Don't Starve Wiki
Don't Starve Wiki
m (I added a link to the Don't Starve game Wiki seasons page and added an image of the world edit settings in Don't Starve.)
Tags: Visual edit apiedit
m (Expanded - link FR)
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[[File:Sandbox Mode.png|thumb|Beginning a new game puts the player in Sandbox Mode]]
 
'''Sandbox Mode''' is the game mode in which players begin their world. Prior to starting a new game, the player has the option to [[World Customization|customize]] their world and may set things such as the frequency of [[Hound]] attacks or the occurrence of [http://dontstarve.wikia.com/wiki/Seasons seasons].
 
When a new randomly-generated world is started, the player is told by [[Maxwell (NPC)|Maxwell]] to find some food before night comes.
 
   
 
[[File:Sandbox Mode.png|thumb|Beginning a new game puts the player in Survival Mode]]
In order to enter [[Adventure Mode]], the player must find [[Maxwell's Door]], which is located somewhere in the world, though usually quite far from where the player first spawned.
 
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'''Survival Mode''' is the default game mode in ''Don't Starve''. Players enter Survival Mode when starting a new world. Each new world is randomly generated, and can optionally be [[World Customization|customized]] before the world is created, specifying various options like frequency of [[Hound]] attacks or the occurrence of [[Seasons]]. When the player enters the world, their character is greeted by [[Maxwell (NPC)|Maxwell]], telling them to find some food before night comes.
[[File:Edit.jpg|left|thumb]]
 
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There is no preset goal in this mode, aside from survival. Players can choose to gather [[Things]] randomly placed around the world, and build the [[Teleportato|portal]] to another survival world, keeping their knowledge and items that they can carry on them, but sacrificing the existing world. In order to enter [[Adventure Mode]], the player must find [[Maxwell's Door]], which is located in a random location in each world, though usually quite far from where the player first spawned.
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=={{Pic32|Blueprint}} Pictures ==
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<gallery>
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Edit.jpg|Players can customize their worlds using this interface.
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</gallery>
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{{Gameplay}}
 
{{Gameplay}}
[[pl:Tryb Sandbox]]
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[[pl:Tryb Sandbox]] [[fr:Mode Survie]]

Revision as of 23:42, 22 February 2019

Sandbox Mode

Beginning a new game puts the player in Survival Mode

Survival Mode is the default game mode in Don't Starve. Players enter Survival Mode when starting a new world. Each new world is randomly generated, and can optionally be customized before the world is created, specifying various options like frequency of Hound attacks or the occurrence of Seasons. When the player enters the world, their character is greeted by Maxwell, telling them to find some food before night comes.

There is no preset goal in this mode, aside from survival. Players can choose to gather Things randomly placed around the world, and build the portal to another survival world, keeping their knowledge and items that they can carry on them, but sacrificing the existing world. In order to enter Adventure Mode, the player must find Maxwell's Door, which is located in a random location in each world, though usually quite far from where the player first spawned.

Blueprint Pictures