–Wilson, when examining a Swordfish.
–Willow, when examining a Swordfish.
–Wolfgang, when examining a Swordfish.
–Wendy, when examining a Swordfish.
–WX-78, when examining a Swordfish.
–Wickerbottom, when examining a Swordfish.
–Woodie, when examining a Swordfish.
–Maxwell, when examining a Swordfish.
–Wagstaff, when examining a Swordfish.
–Wigfrid, when examining a Swordfish.
–Webber, when examining a Swordfish.
–Walani, when examining a Swordfish.
–Warly, when examining a Swordfish.
–Woodlegs, when examining a Swordfish.
–Wilba, when examining a Swordfish.
–Wormwood, when examining a Swordfish.
Swordfish are hostile Mobs found in the Shipwrecked DLC. They spawn in the Deep Ocean from an invisible spawner. It spawns in the same spot every 60–120 seconds, as long as the spawner is nearby.
Despite being hostile, they are considered innocent creatures and killing one adds 4 points to the Player's naughtiness level, which can cause Krampus to appear.
Dead Swordfish
–Wilson, when examining a Dead Swordfish.
–Willow, when examining a Dead Swordfish.
–Wolfgang, when examining a Dead Swordfish.
–Wendy, when examining a Dead Swordfish.
–WX-78, when examining a Dead Swordfish.
–Wickerbottom, when examining a Dead Swordfish.
–Woodie, when examining a Dead Swordfish.
–Maxwell, when examining a Dead Swordfish.
–Wagstaff, when examining a Dead Swordfish.
–Wigfrid, when examining a Dead Swordfish.
–Webber, when examining a Dead Swordfish.
–Walani, when examining a Dead Swordfish.
–Warly, when examining a Dead Swordfish.
–Woodlegs, when examining a Dead Swordfish.
–Wilba, when examining a Dead Swordfish.
–Wormwood, when examining a Dead Swordfish.
When a Swordfish is killed it becomes a Dead Swordfish. It can be eaten to restore 1 File:Health.png and 25 File:Hunger.png. If cooked at a Campfire, Fire Pit, Chiminea, or Dwarf Star, it will produce Fish Steak. Dead Swordfish can be used to craft the Cutlass Supreme. It can also be dried to get Jerky, or be traded to Yaarctopus for Dubloons. A Dead Swordfish cannot be used to cook in the Crock Pot.
When a Dead Swordfish is left to spoil, it will turn into a Spoiled Fish.
Fighting Strategy
To fight Swordfish, boat speed of 7 or above is recommended, adding both boat and the sail speed. Sailing close to the Swordfish will cause it to attack, which can be dodged by sailing in the opposite direction after the Swordfish pauses before the attack. Then players will be able to land 1 to 2 hits with a melee weapon depending on boat speed. Swordfish cannot be stunlocked.
The player can also dock near a herd of Water Beefalo and let the Swordfish attack the Beefalo. The Beefalo, fighting in groups, will usually win, resulting in the Swordfish's death. However, the player needs to actually get on land for this strategy to work, as the Swordfish will not attack other mobs while chasing the player.
Below is the number of hits it takes with each weapon to kill a Swordfish when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.
Item | |
---|---|
1 | |
1 | |
1 | |
1 - 2 | |
|
1 |
≥2 | |
2 as | |
2 | |
2 - 4 | |
2 | |
3 (2 ) | |
|
3 |
3 | |
4 | |
6, 5 or 4 | |
4 | |
4 - 7 | |
4 - 8 - | |
|
4 |
4 | |
5 | |
5 (3 ) | |
|
5 |
5 | |
|
6 |
6 (2 ) | |
7 | |
7 | |
|
8 |
10 | |
10 | |
|
12 |
15 | |
|
48 |
It takes 2 blasts to freeze a Swordfish with an Ice Staff. It takes 1 Sleep Dart to put Swordfish to sleep.
Usage
Tips
- Once the location of the spawner is found, it can be marked by Items that have Map markers, like any one of the Backpacks or Boats as well as a Buoy.
Trivia
- There is code in the game files that would allow using alive Swordfish in the Crock Pot, counting as 1 unit of Fish and 0.5 units of Meat. However, there is no method implemented that would make capturing Swordfish alive possible.
Gallery
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |