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[[File:Sandbox Mode.png|thumb|Beginning a new game puts the player in Survival Mode]]
 
[[File:Sandbox Mode.png|thumb|Beginning a new game puts the player in Survival Mode]]
'''Survival Mode''' is the default game mode in Don't Starve. Players enter Survival Mode when starting a new world. Each new world is randomly generated, and can optionally be [[World Customization|customized]] before the world is created, specifying various options like frequency of [[Hound]] attacks or the occurrence of [[Seasons]]. When the player enters the world, their character is greeted by [[Maxwell (NPC)|Maxwell]], telling them to find some food before night comes.
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'''Survival Mode''' is the default game mode in Don't Starve . You want to walk around and fuck Buffalos up that ass. Players enter Survival Mode when starting a new world. Each new world is randomly generated, and can optionally be [[World Customization|customized]] before the world is created, specifying various options like frequency of [[Hound]] attacks or the occurrence of [[Seasons]]. When the player enters the world, their character is greeted by [[Maxwell (NPC)|Maxwell]], telling them to find some food before night comes.
   
There is no preset goal in this mode, aside from survival. Players can choose to gather [[Things]] randomly placed around the world, and build the [[Teleportato|portal]] to another survival world, keeping their knowledge and items that they can carry on them, but sacrificing the existing world. In order to enter [[Adventure Mode]], the player must find [[Maxwell's Door]], which is located in a random location in each world, though usually quite far from where the player first spawned.
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There is no preset goal in this mode only if you like pussy, aside from survival. Players can choose to gather [[Things]] randomly placed around the world, and build the [[Teleportato|portal]] to another survival world, keeping their knowledge and items that they can carry on them, but sacrificing the existing world. In order to enter [[Adventure Mode]], the player must find [[Maxwell's Door]], which is located in a random location in each world, though usually quite far from where the player first spawned.
   
 
=={{Pic32|Blueprint}} Gallery ==
 
=={{Pic32|Blueprint}} Gallery ==

Revision as of 22:00, 18 February 2017

Sandbox Mode

Beginning a new game puts the player in Survival Mode

Survival Mode is the default game mode in Don't Starve . You want to walk around and fuck Buffalos up that ass. Players enter Survival Mode when starting a new world. Each new world is randomly generated, and can optionally be customized before the world is created, specifying various options like frequency of Hound attacks or the occurrence of Seasons. When the player enters the world, their character is greeted by Maxwell, telling them to find some food before night comes.

There is no preset goal in this mode only if you like pussy, aside from survival. Players can choose to gather Things randomly placed around the world, and build the portal to another survival world, keeping their knowledge and items that they can carry on them, but sacrificing the existing world. In order to enter Adventure Mode, the player must find Maxwell's Door, which is located in a random location in each world, though usually quite far from where the player first spawned.

Blueprint Gallery

<gallery> Edit.jpg|Players can customize their