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“A shocking sight!”
“He like lightning like I like fire.”
“Is sparky bird.”
“It could strike me down.”
“AT LAST! A USEFUL BIOLOGICAL UNIT”
“A Strigiformes! How shocking!”
“Watch out!”
“How dramatic.”
“A stunning creature with an unusual command of electrostatic energy.”
“This bird calls upön the mighty Thör!”
“That bird's kinda scary.”
“Yeesh. Take it easy owl-dude.”
“I don't want any trouble.”
“Ye'll not get be shockin' me.”
“'TIS BIRD O' ZAPPY”
“Zzzt Tweeter”
“Work on making those wings fly instead of zapping people.”
The Thunderbird is a Mob exclusive to the Hamlet DLC. It can be found in the Painted biome. Its head will follow the player's movements. If the player gets close (about 2 Pitchfork tiles) the bird will charge up, and make electric sounds. If the player gets even closer (about one Pitchfork tile) the bird will emit three lightning bolts around it at random, dealing 10-20 damage per strike (depending on wetness level), likely hitting the player or nearby trees with at least one.
They can be chased down and killed after they release their charge, since it takes them a minute before they can strike again.
Thunderbirds respawn at Thundernest 5 days after being killed.
Tips
- WX-78 players can use the Thunderbird's electrical attack to attain System Overload.
- The Thunderbird's electrical attack can revive the Iron Hulks.
Trivia
- The Thunderbird is a mythological figure in certain cultures of the indigenous people of North America.
- The Thunderbird's design bears a strong resemblance to the head of the Screecher.
- During the Aporkalipse Thunderbirds emit 10 lightning bolts instead of 3
Mobs | |
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Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
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Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
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NPC | |
The Forge | |
The Gorge |
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