC, which spawn in Tall Grass fields at Dusk and Night.
They are aggressive mobs and will attack the player if he gets too close. They attack by charging at the player from roughly one tile away. This attack can easily be avoided by running.
If they get hit too many times or are set on fire, they'll burry themselves in the ground.
When they die, they drop Weevole Carapace, which can be used in the Crock Pot to make Hard Shell Tacos or to craft the Weevole Mantle.
They will eat any plant related items left on the ground by the player. Those include: Cork, Grass, Grass Tuft, Berry Bush, Sapling (item), Logs, Boards, Evergreen Sapling and Seeds.
Weevoles can be caught in Traps, killing them instantly and rewarding Weevole Carapace when harvested.
Trivia
- The name Weevole is, in typical Don't Starve fashion, a portmanteau. Weevils are a family of beetles, and a vole is a small rodent.
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |