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The Trade Inn (or Trade INN) is a feature exclusive to Don't Starve Together. It is used to trade in multiple common Skins for rarer ones. The machine works by taking nine items of the same tier and giving the player a single skin a tier higher. However, there is a rare chance of the machine giving out a rarer skin that is two, three, or even four tiers higher (capped at Elegant).
The Trade Inn is run by the Curio Collector, a mysterious, elderly, seemingly veteran survivor of the Constant who wears a thick Beefalo fur coat and speaks in a heavy southern accent.
Curio Collector Games[]
Ravin' Wrapper Raiders[]
Ravin' Wrapper Raiders is a minigame added to the Trade Inn during the Hallowed Nights 2019 event. Players can enter the game by clicking on the crow. The usual Trade Inn interface changes to an 8 x 5 grid with tiles containing a random assortment of candy wrappers and at least one crow. The premise of the game is that the crows have stolen the Curio Collector's candy wrapper collection and it is up to the player to help him scare the crows away.
The game is a tile-matching puzzle similar to SameGame wherein the player clears groups of adjoining tiles by clicking on them. Clearing tiles close to crows causes the birds to flee. More wrappers and crows fall from the top of the game screen to replace the cleared tiles. The player can equip 5 different tools from a row of buttons at the bottom of the Trade Inn interface. These tools have different effects to help clear tiles. The game starts with 3 of each tool available. Clearing 10 or more tiles at a time will earn the player a bonus tool from the Curio Collector. The game ends when there are no more possible moves and all tools are used up.
Completing the game with a certain amount of points will reward the player with the Curio Collector Profile Icon.
A Feastin' Pair of Birds[]
A Feastin' Pair of Birds is a minigame added during the Winter's Feast 2019 event. To access the game, the player must click on the Snowbird on the top left of the Trade Inn interface. Similar to usual mix and match memory games, the game requires the player to memorize the tiles and match them correctly. When a match is created, two tiles fall into the 3 x 2 grid, showing the tiles until the player skips, then flipping over. The game ends when/if the player runs out of their 3 starting guesses. There are only 5 types of tiles to ensure that there is always at least one match. If two Snow bird tiles are cleared, the player will gain an additional guess. The goal of the game is to get the highest score.
If the player gets a score of 10 or more matches, they will be rewarded with a Snowbird Profile Icon.
An Eggy Tally[]
An Eggy Tally is a minigame that was added as part of the Troubled Waters update. Players can start the game by clicking on the Redbird in the Trade Inn interface. The game is a timed mental-math puzzle in which numbers in vertically/horizontally adjacent squares can be additionally combined with the goal of making as many 100's as possible. When a 100 is formed, the square containing that 100 is permanently replaced by a fresh egg (if the 100 was created before the timer ran out) or a rotten egg (if the 100 was created after the timer ran out); however, the egg will remain on the board, permanently occupying its square and gradually increasing the difficulty of forming future 100's. The game will not allow any squares to go beyond 100 in value. The game ends when there are no possible number combinations left on the board.
If the player gets a rotten egg on the board, they will be rewarded with a Rotten Egg Profile Icon.
If the player gets 6 or more fresh eggs on the board, they will be rewarded with a Egg Profile Icon.
If the player gets 12 or more fresh eggs on the board, they will be rewarded with a Redbird Profile Icon.
A Mess of a Maze[]
A Mess of a Maze is a minigame that was added as part of the Midsummer Cawnival event. Players access the game by clicking on the Crow Kid located in the bottom-left of the Trade Inn interface.
The player will be rewarded with a Crow Kid Profile Icon at 25 pieces of junk collected and a Corvus Goodfeather Profile Icon upon collecting all 100 pieces of junk.
Collar Me Impressed[]
Collar Me Impressed[1] is a minigame added as part of the Year of the Catcoon event. Players can access this minigame by clicking on the Kitcoon collar in the top-right of the Trade Inn interface. When a player clicks on the collar for the first time they are asked to provide a name for their own Kitcoon. Upon entering a name, the player is taken to a screen with a Kitcoon in a forest that the player can take care of. The Kitcoon's color pattern and appearance can be one of the nine different patterns of Kitcoons found in the regular game. The Kitcoon's starting age can also vary between the range of 5-10 days.[2] After spawning in, its age increases in real time.
Players can interact with their Kitcoon in three ways: They can feed their Kitcoon by clicking on the bag with the fish treat icon found to the left of the Kitcoon, they can pet their Kitcoon by clicking it, and they can put it in hibernation, by clicking on the little kitcoon den to the right.
Kitcoons start at a Size value of 30 units, and the player can grow the Kitcoon by playing with it and feeding it every 50 hours. After ten sets of interactions (500 hours minimum), the Kitcoon can eventually grow to its maximum size of 120 units.[2]
Kitcoons have a Hungeriness value that can range between 0 and 100. All new Kitcoons start with 30 hunger, and feeding the Kitcoon reduces its hunger by 15. Hunger is increased by 1 for every hour that the player is away. Upon reaching 0 hunger, the Kitcoon will lick itself.[2]
Kitcoons also have a Happiness value that can range between 0 and 100. All new Kitcoons start with a Happiness value of 70, and playing with the Kitcoon increases its Happiness by 15. However, for every hour that the player is away from the Kitcoon its Happiness reduces by 1. Reaching maximum hunger immediately reduces the Kitcoon's Happiness to 0. When at full Happiness, the Kitcoon will perform a small walking/playing animation. Reaching 15 or less Happiness with a Hunger of over 85 will cause the kitten to become sad and play a distressed animation. In contrast, though, if the Kitcoon's Hunger is under 5 and its Happiness is over 95, the Kitcoon will stretch its legs and fall asleep; while in this state, the player won't be able to interact with the Kitcoon until it wakes up some time later or wakes up from hibernation.[2]
Poop will also begin spawning after every hour that the Kitcoon is left alone. The number of poop piles spawned each hour is equal to the number of hours away divided by 4. (With any decimals dropped.) The player can clean up any piece of poop by clicking on it, and if they exit the Kitcoon game with any piles still present, the Kitcoon's Happiness decreases by 0.12 times the number of poop piles.[2]
After starting the minigame, the Kitcoon has a 40% chance to appear in one of the four corners of the Player's screen whenever they visit the Main Menu, the Curio Cabinet, the Treasury, the Server settings, the Wardrobe, the Morgue, the Compendium, the Server Selection screen, the Mystery Box redemption screen, or the the Character Bio screen.[2]
If a Kitcoon's Happiness reaches 0 (which would occur after 100 hours if the player left the Kitcoon with full Happiness), then the next time the player goes to check on the Kitcoon, they will be greeted with the message "[Cat Name] has abandoned you." along with an explanation as to why the Kitcoon has left. After this message the minigame resets and the player may adopt another randomized Kitcoon from the beginning.[2]
To preserve a Kitcoon at its current stats, the player can put it in hibernation.
Quotes[]
The quotes spoken by the Curio Collector:
Official[]
Greeting
- "Lookin' to trade? Ya come to the right place. Put your items in tha machine to get somethin' better!"
- "Ya got a heap 'o items? Want better items? Well, ya come to the right place! Put 'em in that thar machine!"
- "Got too many items? I can help ya with that problem! Stick 'em in my machine an' trade 'em for somethin' better!"
- "Lookin' for new items? Trade in some old items and get a bran' new one of higher quality!"
Greeting (no items)
- "C'mon back when ya got something ta trade!"
- "Sorry, but I can't give ya something for nothing, ya know."
- "If ya find any items while you're adventuring around out there, ya can bring the ones ya don't need ta me."
Idling
- "I've always been a loner, me. The boss mostly lets me alone, which suits me fine."
- "Once, when I was but a young shaver... oh, but ya don' wanna listen to an old trader's stories."
- "My wagon's pulled by a nox. 'Es a good 'un, but 'e can't hold a candle to my old mule, Shadow."
- "What's a nox? Well, I don't know as I can rightly describe it. It's kinda like an ox, but not."
- "Ya may not feel young, but I've been tradin' longer than ya been around, young pup."
- "Take yer time. I can stand here yammerin' all day."
Some Items Placed
- "Tha's tha ticket. Just bang a few more a those %s items in tha machine to get a better item!"
- "I'm gonna need a few more %s items to make a trade. I gotta cover my overhead, ya know? But ya'll get a better item in exchange."
- "Tha's it, fill the machine on up with %s items and ya'll get a higher quality item back out."
- "Help a poor old trader out with a few more %s items and I'll give ya a higher quality item in exchange. Guaranteed."
Slots Full
- "If ya wanna make tha trade, just push tha green button."
- "All right, kid. Give tha button a push to getcher item!"
- "Just push tha button to start tha trade!"
Item Coming
- "It should be here real soon now."
- "It'll be here in a jiffy."
- "I bet ya can't wait to see what comes out!"
Item Ready (common)
- "Here ya go, one very fine %s!"
- "There ya go, ya got this here %s."
- "Look a' that, ya won a %s. C'mon back anytime, now."
Item Ready (rare)
- "Here ya go, one bran' new %s. Jus' remember I can't afford to give ya items this good all tha time."
- "Hey, ya struck it rich! Look at that %s. Ya must be extra lucky today."
- "Well, I guess me & tha machine are feelin' gen'rous today. Ya won a %s!"
- "Ain't that just the koalefant's toenails! Ya got one very purty %s."
Last Item Warning
- "Ya ain't got no more o' those. Ya sure ya wanna get rid o' it? Not that I won't take it, o' course."
- "Slow down there, greenhorn. Are ya sure ya wanna gimme your last 'o those? Ya won't be able ta use it anymore if ya do."
- "Wait jest a tick there. Tha's your last one o' those things. Ya won't be able to use it anymore if ya trade it away."
Playing With Joystick
- "Don't ya go breakin' tha joystick, now. Ya don' need it anyhow."
- "Up, down, left, right, tha joystick don' do nothin'."
- "Ya can bang on that joystick all ya want but it won't do ya no good."
Touching Hand
- "Pleased ta meecha."
- "Pleasure doin' business with ya."
Ravin' Wrapper Raiders[]
Game Start
- "Help me scare off these crows. Don't get any funny ideas though, I won't give you a better deal for helping."
- "Ack! These crows won't leave my wrappers alone."
- "Knew I shouldn't'a left the my wrappers just lyin' around... now these crows are all over my collection!"
- "I've done witnessed a murder! And they're stealin' all my hard-earned candy wrappers!"
- "Gimme a hand gettin' rid of these crows, will ya?"
- "Wanna play a game? Help me pickup my wrappers and get rid of those dang crows. Doesn't that sound fun?"
- "What, you got something better to do? Help me get these crows outta here!"
Tool Selected
- Cane: "That'll help ya get around and collect all look-alike wrappers."
- Shovel: "Cleaning up a whole row. That's smart!"
- Gunpowder: "Careful! That stuff will blow away everythin' near it!"
- Spear: "Sharp and precise!"
- Seeds: "What are ya doing with those seeds!? You're supposed to be chasing the crows away, not attractin' 'em!"
Clearing 10 or more tiles
- "Great work clearin' [number] tiles! Here, I've got something for ya. Take this [tool]."
Clearing 5+ crows
- "Yeehaw! Get on out of here!"
- "Hah! Those are my wrappers!"
- "Seein' those crows scatter is sweeter than my favourite candy!"
Out of moves
- "Looks like you're stuck kid. Maybe ya ought to use one of those tools."
- "You're out of moves, try using a tool to help ya out."
Game Over
- "Looks like you're all out of options!"
- "Try again! There's many more wrappers in my collection to tidy up."
- "Thanks for helpin', but I can't give you a better trade. I've got mouths to feed, ya'know."
- "All done for now, but ya made some progress tidyin' up my wrapper collection."
A Feastin' Pair of Birds[]
Game Start
- "Let's play a game! Use that big brain to match pairs of food from the feast!"
- "Use y'er noggin to remember pairs. Chase off any pesky snowbirds while y'er at it."
- "My ol' pops taught me this game. Try to remember and match pairs."
Granted extra guess
- "Yeehaw! I'll give you another guess for that."
- "They sure want in on our feast! Scare 'em away!"
- "Tha birds are after my favorite! Tha sweet Pumpkin Pie."
- "It's a festive time for sharin' but not with those bothersome birds."
- "I've got mouths to feed. Tha birds will have to find their own feast."
- "Ya'll can come back when tha feast is over!"
Game Over
- "Y'er all out of guesses!"
- "Try again! Ya can do better, I know it!"
- "Y'er all done!"
An Eggy Tally[]
Game Start
- "I've got a challenge for ya! Add tiles up to 100. Let's see how many points ya can score!"
- "Can ya get me half-a-dozen eggs? A full dozen would be grand!"
- "Better be quick getting those eggs for me. I can't use any rotten ones."
- "Use y'er noggin to add up numbers. Get to 100 exactly and a Redbird will lay an egg!"
- "Countin' is my specialty. Let's see how good ya can do."
Complete (fresh egg)
- "Eggcellent! That's worth [number] points!"
- "Well done! Just the way I like my eggs. That's worth [number] points!"
- "So many mouths to feed, another egg will help. [number] points earned!"
- "Y'er brain is gettin' some eggsercise. I'll give ya [number] points."
- "That's worth [number] points! I need half-a-dozen eggs, think ya can get me more?"
Complete (rotten egg)
- "Yuck! No one is going to want to eat that egg."
- "What's that smell? My nose is tellin' me tha' egg is rotten."
- "It's startin' to smell like a hot spring."
- "Y'er gonna have to work faster than that!"
- "Ya might be eggshausted, but keep going!"
- "I like to eggsperiment with my cookin', but that's just gross."
Game Over
- Redbird: "Amazin' work! Ya deserve a special prize for that."
- Egg: "Thanks for the eggs! I certainly do appreciate y'er effort."
- Rotten: "Well, ya delivered some eggs. Though I'm not sure how useful they'll be."
- "Try again! Ya can do better, I know it!"
- "Y'er all done!"
A Mess of a Maze[]
Game Start
- "Those pesky crows always leave a mess! Mind tidying up?",
- "Those birdbrains left their Cawnival stuff all over the place! Go clear it out, would ya?",
- "This place is littered with old Cawnival junk. Mind taking care of it for me?"
Finishing the game at 25 collected
- "Thanks for cleaning up, I got winded just watchin' ya.",
- "The place looks much better. Mighty obliged.""Keep goin', y'er doin' great!",
- "Don't stop now, ya missed a few over there!"
After collecting 100 pieces
- "Amazin' work! I can't see a single piece of junk anymore!",
- "All tidy, just like it was before those pesky crows arrived."
Unimplemented[]
Special Deal
- "The special deals are cheaper than tha normal ones, but ya gotta give me the exact things I'm lookin' for."
- "These're my special deals. Gimme the stuff I'm looking for and I'll give ya a better item in exchange."
- "I'm lookin' for some particular things right now. If ya can give 'em to me, I'll give ya a new one of higher quality."
Some Special Items Placed
- "I just need tha rest of the items on tha list. Bang 'em on in tha machine an' it'll spit out a higher quality item for ya."
- "Ya got the rest of tha stuff I'm lookin' for? If not, come back in a few days an' there might be a new deal."
Examining Special Deals List
- "Take a look at tha list. Get me all tha things on it and I'll give ya a better item."
- "Ya got tha items on tha list? Stick 'em in there and ya'll get a better item out 'o tha machine."
- "If ya give me tha items on tha list, I'll give ya a higher quality item in exchange."
Greeting (Forge version)
- "Greetings, mortal. Have you brought chests? I'll be happy to reveal your gifts, if so."
- "Greetings, mortal. I sense a chest in your possession! Please, be my guest."
- "Greetings, mortal. Come to receive gifts from the Shadow realm? You need only open your chests."
Greeting (no items, Forge version)
- "Greetings, mortal. No chests today? A shame."
- "Greetings, mortal. Chests to find their way to you on your travels. I'll be here, until then."
- "Greetings, mortal. I sense you have no chests. You have been adventuring, yes?"
Idle (Forge version, Shadow Trader)
- "[The shadow murmurs something, but you cannot comprehend the words.]"
- "Be at ease, mortal. We exist outside time, here."
- "[Chortle] Have you met her yet?"
- "I'll admit, I've always found Chesters endearing."
- "It seems you've a few admirers lurking in the shadows."
- "Do you ever tire of that ratty old mortal body?"
- "You're a long way from home are you not, little mortal?"
- "Your realm is a bit frazzled around the edges, hm?"
- "Tell me, have you traveled through the Gateway yet?"
- "[Chortle] You mortals have been quite enamored with the throne, haven't you?"
- "[Sigh] Immortality is such a burden."
- "Fear the dark, little mortal."
- "You must recount your corporeal stories to me some time, mortal."
Trivia[]
- The Curio Collector's texture files include a hand holding a cigar, similar to the one used by NPC Maxwell.
- The Curio Collector may have had a cinematic planned for him at one point.[3]
- The developers originally were going to change the Curio Collector for The Forge event, but decided otherwise. Leftover strings can be still found in the game files (See Unimplemented section above).
- According to DST writer Kris in Rhymes With Play #228, the Curio Collector's favorite color is periwinkle blue.
- In the code, the Curio Collector is referred to as Skin Collector and is described in a commented-out line as "Old west fur trader."[4] He was officially named in-game as of Hallowed Nights 2019 with the addition of the Curio Collector Profile Icon.
- The Curio Collector owns a cart which is pulled by an ox. He also had a mule named Shadow that was (supposedly) much better at pulling said cart, but it is unknown of what happened to Shadow.
- The names of the games can all be viewed by connecting a controller, going to the Trade Inn, then pressing Right Trigger to open a menu to select a minigame.
- Kitcoon hibernation was introduced in the March 2022 QoL update.
Gallery[]
Sounds[]
The Curio Collector's voice. |
References[]
- ↑ Official name - Don't Starve Together Patch 2.38 - 03/11/2022 (PlayStation 4)
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Revealed in the game's code. Discovered and interpreted by user Antonio32A here.
- ↑ JoeW on the Forums: "He has a story. Rumor is that he even at one point had a short cinematic. (He actually does say some things about himself from time to time, gives a little bit of information about himself)" Posted on February 12, 2016.
- ↑ strings.lua, starting with SKIN_COLLECTOR_SPEECH
Curios |
(Curio Cabinet • Spools • Trade Inn • Treasury) |