Don't Starve Wiki
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<tabview>
<div style="float:right; width:310px; padding-left: 10px;">
 
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Tree/Evergreen|Evergreen
<tabber>
 
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Tree/Birchnut|Birchnut
Normal=
 
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Tree/Spiky|Spiky
{{Object Infobox
 
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Tree/Mushtree|Mushtree
|image = File:Evergreen.png
 
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Tree/Lumpy|Lumpy
|imagewidth = 100
 
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Tree/Totally Normal|"Normal"
|name = Evergreen
 
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Tree/Palm Tree|Palm
|tool = {{pic24|Axe}} {{pic24|PickSlashAxe|Pick/Axe}} {{pic24|Lucy the Axe}}
 
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Tree/Jungle|Jungle
|resources = {{pic24|Log}} {{pic24|Pine Cone}}
 
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Tree/Mangrove Tree|Mangrove
|renew = Yes
 
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Tree/Regular Jungle Tree|"Regular"
|spawns= {{pic24|Treeguard}}
 
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Tree/Ash Tree|Ash
|biome = [[Forest]], [[Grassland]]
 
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Tree/Rainforest|Rainforest
|spawnCode = "evergreen"}}
 
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Tree/Claw Palm|Claw Palm
|-|
 
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Tree/Tea|Tea
Lumpy=
 
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Tree/Tuber|Tuber
{{Object Infobox
 
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Tree/Twiggy Tree|Twiggy
|image = file:A Lumpy Evergreen.png
 
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Tree/Sugarwood|Sugarwood
|imagewidth = 100px
 
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Tree/Lune|Lune
|name = Lumpy Evergreen
 
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</tabview>
|renew = No
 
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[[fr:Arbre]]
|biome = [[Forest]]
 
|spawns= {{pic24|Treeguard}}
 
|spawnCode = "evergreen_sparse"
 
|tool = {{pic24|Axe}} {{pic24|PickSlashAxe|Pick/Axe}} {{pic24|Lucy the Axe}}
 
|resources = {{pic24|Log}}}}
 
|-|
 
Spiky=
 
{{Object Infobox
 
|image = file:Spiky tree.png
 
|imagewidth = 100px
 
|name = Spiky Tree
 
|tool = {{pic24|Axe}} {{pic24|PickSlashAxe|Pick/Axe}} {{pic24|Lucy the Axe}}
 
|resources = {{pic24|Twigs}} {{pic24|Log}}'''20%'''
 
|renew = No
 
|biome = [[Marsh]]|spawnCode = "marsh_tree"}}
 
</tabber>
 
</div>
 
{{Quote|It's all Piney.|Wilson}}
 
__NOTOC__
 
'''Trees''' are generated randomly with each new [[map]] and can be naturally found anywhere except in [[Rockyland]] or [[Savanna]] (although they may still be planted there). ''Evergreens'' are most commonly found in [[Forest]]s or [[Grasslands]], while ''Spiky'' Trees are found only in [[Marsh]]es.
 
 
Trees are the primary source of [[Log]]s and [[Pine Cone]]s. They can be chopped down with an [[Axe]] or by [[Pig]] followers. A felled tree leaves behind a tree stump, which can be dug up with a [[Shovel]] for an extra Log.
 
{{Clear}}
 
==Evergreens==
 
Evergreens have a 4-stage life cycle – small, medium, large, and dead, which they continuously cycle through. Once cut, stumps do not regrow into trees nor do new trees spawn naturally; the only way to get more trees is to plant them with Pine Cones. Tree stumps, however, are treated as normal trees by the game: they are shown on the map as normal trees and they change their size from small to dead continuously as unchopped trees do. Like other trees, the stumps of the Evergreen variety can be dug up with a Shovel or Regal Shovel to get an additional log. Planting a Pine Cone will produce a sapling tree which will grow into a small Evergreen which will follow the normal cycle until it is chopped down or burned.
 
 
When a tree is chopped down a nearby Evergreen may stand up and become a [[Treeguard]]. After day 3, each tree felled has a 1.3% percent chance of spawning a Treeguard from a nearby Evergreen including trees you have grown. The Treeguard will chase whoever chopped down trees near them until the player plants enough Pine Cones to pacify it or runs beyond the Treeguard's attack range. Since Treeguards are quite slow, they're relatively easy to outrun. Note that a Treeguard that's been pacified will "sort of" revert to a normal Evergreen - it will look like a normal Evergreen (in winter on Treeguard no snow on it)  but will actually be identified as a Treeguard (and will be attackable). Treeguards that have been simply been outrun will keep their Treeguard form.
 
 
==Lumpy Evergreen==
 
'''Lumpy Evergreens''' are a variant of the typical evergreen with lumpy and wilted-looking branches. Unlike normal Evergreens, the Lumpy variety does not produce Pine Cones, leading characters to wonder how it reproduces at all. They still have a life-cycle, growing to huge trees and then reverting to small ones. Also like normal trees, lumpy ones can become Treeguards. Like other trees, the stumps of the Lumpy Evergreen variety can be dug up with a Shovel or Regal Shovel to get an additional log.
 
 
When spawned naturally in [[Survival]], Lumpy Evergreens only appear in Forest biomes (the dark brown terrain), however in adventure mode they may be found elsewhere. Often entire forests of Lumpy Evergreens will be found, however they usually do not mix with standard Evergreens.
 
 
Currently the number of Lumpy Evergreens generated in a world are not affected by the "Trees" slider setting in the custom world settings.
 
 
==Spiky Tree==
 
'''Spiky Trees''' are found only in the [[Marsh]]. Instead of dropping [[Logs]] when chopped like other trees, Spiky Trees drop [[Twigs]] with only a 20% chance to drop a Log. Also, these trees do not have a life-cycle (changing size over time). There is also no way to replant them. Like other trees, the stumps of the Spiky variety can be dug up with a Shovel or Regal Shovel to get an additional log.
 
 
==Burning==
 
If a tree is exposed to [[fire]] (such as from an uncontrolled [[campfire]], a [[torch]], or other nearby [[burning]] object) it will quickly ignite and can rapidly spread to nearby trees or other [[Vegetation|plants]]. It is very dangerous to be in a dense [[forest]] when trees are [[burning]]. The damage caused by fire will kill small creatures like [[birds]] and [[rabbits]] near instantly, and can also damage [[Wilson]] if he stands too close. Burning trees produce a great deal of [[light]] and heat, however they burn out quickly. Once a tree is consumed by [[fire]] it will be reduced to a burnt tree, which can be chopped down with an Axe to produce a piece of Charcoal (and occasionally a pine cone or 2).
 
 
=={{pic|32|Reign of Giants icon}} Reign of Giants==
 
In the ''[[Reign of Giants]]'' DLC, Spiky Trees can also be found the new [[Desert]] biome.
 
 
=={{pic|32|Mosquito}} Bugs==
 
*When chopping down a burning tree (not one that has already burnt) with an axe of any kind or as a [[Woodie|Werebeaver]], the game will sometimes crash, but when it doesn't, the tree will drop as many Logs and Pine Cones as listed above using only 1% of your axe, as if it was a burnt tree. This bug fixed in RoG DLC.
 
*When you die near a tree your items will sometimes land on top of it, and you can't reach them.
 
*When rapidly chopping down a tree with left click, sometimes the player's axe will say 0% and take up one inventory space.
 
 
=={{Pic|32|Gold Nugget}} Gallery==
 
{{Scroll box|content=
 
<gallery>
 
Tree stump large.png|A large Evergreen stump
 
Tree stump medium.png|A medium Evergreen stump.
 
Tree stump small.png|A small Evergreen stump.
 
Tree stump spiky.png|A Spiky Tree stump
 
Evergreen Sapling.png|An Evergreen sapling produced by planting a [[Pinecone]]
 
Dead Evergreens.png|Burnt tree (left), which looks similar to dead tree (right)
 
Broken tree.png|Wolfgang chopping a burnt Evergreen
 
Flying tree.png|A bugged flying tree, which cannot be chopped
 
Lumpy forest.jpg|A lumpy evergreen forest.
 
Large lumpy.jpg|A large lumpy evergreen.
 
Medium lumpy.jpg|A medium lumpy evergreen.
 
Small lumpy evergreen.jpg|A small lumpy evergreen.
 
Don't Starve early Alpha.jpg|A group of Evergreens in the very early alpha of ''[[Don't Starve]]''
 
</gallery>}}
 
{{Plants}}
 
 
[[Category:Plants]]
 
[[Category:Plants]]
 
[[Category:Naturally Spawning Objects]]
 
[[Category:Naturally Spawning Objects]]
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[[Category:Non-Renewable]]
 
[[Category:Non-Renewable]]
 
[[Category:Trees]]
 
[[Category:Trees]]
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[[Category:Multipage articles]]

Revision as of 18:52, 20 September 2019