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Blueprint This page describes an upcoming or planned feature. The content may be inaccurate and may contain spoilers and other speculations.

The following unimplemented features have a reference in the artwork and/or source code of Don't Starve, its DLCs, and Don't Starve Together.

For features that were once implemented and have since been removed, see Removed Features.

Glommer See also: Unimplemented Characters

Glommer See also: Category: Concept Art


Shipwrecked icon Baby Water Beefalo

Wilson Portrait
It's a tiny meat beast.

Wilson

Willow Portrait
You may be small, but you smell big.

Willow

Wolfgang Portrait
He will grow very strong. Or she?

Wolfgang

Wendy Portrait
Your innocence and youth are but grains of sand slipping through an hourglass.

Wendy

WX-78 Portrait
OPERATION NOT FULLY EXECUTED

WX-78

Wickerbottom Portrait
The young's odor wards off predators. And myself.

Wickerbottom

Woodie Portrait
Hey, little buddy!

Woodie

Waxwell Portrait
Stop chewing my cuff links, wretched cur.

Maxwell

Wagstaff Portrait
I deduce it is a juvenile.

Wagstaff

Wigfrid Portrait
When yöu gröw up, yöu will becöme even möre meat, meat.

Wigfrid

Webber Portrait
Hey lil' fella!

Webber

Walani Portrait
Stay young forever!

Walani

Warly Portrait
You will fatten up nicely, with some proper grazing.

Warly

Woodlegs Portrait
Tis lubbable how ye don't lub th' land.

Woodlegs

Wilba Portrait
HAIRY BABY UNPIG

Wilba

Wormwood Portrait
Ear branches. Cute!

Wormwood

Wheeler Portrait
Aw, he's so cute and waterlogged!

Wheeler

Baby Water Beefalo are unimplemented Mobs exclusive to the Shipwrecked DLC. They were teased in art released for the Home Sea Home update. Character quotes exist, and textures have been found in the Hamlet DLC Closed Beta. While Water Beefalo do reproduce, they simply spawn a new adult Water Beefalo instead.

Big Fishing Rod

Wilson Portrait
To catch a big fish, you need a big rod.

Wilson

Willow Portrait
It's big.

Willow

Wolfgang Portrait
Is catching big fish?

Wolfgang

Wendy Portrait
Ye be warned, creatures of the sea. Death cometh to you.

Wendy

WX-78 Portrait
A LARGE MEAT COLLECTING STICK

WX-78

Wickerbottom Portrait
Access to the aquatic food chain.

Wickerbottom

Woodie Portrait
Walk tall and carry a big rod.

Woodie

Waxwell Portrait
Perhaps I'll have better luck with the swimming meat now.

Maxwell

Wagstaff Portrait
Presumably this catches bigger fish.

Wagstaff

Wigfrid Portrait
I will ensnare deliciöus fish meat.

Wigfrid

Webber Portrait
Perhaps we'll hook something good.

Webber

Walani Portrait
I'm ready to find a nice spot to relax with this.

Walani

Warly Portrait
A prime ingredient-catcher.

Warly

Woodlegs Portrait
Woodlegs'seen bigger.

Woodlegs

Wilba Portrait
'TIS A ROD FOR BIG FISHIES

Wilba

Wormwood Portrait
Stick for Glub Glubs

Wormwood

Wheeler Portrait
There's always a bigger fishing rod.

Wheeler

The Big Fishing Rod is an item that, judging by character quotes, is intended to allow players to catch bigger fish, or to catch more fish compared to the regular Fishing Rod. If implemented, it would be found in the Survival Tab and require two Silk and two Twigs to craft with a Science Machine. In the character's examination strings, it is referred to as "bigfishingrod".

Broken Bits and Pieces

Broken Bits and Pieces are objects found in the Ruins. They can be spawned into the game using the spawn code "rubble". When mined, they drop Rocks and Cut Stone, with a small chance of dropping additional Frazzled Wires, Gears, Gems, Nightmare Fuel or Thulecite.

Hamlet icon Chicken

Wilson Portrait
It's a little chicken.

Wilson

Willow Portrait
It's an ugly chicken.

Willow

Wolfgang Portrait
Little cluck bird.

Wolfgang

Wendy Portrait
Hideous poultry.

Wendy

WX-78 Portrait
ERROR: DOES NOT COMPUTE

WX-78

Wickerbottom Portrait
A domesticated Gallus Gallus.

Wickerbottom

Woodie Portrait
A bird's a bird.

Woodie

Waxwell Portrait
Foul fowl.

Maxwell

Wagstaff Portrait
How could such an hilariously inept creature continue to thrive?

Wagstaff

Wigfrid Portrait
Tis walking meat.

Wigfrid

Webber Portrait
Haha! We love chickens!

Webber

Walani Portrait
Love the look, little chicken.

Walani

Warly Portrait
My delicious, delicious friend!

Warly

Woodlegs Portrait
Yer a tiny bird.

Woodlegs

Wilba Portrait
HATH BEEN PLUCK'DED

Wilba

Wormwood Portrait
Ba-gawk!

Wormwood

Wheeler Portrait
Can't fly. But then neither can I now.

Wheeler

The Chicken is an unimplemented, yet fully functional Mob in the Hamlet DLC. It can be spawned via console using the code "chicken". The Chicken is passive and drops a Drumstick upon death. It also has an unused animation for flying up and down similar to Moslings.

Shipwrecked icon Clockwork Boats

The game's data contains art assets of mobs that resemble the Clockwork Bishop and Clockwork Rook, except with boats for bodies. Their animations reveal that they were meant to use the same attacks as their land equivalents. These are similar to how the Floaty Boaty Knight is the Shipwrecked DLC's equivalent of a Clockwork Knight.

Fat

Fat is a Food category which only contains Butter. It does not exist within the game, but is listed as a value in the cooking.lua files. In the Shipwrecked DLC, Coconuts were also added to this category.

Don't Starve Together icon Friend-o-matic

If I had any friends, this could take me to them.

Wilson

The Friend-o-matic is a structure exclusive to Don't Starve Together that can be spawned via console and has artwork in the files. Character examination quotes suggest it was intended as a mechanism for players to teleport near each other. Its spawn code is "migration_portal". A structure with a similar function, The Lazy Deserter, was added in A New Reign.

Lava Pit

Good thing it's contained!

Wilson

A Lava Pit is a naturally spawning object in the Caves looking identical to Nightmare Lights, except for being colorless. It used to be accessible using the spawn code "lavapit", but has since been removed from the game. When destroyed with a Hammer, the Lava Pit would emit light and start to slowly rebuild itself. Once it had rebuilt itself completely, it would no longer act as a light source.

Maxwell's Head

Wilson Portrait
I can see into his pores!

Wilson

Willow Portrait
He sure likes to talk.

Willow

Wolfgang Portrait
Scary head is twelve feet tall!

Wolfgang

Wendy Portrait
He sure has a taste for the dramatic.

Wendy

WX-78 Portrait
IT APPEARS TO BE SOME SORT OF PROJECTION.

WX-78

Wickerbottom Portrait
I wish he wouldn't do that.

Wickerbottom

Woodie Portrait
Just a head, eh?

Woodie

Waxwell Portrait
Hey, handsome.

Maxwell

Wagstaff Portrait
A beheaded behemoth or an optical illusion?

Wagstaff

Wigfrid Portrait
I can see intö his pöres.

Wigfrid

Webber Portrait
Imagine the trouble he has buying hats!

Webber

Walani Portrait
Woah, did I eat some bad berries?

Walani

Warly Portrait
He must eat massive sandwiches.

Warly

Woodlegs Portrait
'E's got them villainous eyes.

Woodlegs

Wilba Portrait
HATH NAUGHT A BODY

Wilba

Wormwood Portrait
Not friend head

Wormwood

Wheeler Portrait
I could make my head that big too, I just choose to value onto my morality.

Wheeler

Winona Portrait
You don't scare me.

Winona

Wortox Portrait
Hyuyu, that's a good trick!

Wortox

Maxwell's Head is an unimplemented feature. Its original purpose was to speak to the player while they go through Adventure Mode.[1] Upon being spawned via the console, Maxwell's Head will say, "You forgot to set a speech", and then, "Go do it.", using Maxwell's speech sound files. Its spawn code is "maxwellhead". Unimplemented Adventure Mode speech lines for Maxwell's Head can be found in the game's strings.

Quotes

Archipelago

  • "Fine. Just remember that you chose this."

Checkmate

  • "We're not so different, you and I."
  • "That's why I brought you here."
  • "That's why I brought all of them here."
  • "Oh, did you think you were the first?"
  • "HA!"
  • "It's just that..."
  • "I've become accustomed to winning."

Maxwell's Mosquito Trap

Wilson Portrait
Bottled mosquito rage!

Wilson

Willow Portrait
Mosquitoes inside. They don't sound happy.

Willow

Wolfgang Portrait
Is ball full of angry bitebugs.

Wolfgang

Wendy Portrait
The furious creatures appreciate their freedom in retrospect.

Wendy

WX-78 Portrait
AGGRESSIVE LIFEFORMS WITHIN

WX-78

Wickerbottom Portrait
A dangerous mine filled with Culicidae.

Wickerbottom

Woodie Portrait
Hey! That's just mean!

Woodie

Waxwell Portrait
Maybe I shouldn't have put that there.

Maxwell

Wagstaff Portrait
Inspired brutality!

Wagstaff

Wigfrid Portrait
Watch yöur step!

Wigfrid

Webber Portrait
I just can't mosquito you.

Webber

Walani Portrait
Sometimes I dance to the buzzing beat.

Walani

Warly Portrait
I pity whoever trips this.

Warly

Woodlegs Portrait
Step 'n get stung.

Woodlegs

Wilba Portrait
'TIS ALL A-BUZZ

Wilba

Wormwood Portrait
It's buzzing...

Wormwood

Wheeler Portrait
Swell. Someone's trying to kill me.

Wheeler

Winona Portrait
Someone could hurt themselves on that, Max.

Winona

Wortox Portrait
That's not a funny prank at all!

Wortox

Maxwell's Mosquito Trap is an unimplemented item that acts in the same way as the Bee Mine, but spawns Mosquitoes instead of Bees and cannot be picked up. It is activated when the player or another mob steps on it, causing the spawned Mosquitoes to attack them. Like Maxwell's Tooth Trap, it was meant to only emerge in Adventure Mode. Its spawn code is "beemine_maxwell".

Hamlet icon Peep Hen

Wilson Portrait
Are they even the same species?

Wilson

Willow Portrait
You look kind of dull.

Willow

Wolfgang Portrait
Is little nice bird.

Wolfgang

Wendy Portrait
Fly, far from here.

Wendy

WX-78 Portrait
UGLY BIRD

WX-78

Wickerbottom Portrait
It is a female peafowl.

Wickerbottom

Woodie Portrait
Shoo!

Woodie

Waxwell Portrait
You look suspiciously like dinner.

Maxwell

Wagstaff Portrait
Quite extreme dimorphism within this species.

Wagstaff

Wigfrid Portrait
Blessed am I by this creature's sight.

–Wigfrid

Webber Portrait
I hope she's not too afraid of us.

–Webber

Walani Portrait
She's a pretty bird.

–Walani

Warly Portrait
You'd make a nice feast!

–Warly

Woodlegs Portrait
Aye. A pr'tty fowl lass.

–Woodlegs

Wilba Portrait
THOU ARE LOVELY

–Wilba

Wormwood Portrait
Gubble Gubble Tweeter

–Wormwood

Wheeler Portrait
She's very sensibly dressed.

–Wheeler

The Peep Hen is an unimplemented Mob in the Hamlet DLC that can be spawned via console using the code "peekhenspawner". It acts similar to Buzzards by circling the skies and swooping down to gather food, attacking the player if they try to steal it from them. It also uses the Buzzard's sounds. Character quotes imply that the Peep Hen may be related to the Peagawk.

Player Skulls

Player Skulls are items with artwork in the files. The majority of the playable Characters have skulls, as well as some of the Unimplemented Characters. Skulls will not be implemented, as they are only in the game files due to being part of the unlock system in the unreleased game. However, Webber's Skull was added in the Reign of Giants DLC.

Shipwrecked icon Poison Frog

Wilson Portrait
It looks meaner than usual.

–Wilson

Willow Portrait
Yuck! Stay away from me.

–Willow

Wolfgang Portrait
Coward frog!

–Wolfgang

Wendy Portrait
A poisonous lick from that and this nightmare will end.

–Wendy

WX-78 Portrait
THAT AMPHIBIOUS MEATSACK IS RIDDLED WITH DISEASE

–WX-78

Wickerbottom Portrait
Watch out!

–Wickerbottom

Woodie Portrait
Keep your poison spit to yourself, eh!

–Woodie

Waxwell Portrait
I had better teach it some manners.

–Maxwell

Wagstaff Portrait
A quick study of its colorful markings reveals it means to do me harm.

–Wagstaff

Wigfrid Portrait
Back, föul reptilian scöurge!

–Wigfrid

Webber Portrait
If we get licked by those we'll get sick.

–Webber

Walani Portrait
Best to just leave it alone.

–Walani

Warly Portrait
A poison hopper.

–Warly

Woodlegs Portrait
Keep yer venom away from me, beastie!

–Woodlegs

The Poison Frog is an unimplemented Mob in the Shipwrecked DLC, that can be spawned into the game using the spawn code "frog_poison". Poison Frogs are fully functional, able to Poison the player and other mobs by attacking them, and have their own texture. A similar Mob, the Poison Dartfrog, was introduced in the Hamlet DLC, overriding the existing prefab.

Shipwrecked icon Sea Weed Monster

The Sea Weed Monster is an unimplemented Mob in the Shipwrecked DLC. Art assets for the creature can be found in the game's data under the name "kelpy". There is also concept art from 2016.

Shopkeeper

The Shopkeeper is an unimplemented feature that can be spawned using the console. It was intended to be an in-game vendor that players could buy recipes and resources from, but ultimately the concept was shelved because it "ruined the mood" of the game.[2]

Clicking on the Shop Keeper will result in crashing the game. Its spawncode is "basic_shop", however, it was removed in the Reign of Giants DLC. There are textures for several different shops in the game files.

Skull Chest

Wilson Portrait
I'm not sure if I want to open it.

–Wilson

Willow Portrait
Ooooh spooky!

–Willow

Wolfgang Portrait
This man had big head!

–Wolfgang

Wendy Portrait
It shall contain my memento mori.

–Wendy

WX-78 Portrait
THIS MAKES ME LAUGH

–WX-78

Wickerbottom Portrait
A container resembling a cranium.

–Wickerbottom

Woodie Portrait
That's scary!

–Woodie

Waxwell Portrait
That's one snazzy chest.

–Maxwell

Wagstaff Portrait
Theoretically, it will protect my possessions from raiding parties.

–Wagstaff

Wigfrid Portrait
Ah, that was a gööd battle.

–Wigfrid

Webber Portrait
Who knows what could be hiding in there!

–Webber

Walani Portrait
This won't Kramp my style.

–Walani

Warly Portrait
What an ominous container.

–Warly

Woodlegs Portrait
Whut treasures it musta devoured.

–Woodlegs

Wilba Portrait
'TIS SCARY TREASURE

–Wilba

Wormwood Portrait
Stuff inside

–Wormwood

Wheeler Portrait
Exactly what I was looking for!

–Wheeler

Winona Portrait
Is that supposed to be intimidating?

–Winona

Wortox Portrait
Let me take a peek inside!

–Wortox

The Skull Chest is a structure that can be spawned via console and has artwork in the files. It is functionally identical to the Chest, except Krampus cannot steal from it. It also appears in the mod called Lost Fragment, a mod made by the developers which was part of the William Carter Puzzles. Its spawn code is "skullchest".

Hamlet icon Snap Dragon

Wilson Portrait
Well I'm not rooting for you.

–Wilson

Willow Portrait
I hope it breathes fire.

–Willow

Wolfgang Portrait
Is to fight Wolfgang!

–Wolfgang

Wendy Portrait
It calls out for my demise.

–Wendy

WX-78 Portrait
YOU WILL BE DESTROYED

–WX-78

Wickerbottom Portrait
Truly a Lusus Naturae!

–Wickerbottom

Woodie Portrait
Not like any plant I seen.

–Woodie

Waxwell Portrait
I have no quarrel with you. Yet.

–Maxwell

Wagstaff Portrait
Such a wonderfully homicidal plant! I should get closer.

–Wagstaff

Wigfrid Portrait
'Tis a vegetable - mine mörtal enemy!

–Wigfrid

Webber Portrait
Why is that flower so mean?!

–Webber

Walani Portrait
We don't have to fight.

–Walani

Warly Portrait
Goodness! You are large.

–Warly

Woodlegs Portrait
Pr'pare t'be board'd, landlubb'r!

–Woodlegs

Wilba Portrait
A VEGETABLE O' MEANESS

–Wilba

Wormwood Portrait
Big belly stuff?

–Wormwood

Wheeler Portrait
Well, I wanted an adventure.

–Wheeler

The Snap Dragon is an unimplemented Mob in the Hamlet DLC that can be spawned via console using the code "snapdragon". It is a neutral Mob spawning Flowers every so often. It is not fully functional yet as it uses the Beefalo's sound effects and crashes the game upon attacking.

Sunk Boat

Wilson Portrait
It's no use to me out there!

–Wilson

Willow Portrait
It's too far out, I can't even burn it!

–Willow

Wolfgang Portrait
Is broken!

–Wolfgang

Wendy Portrait
A cruel trick!

–Wendy

WX-78 Portrait
UNABLE TO UTILIZE.

–WX-78

Wickerbottom Portrait
A shipwreck, looks to be useless.

–Wickerbottom

Woodie Portrait
That wood has seen better days.

–Woodie

Waxwell Portrait
That's not how you use a boat!

–Maxwell

Wagstaff Portrait
I wonder who owns that?

–Wagstaff

Wigfrid Portrait
Nö wönder it sank. It is nöt a löngship.

–Wigfrid

Webber Portrait
So close, so far away.

–Webber

Walani Portrait
Surfboards don't sink!

–Walani

Warly Portrait
The sea claims all and does not bargain.

–Warly

Woodlegs Portrait
Some mateys luck ran out...

–Woodlegs

Wilba Portrait
BOAT 'TIS BROK'DEN

–Wilba

Wormwood Portrait
Broken

–Wormwood

Wheeler Portrait
I'm assume [sic] they didn't mean to sink it like that.

–Wheeler

The Sunk Boat is a structure that can be spawned via console and has artwork in the files. Its spawn code is "sunkboat", however, it will be invisible. A similar object, the Sunken Boat, was added to the game to promote the Shipwrecked DLC.

Don't Starve Together icon Target Dummy

The Target Dummy is a structure in Don't Starve Together that can be spawned via console using the spawn code "dummytarget" and has artwork in the files. It is an immortal mob that shows the damage dealt by the player when hit. It shares its artwork with the Meat Effigy.

Tree Clump

Wilson Portrait
It's almost like someone is trying to prevent me from going somewhere.

–Wilson

Willow Portrait
Moooooooooooooove.

–Willow

Wolfgang Portrait
Do not block Wolfgang's way!

–Wolfgang

Wendy Portrait
Was this placed intentionally?

–Wendy

WX-78 Portrait
CLUMP

–WX-78

Wickerbottom Portrait
The flora grows thick here.

–Wickerbottom

Woodie Portrait
You're asking for a good chop, bud.

–Woodie

Waxwell Portrait
I can't get through there.

–Maxwell

Wagstaff Portrait
Are those trees conspiring against me?

–Wagstaff

Wigfrid Portrait
A dead end! I must stand and fight.

–Wigfrid

Webber Portrait
It's in our way!

–Webber

Walani Portrait
I didn't want to get through anyway.

–Walani

Warly Portrait
Someone or something does not want me to tree-spass.

–Warly

Woodlegs Portrait
Get oot o'me way!

–Woodlegs

Wilba Portrait
WHYFORE ART THIS HERE?

–Wilba

Wormwood Portrait
Party!

–Wormwood

Wheeler Portrait
Drat! It's blocking the way.

–Wheeler

Winona Portrait
A big clump of tree.

–Winona

Wortox Portrait
Hey! Don't bar the way!

–Wortox

The Tree Clump is an object that can be spawned via console and has artwork in the files. It can not be moved or destroyed and blocks any character from moving past it. Its spawn code is "treeclump".

Shipwrecked icon Treeguards

In the game's files, art assets of a Treeguard resembling a Jungle Tree can be found. Concept art from 2016 shows that there was also Mangrove Treeguards being considered. In addition, there is concept art of a "Treeguard" that more closely resembles Krampus wearing a cloak of nautical plant life.

Hamlet icon Zeb

Wilson Portrait
Giddy up.

–Wilson

Willow Portrait
Are horses supposed to only have two legs?

–Willow

Wolfgang Portrait
Stripey horsey is have no arms.

–Wolfgang

Wendy Portrait
They are free and wild.

–Wendy

WX-78 Portrait
HORSE UNIT LACKING LIMB MODULES

–WX-78

Wickerbottom Portrait
A bipedal mutation of Equus Zebra.

–Wickerbottom

Woodie Portrait
Some sort of striped horse.

–Woodie

Waxwell Portrait
I prefer pinstripes.

–Maxwell

Wagstaff Portrait
Is it black with white stripes or white with black stripes?

–Wagstaff

Wigfrid Portrait
Tis twö limbs shört öf a nöble steed.

–Wigfrid

Webber Portrait
You've got no arms!

–Webber

Walani Portrait
Fewer legs means less walking.

–Walani

Warly Portrait
You look like you have a lot of meat, my friend.

–Warly

Woodlegs Portrait
A seahorse'o'th'land.

–Woodlegs

Wilba Portrait
'TIS HORSEY O' A DIFFERENT COLOR

–Wilba

Wormwood Portrait
Neigh!

–Wormwood

Wheeler Portrait
Not a chess player I see.

–Wheeler

The Zeb is an unimplemented, yet fully functional Mob in the Hamlet DLC. It can be spawned via console using the code "zeb". The Zeb is neutral and uses the Clockwork Knight's animations and attack, however, it has its own sound files. The scripting implies Zeb were meant to live in herds similar to Volt Goats.

Unimplemented Set Pieces

The game contains templates for Set Pieces that are not used in the World Generation.

Cave Base Don't Starve Together icon

This base offers a Tent, a Firepit, a Crock Pot, a Drying Rack, a Chest, 3 Spider Glands, 2 Silks, a Skeleton, a Spear and a Science Machine.

The Chest contains some items of the following: 5-12 Slurtle Slime, 3-8 Broken Shells, 4-9 Light Bulbs, 5% chance a Snurtle Shell Armor with 33%-80% durability, 5% chance a Shelmet with 33%-80% durability, 5% chance a Bat Bat with 33%-80% durability, 3-10 Logs, 3-10 Twigs, 3-10 Flint, 2-6 Healing Salve, 3-10 Guano, 3-10 Rocks, 2-6 Gold Nuggets, 3-10 Silk, 25% chance a Blue Gem, 25% chance a Red Gem and a Fur Roll.

The Ice Box contains 4 items of the following: 5-9 Berries, 3-6 Carrot, 4-9 Light Bulbs, a Batilisk Wing, 2-4 Meat, 2-5 Morsel, 2-5 Monster Meat.

Mush Base Don't Starve Together icon

This base offers a Chest, a Skeleton, 5 Light Flowers, a Fur Roll, an Ice Box, a Science Machine, a Pickaxe and a Lantern.

The Chest contains some items of the following: 5-12 Slurtle Slime, 3-8 Broken Shells, 4-9 Light Bulbs, 5% chance a Snurtle Shell Armor with 33%-80% durability, 5% chance a Shelmet with 33%-80% durability, 5% chance a Bat Bat with 33%-80% durability, 3-10 Logs, 3-10 Twigs, 3-10 Flint, 2-6 Healing Salves, 3-10 Guano, 3-10 Rocks, 2-6 Gold Nuggets, 3-10 Silk, 25% chance a Blue Gem, 25% chance a Red Gem and a Fur Roll.

The Ice Box contains 4 items of the following: 5-9 Berries, 3-6 Carrot, 4-9 Light Bulbs, a Batilisk Wing, 2-4 Meat, 2-5 Morsel, 2-5 Monster Meat.

Sink Base Don't Starve Together icon

This base offers a Chest, a Skeleton, an Ice Box, a Science Machine, 2 Improved Farms, a Tent, a Pond, 3 Evergreens, a Grass, 2 Saplings, a Pitchfork and a Straw Hat.

The Chest contains some items of the following: 5-12 Slurtle Slime, 3-8 Broken Shells, 4-9 Light Bulbs, 5% chance a Snurtle Shell Armor with 33%-80% durability, 5% chance a Shelmet with 33%-80% durability, 5% chance a Bat Bat with 33%-80% durability, 3-10 Logs, 3-10 Twigs, 3-10 Flint, 2-6 Healing Salves, 3-10 Guano, 3-10 Rocks, 2-6 Gold Nuggets, 3-10 Silk, 25% chance a Blue Gem, 25% chance a Red Gem and a Fur Roll.

The Ice Box contains 4 items of the following: 5-9 Berries, 3-6 Carrot, 4-9 Light Bulbs, a Batilisk Wing, 2-4 Meat, 2-5 Morsel, 2-5 Monster Meat.

Unimplemented Items

  • The Bag is an item with artwork in the files. It was probably replaced by the Backpack.
  • The Bucket is an item with artwork in the files. A picture shows that Buckets were meant to be worn on the player's head. The texture was eventually used for the Bucket-o-poop.
  • Clothes is an item with artwork in the files. A similar item, Cloth, was added in the Shipwrecked DLC.
  • Flour is an item with artwork in the files. It was eventually implemented in The Gorge event for Don't Starve Together, but uses a different texture.
  • Phonograph Parts are items found in the game files. They can be spawned in via the console, but cannot be picked up or examined. Their spawn codes are "phonograph_gears", "phonograph_crank", "phonograph_cane" and "phonograph_box".
  • Records are items with artwork in the files. They may be related to the Phonograph object, found in the Epilogue of Adventure Mode.
  • The Scarecrow is an item/structure with artwork in the files. It was created at the same time as Farms.[3] A similar structure, the Friendly Scarecrow, was added to Don't Starve Together in A New Reign.
  • The Snowball is an item with artwork in the files. It may be related to an unimplemented mob, the Snowman. Also, the Ice Flingomatic included in the Reign of Giants DLC throws snowballs.
  • The Stopwatch is an item with artwork in the files. It looks similar to the Compass.
  • Truffles are an item with artwork in the files. In the original concept, things would be bought from Pigs with Truffles.
  • There are inventory icons for dug up Cacti in the game files.
  • The Shipwrecked DLC includes icons for several unused or unknown items, including Beach Turf, a Crocodog's Tooth and a Dead Snake. Additionally, its files contain strings for an item called the Eureka! Hat. Its crafting description is "For when inspiration strikes.".
  • The Hamlet DLC includes icons for several unimplemented items, including a Dead Viper, a Peagawk Hat, Ancient Stone Turf,Hay Fever Hat and the Leather.
  • The files of Don't Starve Together contain icons for Dried Blue Caps, Dried Green Caps and Dried Red Caps, Jellybeans in different colors and a fish called Ant-Chovy.
  • There were inventory icons for a Bonesaw, an Orphan Cap, a Parchment and Stem Cells added to the game files of Don't Starve Together, but these were since removed.

Unused Textures

  • The Crab Apple Tree is a tree type that was cut from the Hamlet DLC. [4] Its art assets can be found in the files.
  • The Door is a structure with artwork in the files. Artworks for Moon Rock doors were added in the files of Don't Starve Together.
  • Keys and Locks are unused textures in the game files of Don't Starve Together.
  • There are textures for unbuilt and destroyed Pig Houses in the game files. The destroyed Pig Houses were eventually implemented in The Gorge event for Don't Starve Together.
  • The Slipstor or Slip is an unimplemented Mob exclusive to Don't Starve Together, introduced in A New Reign. There were several artworks and animations showing that it was supposed to transform into a bigger and smaller version of itself.[5]
  • The Snowman is an unimplemented, craftable mob originally planned as part of the winter update for Don't Starve. It would have been capable of throwing snowballs.[6] It was later planned to be added to the game post launch.[7] Its texture sheet exists in the files.[Verification Needed]
  • The Tesla Tree used to be in development for the Reign of Giants DLC. Currently, it only exists in the game files as an unassembled TEX file.
  • Art assets for an unused bird type resembling a Spoonbill are found in the Hamlet animation files under the name "toucan_hamlet_build".
  • Wheat is an item or object encountered in the game files. It was eventually implemented in The Gorge event for Don't Starve Together, but uses a slightly different texture and can not be burnt or dug up.

Unused Map Icons

The following unimplemented Map Icons were found in the game files of Don't Starve, its DLCs and Don't Starve Together. Some of them have been removed in the meantime.

Don't Starve Together icon Skins Concepts

The following character portraits show Skins concepts that were found in the game files of Don't Starve Together and have not been implemented yet.

The following Skins concepts were revealed during several of Klei Entertainment's weekly Rhymes with Play Twitch broadcast in 2015 and 2016. However, these skins have not been implemented into Don't Starve Together yet.

The following skin concepts are alternate versions of skins that have been implemented.

Placeholder Trivia

References

  1. Bryce on the Forums (Page 2): "The head was originally made as a way for Maxwell to speak to you as you moved through the adventure levels. I think some of the strings are still in the strings.lua file under "MAXWELL_ADVENTURE_HEAD"." Posted on July 23, 2014.
  2. Kevin Forbes on the Forums: "The shop files were for in-game vendors who would sell you recipes and resources. Thankfully we decided against that idea Soon after seeing it in game. They totally ruined the mood." Posted on February 11, 2013.
  3. Kevin on the forums: "In most games, a lot of assets that get made never actually make it into the final game. We're actually pretty good about using most things in Don't Starve, although some things live in limbo for quite some time before they go live.It's actually kind of nice to have some stuff in reserve. If an update is looking a bit thin, or people are away on vacation, we're able to get at least *something* into the game on time.Take slurtle for example. He was made... er... sometime last summer, I think. But he's only going to make it into the game in the next update. There's still some scarecrow art in there that was originally made at the same time as the farm plots. Haven't found a good use for that yet, but I wouldn't be surprised if we work it in eventually!" Posted on April 23, 2013.
  4. Jason on the Forums: "The crab-apple tree was an experiment that was cut." Posted on January 14, 2019.
  5. Forum Thread about Slipstor/Slip discovery including video demonstration of animation. January 21, 2015
  6. Kevin in the thread Upcoming Winter Stuff: "There are three more working days left for the Winter update. Here are some frosty things that we've been working on:Periodic snow + ground accumulation.Warmth mechanic (like dapperness, but you can freeze to death).Scottish Walrus Nobleman Father and Son Hunting Party.Deerclops.Ice Hounds.Stuff that might have to wait for the next update:Pengull swarms.Angry, craftable snowmen who throw snowballs.Fun times!" February 16, 2013.
  7. Archive of forum thread "What the Devs said during the live stream": "There will be a snowman (Probably post launch)" March 11, 2013
  8. Web archive of Kelly Graham's blog. "Quick ‘n fun concept art for a Samurai Wigfrid character skin:)" Captured on April 23, 2015.
  9. Frog Webber mod on Steam. First published on May 28, 2015
  10. Don't Starve - Frog Webber on YouTube. Video demonstration of the Frog Webber mod by Naster. Posted on July 3, 2015
  11. 11.0 11.1 Rhymes With Play Dev Cast - Share your DST Skin Idea for a Live-Drawing on Twitch! Page 3. Posted on March 24 & 27 2015.
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