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Hamlet icon Chicken[]

Wagstaff Portrait
How could such an hilariously inept creature continue to thrive?

Wagstaff

The Chicken is an unimplemented, yet fully functional Mob in the Hamlet DLC. It can be spawned via console using the code "chicken". The Chicken is passive and drops a Drumstick upon death. It also has an unused animation for flying up and down similar to Moslings.

Shipwrecked icon Clockwork Boats[]

The game's data contains art assets of mobs that resemble the Clockwork Bishop and Clockwork Rook, except with boats for bodies. Their animations reveal that they were meant to use the same attacks as their land equivalents. These are similar to how the Floaty Boaty Knight is the Shipwrecked DLC's equivalent of a Clockwork Knight.

Floaty Boaty Bishop[]

Floaty Boaty Rook[]

Maxwell's Head[]

Wendy Portrait
He sure has a taste for the dramatic.

Wendy

Maxwell's Head is an unimplemented feature. Its original purpose was to speak to the player while they go through Adventure Mode.[1] Upon being spawned via the console, Maxwell's Head will say, "You forgot to set a speech", and then, "Go do it.", using Maxwell's speech sound files. Its spawn code is "maxwellhead". Unimplemented Adventure Mode speech lines for Maxwell's Head can be found in the game's strings.

Quotes

Archipelago

  • "Fine. Just remember that you chose this."

Checkmate

  • "We're not so different, you and I."
  • "That's why I brought you here."
  • "That's why I brought all of them here."
  • "Oh, did you think you were the first?"
  • "HA!"
  • "It's just that..."
  • "I've become accustomed to winning."

Hamlet icon Peep Hen[]

Waxwell Portrait
You look suspiciously like dinner.

Maxwell, when examining Peep Hen

Warbucks Portrait
Yawn.

Warbucks, when examining sleeping Peep Hen


Waxwell Portrait
Met a fine end.

Maxwell, when examining dead Peep Hen

The Peep Hen is an unimplemented Mob in the Hamlet DLC that can be spawned via console using the code "peekhenspawner". It acts similar to Buzzards by circling the skies and swooping down to gather food, attacking the player if they try to steal it from them. It also uses the Buzzard's sounds. Character quotes imply that the Peep Hen may be related to the Peagawk.

Hamlet icon Piglets[]

Piglets are unimplemented mobs exclusive to the Hamlet DLC.


Shipwrecked icon Poison Frog[]

Woodie Portrait
Keep your poison spit to yourself, eh!

Woodie

The Poison Frog is an unimplemented Mob in the Shipwrecked DLC, that can be spawned into the game using the spawn code "frog_poison". Poison Frogs are fully functional, able to Poison the player and other mobs by attacking them, and have their own texture. A similar Mob, the Poison Dartfrog, was introduced in the Hamlet DLC, overriding the existing prefab.

Shipwrecked icon Kelpy[]

The Kelpy is an unimplemented Mob in the Shipwrecked DLC. Art assets for the creature can be found in the game's data under the name "kelpy". There is also concept art from 2016.


Shopkeeper[]

The Shopkeeper is an unimplemented feature that can be spawned using the console. It was intended to be an in-game vendor that players could buy recipes and resources from, but ultimately the concept was shelved because it "ruined the mood" of the game.[2]

Clicking on the Shopkeeper will result in crashing the game. Its spawncode is "basic_shop", however, it was removed in the Reign of Giants DLC. There are textures for several different shops in the game files.

Survival Shop[]

Copy of Basic Shop but with HD textures

Farm Shop[]

Pig Shop[]

Tools Shop[]

Hamlet icon Snap Dragon[]

Wilba Portrait
A VEGETABLE O' MEANESS

Wilba

The Snap Dragon is an unimplemented Mob in the Hamlet DLC that can be spawned via console using the code "snapdragon". It is a neutral Mob spawning Flowers every so often. It is not fully functional yet as it uses the Beefalo's sound effects and crashes the game upon attacking.

Shipwrecked icon Treeguards[]

In the game files of Don't Starve, art assets of a Treeguard resembling a Jungle Tree can be found. Concept art from 2016 shows that there was also Mangrove Treeguards being considered. In addition, there is concept art of a "Treeguard" that more closely resembles Krampus wearing a cloak of nautical plant life.

Hamlet icon Zeb[]

Willow Portrait
Are horses supposed to only have two legs?

Willow

The Zeb is an unimplemented, yet fully functional Mob in the Hamlet DLC. It can be spawned via console using the code "zeb". The Zeb is neutral and uses the Clockwork Knight's animations and attack, however, it has its own sound files. The scripting implies Zeb were meant to live in herds similar to Volt Goats.

Hamlet icon Prism Peagawk[]

The Prism Peagawk is an unimplemented Mob in the Hamlet DLC. Can drop Prism Peagawk Plume.

Hamlet icon Unnamed Bird Mob[]

Art assets for an unused bird type resembling a Spoonbill are found in the Hamlet animation files under the name "toucan_hamlet_build".

Don't Starve Together icon Otter[]

The Otter model and texture was found in the Don't Starve: Newhome beta files. The Otter sounds was found in the Don't Starve Together Hook, Line, & Inker update sounds file. This creature is no longer unimplimented, as it has finally been added to Don't Starve Together as the Marotter.

Otter sounds
Otter taunt 1
Otter taunt 2
Otter taunt 3
Otter sleep loop out 1
Otter sleep loop out 2
Otter sleep loop out 3
Otter sleep loop out 4
Otter sleep loop out 5
Otter sleep loop out 6
Otter sleep loop out 7
Otter sleep loop out 8
Otter sleep loop out 9
Otter sleep loop out 10
Otter sleep loop in 1
Otter sleep loop in 2
Otter sleep loop in 3
Otter sleep loop in 4
Otter sleep loop in 5
Otter sleep loop in 6
Otter hit 1
Otter hit 2
Otter hit 3
Otter hit 4
Otter hit 5
Otter hit 6
Otter hit 7
Otter hit 8
Otter hit 9
Otter hit 10
Otter hit 11
Otter hit 12
Otter hit 13
Otter death 1
Otter death 2
Otter death 3
Otter death 4
Otter death 5
Otter attack 1
Otter attack 2
Otter attack 3
Otter attack 4
Otter attack 5
Otter attack 6
Otter attack 7
Otter attack 8
Background Otter sounds
Otter taunt 1
Otter taunt 2
Otter taunt 3
Otter taunt 4
Otter taunt 5
Otter taunt 6
Otter sleep pre 1
Otter sleep pre 2
Otter sleep pre 3
Otter sleep pre 4
Otter sleep pre 5
Otter footstep 1
Otter footstep 2
Otter footstep 3
Otter footstep 4
Otter footstep 5
Otter footstep 6
Otter footstep 7
Otter footstep 8
Otter footstep 9
Otter footstep 10
Otter eat pst 1
Otter eat pst 2
Otter eat pst 3
Otter eat pst 4
Otter eat pst 5
Otter eat pst 6
Otter eat pre 1
Otter eat pre 2
Otter eat pre 3
Otter eat pre 4
Otter eat pre 5
Otter death woosh 1
Otter death woosh 2
Otter death woosh 3
Otter death woosh 4
Otter death woosh 5
Otter death impact 1
Otter death impact 2
Otter death impact 3
Otter death impact 4
Otter death impact 5
Otter bite 1
Otter bite 2
Otter bite 3
Otter bite 4
Otter bite 5
Otter bite 6 File:Otter bite6.wav
Otter bite 7 File:Otter bite7.wav
Otter attack 1
Otter attack 2
Otter attack 3
Otter attack 4
Otter attack 5
Otter attack 6
Otter attack 7
Otter attack 8
Otter attack 9
Otter attack 10
Otter attack 11
Otter attack 12

Wubbin[]

The Wubbin was found in the Don't Starve: Newhome beta files.

Don't Starve Together icon Wargfant[]

The Wargfant was found in the Don't Starve: Newhome beta files.

Don't Starve Together icon Grotto Mowlth[]

The Mowlth found in the Don't Starve: Newhome beta files.

Don't Starve Together icon Grotto Grub[]

The Grub was found in the Don't Starve: Newhome beta files.

Don't Starve Together icon Grotto Bug Lamp[]

The Bug Lamp was found in the Don't Starve: Newhome beta files.

Don't Starve Together icon Sea Anemone[]

The Sea Anemone was found in the Don't Starve: Newhome beta files.


Don't Starve Together icon Giant Edge Hand[]

The Giant Edge Hand was found in the Don't Starve: Newhome beta files.

Puffer[]

The Puffer was found in the Don't Starve: Newhome beta files.

Snowman[]

The Snowman is an unimplemented, craftable mob originally planned as part of the winter update for Don't Starve. The first mention in game files dates back to February 26, 2013 with the release of the "A Winter's Tale" update. After about a year, it was completely removed from the game files. It would have been capable of throwing snowballs.[3] It was later planned to be added to the game post launch.[4]

Hamlet icon Cyber ​​Pig[]

Hamlet icon Guard Pigs[]

Unused guard pigs in the game.

Don't Starve Together icon Brightmare Alterego[]

The Brightmare Alterego was found in the Don't Starve: Newhome beta files. It looks like the creature had to parody the player in some way. Files of all implemented gestalts in DST are marked with "brightmare", so this seems to be related.

Don't Starve Together icon Brightmare Amoeba[]

The Brightmare Amoeba was found in the Don't Starve: Newhome beta files. Files of all implemented gestalts in DST are marked with "brightmare", so this seems to be related. The animation files of this creature are incomplete.

Don't Starve Together icon Brightmare Melty[]

The Brightmare Melty was found in the Don't Starve: Newhome beta files. Files of all implemented gestalts in DST are marked with "brightmare", so this seems to be related


Don't Starve Together icon Slipstor and Slip[]

The Slipstor or Slip is an unimplemented Mob exclusive to Don't Starve Together, introduced in A New Reign. There were several artworks and animations showing that it was supposed to transform into a bigger and smaller version of itself.[5]. It was also found in Don't Starve: Newhome beta files.

Spring Snake[]

The Spring Snake was found in the Don't Starve: Newhome beta files.

Don't Starve Together icon Brrrd[]

The Brrrd warm, Brrrd cold and Brrrd log was found in the Don't Starve: Newhome beta files. Apparently Pyre Nest and egg is a Brrrd nest. Also in DST there are Brrrd audio files.

Brrrd warm[]