The Tiger Shark is a pseudo-neutral Boss Mob found in the Shipwrecked DLC. It is a giant orange and black shark with stripes, as the name would suggest. It drops Raw Fish, Eye of the Tiger Shark, and Shark Gills when killed. It is only hostile to the player if the player is near the Sharkitten Den, or if it is attacked by the player. In Monsoon Season, it appears near the Den. It cannot be frozen with an Ice Staff and takes 4 Sleep Darts to be put to sleep.
Despite being a towering mass of teeth, claws, and cat fur, the Tiger Shark will not drain Sanity, unlike most other boss mobs.
The Tiger Shark can spawn in any season, triggered by certain player actions while on the ocean (in a boat). These actions and their Season dependent chance to spawn Tiger Shark is summarized in the table below. When it spawns, unless it is near the den, it will be passive towards the player; this frequently results in it not being seen at all. Once reduced to 10% health, it will retreat towards the den. If it gets too far away, it despawns. After despawning, it cannot spawn again (either by actions or by approaching the Sharkitten Den during Monsoon season) for a certain cooldown. If it dies (not despawns), it cannot spawn again for 10 days (same for all the seasons).
|Respawn Time||7 days||5 days||3 days||10 days|
|Riding a wave||0%||1%||5%||0%|
The Tiger Shark will not attack small creatures, the player or Packim Baggims if they stay away from its den. However, it will attack everything else like Wildbores, Spiders, Snakes, Sea hounds, etc. on sight. It might be a good idea to bait these to the Tiger Shark if the player is having troubles with them. If playing as Wendy, the Tiger Shark will also attack Abigail while ignoring Wendy unless she attacks it first.
When fighting on land, the Tiger Shark will run directly towards its targets and will try to bite them, which will deal area damage. It will also use a ground pound attack if its target is too far, that will also destroy structures. The impact place is easy to spot as it makes a huge shadow on the ground. This attack is also used when the Tiger Shark goes from water to land.
When fighting in the sea, it will keep the bite attack but will now have a dive attack similar to its ground pound, where it will jump into the sky and dive directly on its target. This attack makes a huge shadow when both jumping and landing it, making it very easy to spot. Tiger Shark's attacks will create lots of big waves which may make the fight for the player difficult due to the waves damaging the boat and getting the character wet. When at 10% health, it will retreat towards its den. If the player manages to corner it to the edge of an island on the way, the player could land a hit. However, the Tiger Shark will immediately attack back, damaging the boat.
If the Tiger Shark is away from its den, or any mob it naturally targets, the Tiger Shark will remain idle. In the Ocean, the Tiger Shark will be completely motionless, and on land, it will walk around aimlessly. It will also eat any sort of Meat item on the ground or ocean, including Crock Pot dishes.
Fighting Strategy Edit
Characters with default damage multipliers could tank the Tiger Shark on land by using a high damage weapon, such as Cutlass Supreme, with a full durability Football Helmet and Log Suit or better armors. It can also be easily kited on land. The attacks can be dodged by moving away at the moment of Tiger Shark opening its mouth for an attack. After the bite animation is complete, the players can get 2-3 hits in before its next attack. If it happens to roar after biting, this is a good opportunity to hit it an additional 2-3 times, as it will not flinch when roaring. The belly flop attacks deal a lot of damage and should be dodged to increase the chance of survival.
Below is the number of hits it takes with each weapon to kill a Tiger Shark when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.
- It is advisable to kill the Tiger Shark at least once to make a Dumbrella, to keep the player dry and protect the player from Overheating in the Dry Season.
- If the player hasn't already found the Sharkitten Den, it is advisable to follow the Tiger Shark if it starts traveling to its den in retreat during a fight away from its den. The player can follow it until the Sharkitten Den is found, and then kill it to obtain its loot.
- The Tiger Shark remains low health even if the player failed to pursue it and only managed to find the Sharkitten Den several days later.
- The Tiger Shark and Quacken can be summoned to fight each other.
- The creature's design is a pun originated on the actual Tiger Shark, as it appears as a shark that can walk on land and has the patterns of a tiger on it.
- According to Wickerbottom, its scientific name is Selachii Felidae. In biological taxonomy, "Selachii" is the order of Sharks, and "Felidae" is the family of cats.
- This mob seems to share several characteristics with the Moose/Goose, such as the Sharkittens being equivalent to the Moslings, both monsters having a tendency to spawn in Spring/Monsoon Season, and having no insanity aura. It also has some of the Bearger's qualities, such as collecting and eating food.