Don't Starve Wiki
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Don't Starve Wiki
Blueprint This page describes an upcoming or planned feature. The content may be inaccurate and may contain spoilers and other speculations.


Unimplemented Characters are characters who have assets found in the game's files, but have not been included in the game. They may be works in progress, old iterations of existing characters, or the remnants of scrapped characters.

Glommer See also: Unimplemented Features

Wilton

Wilton Portrait

Wilton's portrait.

Wilton is a character that takes the design of a human skeleton. His model is identical to that of the skeleton Boons, but Wilton's assets in the game predate them. It was once possible to spawn Wilton into the game with the command DebugSpawn("wilton") and his portrait once appeared if the player reached the XP cap. His voice sounds were produced with bamboo.[1] The original speech file consisted mostly of quotes such as "Raaah", "Moan", "Rattle", and "Hisss!" [Verification Needed]

Known assets include:

  • In-game character model
  • Unlock portrait
  • Silhouette
  • Sound files
  • In-game speech (Removed)
  • Map icon
  • Skull
Wilton's Sounds
Wilton's voice.
Wilton's hurt voice.

Wortox

Wortox Portrait

Wortox's portrait.

Wortox is a demon-like character. His portrait once appeared if the player reached the XP cap. Wortox's appearance changed between updates, starting with a more human-like appearance and turning into the current dog-like appearance. In the Don't Starve Together 2019 roadmap post on the forums, a silhouette resembling Wortox appears in a promotional image for upcoming characters.[2]

Wortox is also the name of a Swedish Death Metal band.[3]

Known assets include:

  • In-game character model (Removed)
  • Unlock portrait
  • Silhouette
  • Map icon (Removed)
  • Skull

Winnie

Winnie Portrait

Winnie's portrait.

Winnie is a young female character. Her facial features resemble Wigfrid who was added as part of the Reign of Giants DLC long after Winnie's assets were found in the game files. There is a yawning sound file for her in Don't Starve Together. While Winnie does have her own sound files in DST, the yawn is oddly found in Wilson's files. She is voiced by a piccolo.

She may be a reference to Winifred "Winnie" Foster from the book Tuck Everlasting by Natalie Babbit, because of her similar dress, shared name, and blonde hair.

Known assets include:

  • In-game character model (Removed)
  • Unlock portrait
  • Silhouette
  • Sound files
  • Map icon (Removed)
  • Skull
Winnie's Sounds
Winnie's voice.
Winnie's hurt voice.
Winnie's yawn from the DST files.

Wallace

Wallace Portrait

Wallace's portrait.

Wallace is an older male character. Kevin Forbes, the lead developer, has implied that he is Scottish.[Verification Needed] He is voiced by a violin.

Wallace's hairstyle may be a reference to the hairstyle of Dracula in the film Bram Stoker's Dracula.

Known assets include:

  • Unlock portrait
  • Sound files
  • Skull
Wallace's Sounds
Wallace's voice.
Wallace's hurt voice.

Waverly

Waverly Portrait

Waverly's portrait.

Waverly is a witch character.

Her name may be a reference to the TV show Wizards of Waverly Place.

Known assets include:

Pyro

Pyro Portrait

Pyro's portrait

The Pyro is a character based off of a class from the game Team Fortress 2. This character was originally put together by the development team for fun.[4][5] It's currently unknown why the Pyro was never implemented, but it is speculated that it could have been due to copyright issues or backlash from the community.

There were special Pyro-Related items found within the game's files, such as a Balloonicorn Chester, an Axtinguisher, a Lollichop, a broken or bitten-into version of the Lollichop, and a Flare Gun. Different colour_cube files were also found under the name insane_pyro_dusk.cc, insane_pyro_day.cc, and insane_pyro_night.cc, suggesting some form of "Pyrovision" when this character is played.

In the sound files, Pyro is called "wyro", much like how Maxwell is called "waxwell". This is because of the naming convention in which all playable characters' names begin with a "W".

Known assets include:

  • Character poster
  • Unlock portrait
  • colour_cube files
  • Pyro-based items
Pyro's Sounds
Pyro's voice.
Pyro's hurt voice.

Watricia

Watricia is a character that was supposed to be implemented in the Shipwrecked DLC, but was later scrapped in favor of Wilbur. Her development only got as far as some concept art and prototyped game items before she was shelved.[6] The game items that were to be exclusive to here were Rawling and a Backpack called the Mail Pack (or "Letter Carrier Bag"). Before it was removed, her in-game speech file was empty.

Watricia's exclusive items being a Mail Pack and a basketball companion named Rawling seem to be references to the main character of the film Cast Away, a marooned Fedex employee who makes friends with a volleyball he names Wilson.

Known assets include:

  • In-game speech (Removed)
  • Prefab file

Wormwood

Wormwood is a plant-based character associated with the Hamlet DLC.

Known assets include:

  • In-game character model
  • Sound files
Wormwood's Sounds
Wormwood's voice.
Wormwood's hurt voice.
Wormwood dying.

Placeholder Trivia

  • Sound files for a character named Woodrow were found to be identical to WX-78's sound files. Most of WX-78's sound files still have the prefix "Woodrow"[Verification Needed], suggesting that Woodrow might have been either a development name for WX-78 or a completely different character that eventually evolved into WX-78.
  • In the preview stream for the A Little Rain Must Fall update, Klei Entertainment said that all of character sounds as of March 2013 were completed,[1] although only some of them were in the files.
  • On the subject of character unlocking, Kevin Forbes said: "I'm not against having a secret character unlock down in the depths of the cave, but it would probably end up being a more esoteric one, like Wortox or something else non-human".
  • WX-78, Wickerbottom, Wes, Maxwell (for a short time), Woodie, Webber, Wilbur, and Wilba were on this page before they were added.
  • Many Characters listed here have been modded into the game by the community, including Wilton, Winnie, Waverly, and Pyro.
  • There is a silhouette in the game files of the Shipwrecked DLC that was thought to have been for an upcoming character, however during a PAX Prime demo stream for the DLC in 2015 the silhouette was presented as a "generic shadow" placeholder and "not necessarily a peek at a new character."[7]
  • In Don't Starve Together, a hotfix in March 2017 accidentally added speech files for Winona, however, the files were quickly removed. On September 13th, 2017, Winona was officially added to the game.

Blueprint Gallery

References

  1. 1.0 1.1 Archive of forum thread "What the Devs said during the live stream", March 11, 2013
  2. Don't Starve Together Roadmap 2019
  3. Wortox entry on Encyclopaedia Metallum
  4. JoeW on the Forums: "This thing that you guys found was just something the team was putting together (just for fun) that may or may not get put into the game in the future." March 12, 2014
  5. JoeW on the Forums: "There is no holding back of news, we don't know what we are going to do with it. Like I said, the team did it for the fun of it. How or when it would come out and it what form, if any has yet to be determined. There is no grand plan. It's not part of some big announcement or promotion, it was just something we thought might be fun that we thought you guys might find fun and interesting as well." June 5, 2014
  6. Bryce on the Forums (Page 3): "Only Woodlegs left - Watricia was replaced by Wilbur." / "She was an actual character, but only in a very rough state. We made some concept art and prototyped a couple in game items but didn't get very far." February 4, 2016
  7. Rhymes with Play host Kelly Graham: "There is a locked shadow character there, that's just kind of a generic set of triplets. [laughs] It's just our generic shadow at the moment, not necessarily a peek at a new character." September 3, 2015
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