Don't Starve Wiki
Don't Starve Wiki
(→‎ Trivia: weird wilbur behaviour)
Tags: Visual edit apiedit
Tag: Visual edit
(39 intermediate revisions by 21 users not shown)
Line 1: Line 1:
  +
<div style="float:right; width:310px; padding-left: 10px;">
+
<div style="float:right; width:310px; padding-left: 10px;"><tabber>
<tabber>
 
 
Normal=
 
Normal=
 
{{Mob Infobox
 
{{Mob Infobox
Line 31: Line 31:
 
|imagewidth = thumb
 
|imagewidth = thumb
 
}}
 
}}
</tabber>
+
</tabber></div>
  +
</div>
 
 
{{Quotes
 
{{Quotes
 
|wilson = Curious little guy.
|wolfgang=Ugly monkey man!
 
 
|willow = Joke's on you! I can burn this poo.
|wilson=Curious little guy.
 
 
|wolfgang = Ugly monkey man!
|willow=Joke's on you! I can burn this poo.
 
 
|wendy = Living without the burden of intelligence must be nice.
|woodie=Well then. That's a new one.
 
 
|wx78 = AN EVEN DUMBER HUMANOID.
|maxwell=I don't have time for you!
 
 
|wickerbottom = They produce quite an odor.
|wendy=Living without the burden of intelligence must be nice.
 
|woodlegs=Me once saw a monkey wit' a hook claw.
+
|woodie = Well then. That's a new one.
 
|maxwell = I don't have time for you!
|wickerbottom=They produce quite an odor.
 
  +
|wagstaff = Akin to its earthly kin.
|webber=He just wants to learn!
 
 
|wigfrid = I dön't trust him.
|warly=A new species of irritation.
 
 
|webber = He just wants to learn!
|wx78=AN EVEN DUMBER HUMANOID.
 
|walani=You think he can surf?
+
|walani = You think he can surf?
 
|warly = A new species of irritation.
|wigfrid=I dön't trust him.
 
  +
|woodlegs = Me once saw a monkey wit' a hook claw.
|choose=warly
 
  +
|wilba = LITTLE UNPIG
}}
 
  +
|wormwood = Cheeky
 
  +
|wheeler = I can launch things too, you know.
'''Splumonkeys''' are neutral [[Mobs]] found in [[Ruins]]. They live in [[Splumonkey Pod]]s and try to steal [[items]] by knocking them out of the player's inventory. When killed, they drop any stolen items, 1 [[Morsel]], 1 [[Cave Banana]], and possibly 1 [[Nightmare Fuel]].
 
  +
|winona = No monkeying around on the job.
  +
|wortox = How do you do, little sir?
  +
|wurt = Hee-hee, funny monkey.
 
|choose=warly}}
 
'''Splumonkeys''' are neutral [[Mobs]] found in the [[Ruins]]. They live in [[Splumonkey Pod]]s. In older versions of the game, they tried to steal [[Items]] by knocking them out of the player's inventory. When killed, they drop any stolen items, 1 [[Morsel]], 1 [[Cave Banana]], and possibly 1 [[Nightmare Fuel]].
   
When the [[Nightmare Cycle]] reaches the Nightmare Phase, Splumonkeys turn into '''Shadow Splumonkeys''' and become hostile to the player and any mobs in the vicinity. When killed, they drop [[Beard Hair]] in addition to their usual drops. When the Nightmare Cycle resumes the Calm Phase, Splumonkeys revert to their normal form.
+
When the [[Nightmare Cycle]] reaches the Nightmare Phase, Splumonkeys turn into '''Shadow Splumonkeys''' and become hostile to the player, all humanoids ([[Merm]]s, [[Pig]]s, [[MacTusk]] etc.), any [[Monster]] and follower in the vicinity. When killed, they drop [[Beard Hair]] in addition to their usual drops. When the Nightmare Cycle resumes the Calm Phase, Splumonkeys revert to their normal form.
   
 
=={{Pic32|Brain}} Behavior ==
 
=={{Pic32|Brain}} Behavior ==
Splumonkeys pick Bananas from [[Cave Banana Tree]]s, [[Berries]] from [[Berry Bush]]es, and any [[Mushrooms]] in sight. They will harvest crops from [[Farm]] plots, steal items from [[Chest]]s, [[Ice Box]]es, and [[Chester]], and take food from Crock Pots. If they pick up a hat, they will wear it. The hat will give the same benefits to the Splumonkey as a player (a [[Miner Hat]] will provide light, a [[Football Helmet]] defense, etc.), and will lose durability at the same rate a player would.
+
Splumonkeys pick Bananas from [[Cave Banana Tree]]s, [[Berries]] from [[Berry Bush]]es, and any [[Mushrooms]] in sight. They will harvest crops from [[Farm]] plots, steal items from [[Chest]]s, [[Ice Box]]es, and [[Chester]], and take food from [[Crock Pot]]s. If they pick up a [[:Category:Hats|Hat]], they will wear it. The hat will give the same benefits to the Splumonkey as a player (a [[Miner Hat]] will provide light, a [[Football Helmet]] defense, etc.), and will lose durability at the same rate a player would.
   
Splumonkeys defend themselves by throwing [[Manure]] at a distance or biting enemies that come within melee range. Being hit by Manure causes damage and lowers [[Sanity]] by 10 points. Splumonkeys can hold a maximum of three Manure, and eating food items will replenish this count. They prefer to run and throw any Manure they have from a distance, so the player may need to corner it to hurt it with melee weapons.
+
Splumonkeys defend themselves by throwing [[Manure]] at a distance or biting enemies that come within melee range. Being hit by Manure causes damage and lowers [[Sanity]] by 10 points. Splumonkeys can hold a maximum of three Manure, and eating [[Food|food]] items will replenish this count. They prefer to run and throw any Manure they have from a distance, so the player may need to corner it to hurt it with melee weapons.
   
At the onset of an [[Earthquake]], all Splumonkeys return to their Splumonkey Pods. Once there, they will drop all the items they have (excluding worn headgear). When one of their comrades dies, they drop all their items (again, excluding worn headgear) where they are and run back to the Splumonkey Pods. Shadow Splumonkeys are not affected by these events.
+
At the onset of an [[Earthquake]], all Splumonkeys return to their Splumonkey Pods. Once there, they will drop all the items they have (excluding worn headgear). When one of their comrades dies, they drop all their items (again, excluding worn headgear) where they are and run back to the Splumonkey Pods. Shadow Splumonkeys are not affected by these events. They too won't do this if killed by a follower or other mob.
   
On occasion, Splumonkeys will follow the player, especially if the player has a Cave Banana in their inventory. Unlike other followers, Splumonkeys do not assist and only harass. Splumonkeys will randomly try to knock items out of the player's inventory. Once on the ground, they will rush to pick up the item.
+
On occasion, Splumonkeys will follow the player, especially if the player has a Cave Banana in their inventory. Unlike other followers, Splumonkeys do not assist and only harass.
   
  +
If they are on the surface and homeless or too far away from their pod, they will sleep at daytime and wake up at dusk or upon being attacked.
Below is the number of hits it takes with each weapon to kill a Splumonkey. The [[Weather Pain]] is not included due to the random nature of its projectile.
 
  +
  +
Splumonkeys are scared of the ruins and won't go past the entrance. Shadow Splumonkeys, however, will chase the player into the ruins.
  +
  +
If any creature that is not the player attacks a Splumonkey, all other nearby Splumonkey will attack them with melee. For example, if [[Wendy]] attacks a Splumonkey with [[Abigail]] nearby, and Abigail attacks one, all other Splumonkey will attack her. Splumonkeys will not run away from followers. A missed attack can still cause followers to attempt to attack them.
  +
  +
Aggravated Shadow Splumonkeys will chase the player until death.
  +
  +
If a Splumonkey and a player remain idle with an item between them, the Splumonkey will forget the player and attempt to pick up the item. The window of them stealing the item can be used to kill the Splumonkey. If the player is right next to a Splumonkey while they are stealing an item, the player can get two-three free hits before they run off if not attacked by any other Splumonkeys. While attacked Splumonkeys near players will forget about stealing the item and run from all players.
  +
 
Below is the number of hits it takes with each weapon to kill a Splumonkey. Splumonkeys take 2 blasts from the [[Ice Staff]] to be frozen and 1 [[Sleep Dart]] to be put to sleep.
   
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
Line 103: Line 118:
 
| sab="521" |'''1'''
 
| sab="521" |'''1'''
 
|}
 
|}
Splumonkeys take 2 blasts from the [[Ice Staff]] to be frozen and 1 [[Sleep Dart]] to be put to sleep.
 
   
 
=={{pic32|Prototype}} Tips ==
 
=={{pic32|Prototype}} Tips ==
 
* Splumonkeys do not recognize [[Wilbur]] as their king and will not be friendly to him; Splumonkeys are different from [[Prime Ape]]s.
 
* Splumonkeys do not recognize [[Wilbur]] as their king and will not be friendly to him; Splumonkeys are different from [[Prime Ape]]s.
  +
* Despite having low stats, their numbers, projectile attacks, and relentlessness make this creature extremely dangerous.
  +
* A quick way to get rid of them is to burn their pods with a [[Fire Staff]]. Then one can kill them one by one or let them die for the mobs around.
  +
* In ''[[Don't Starve Together]]'', both normal and Shadow Splumonkeys are passive against [[Wood Fence]]s and [[Wood Gate]]s, so fencing a pod is a good way to keep the monkeys at bay without destroying their spawn.
   
 
== {{pic|32|Placeholder}} Trivia ==
 
== {{pic|32|Placeholder}} Trivia ==
 
* The name "Splumonkey" is a portmanteau of the words "Spelunk" and "Monkey."
 
* The name "Splumonkey" is a portmanteau of the words "Spelunk" and "Monkey."
 
** The name may be a reference to the indie game ''[[Wikipedia:Spelunky|Spelunky]]'', which has a [[W:c:spelunky:Monkey|subterranean monkey enemy]] that steals items from the player.
 
** The name may be a reference to the indie game ''[[Wikipedia:Spelunky|Spelunky]]'', which has a [[W:c:spelunky:Monkey|subterranean monkey enemy]] that steals items from the player.
** The name may also be a reference to the term "Underground Monkey", or the practice of reusing mob sprites in role-playing video games by placing them in different areas (placing animals in strange biomes) with the common example being a subterranean monkey enemy.
+
* Their inclusion is a possible reference to the term "Underground Monkey", or the practice of reusing mob sprites in role-playing video games by placing them in different areas (placing animals in strange biomes) with the common example being a subterranean monkey enemy.
* Before the ''[[New Features#August 20.2C 2013 - The Stuff of Nightmares|Stuff Of Nightmares]]'' update, Splumonkeys used to spawn in Caves. They also used to spawn from [[Barrel]]s, likely a reference to the phrase "more fun than a barrel of monkeys" or to the classic game Donkey Kong, where barrels spawn ''from'' a monkey. Barrels were changed to Splumonkey Pods in ''[[Version History#September 10.2C 2013 - A Moderately Friendly Update|A Moderately Friendly Update]]''.
+
* Before the ''[[New Features#August 20.2C 2013 - The Stuff of Nightmares|The Stuff of Nightmares]]'' update, Splumonkeys used to spawn in [[Caves]]. They also used to spawn from [[Barrel]]s, likely a reference to the phrase "more fun than a barrel of monkeys". Barrels were changed to Splumonkey Pods in ''[[Version History#September 10.2C 2013 - A Moderately Friendly Update|A Moderately Friendly Update]]''.
* Splumonkeys were added in response to fan suggestion.
+
* Splumonkeys were added in response to a fan suggestion.
* Splumonkeys were revealed during early Beta, leading people to believe they would be implemented sooner than they were. They were not actually implemented until seven months later. The reason for the delay is unknown.
+
* Splumonkeys were revealed during the early Beta, leading people to believe they would be implemented sooner than they were. They were not actually implemented until seven months later. The reason for the delay is unknown.
* Despite splumonkeys' apathy towards Wilbur, when an splumonkey is attacked, Wilbur will automatically attempt to attack the agressor. Is unknown if this behavour is a bug or intended by the developers.
+
* Despite Splumonkeys' apathy towards [[Wilbur]], when a Splumonkey is attacked, Wilbur will automatically attempt to attack the aggressor. It's unknown if this behavior is a bug or intended by the developers.
   
 
=={{Pic|32|Blueprint}} Gallery==
 
=={{Pic|32|Blueprint}} Gallery==
<gallery captionalign="center">
+
<gallery captionalign="center" hideaddbutton="true">
Splumonkey and Wilson.png|A size comparison of Splumonkeys near Wilson.
+
Splumonkey and Wilson.png|A size comparison of Splumonkeys next to [[Wilson]].
 
Splumonkeys Idle.png|Two Splumonkeys, with one about to battlecry.
 
Splumonkeys Idle.png|Two Splumonkeys, with one about to battlecry.
 
Splumonkey battle cry.png|A Splumonkey's battle cry.
 
Splumonkey battle cry.png|A Splumonkey's battle cry.
 
Splumonkey Eating.png|A Splumonkey eating.
 
Splumonkey Eating.png|A Splumonkey eating.
Splumonkey Theft.png|A Splumonkey stealing an Ice Staff from Wilson.
+
Splumonkey Theft.png|A Splumonkey stealing an [[Ice Staff]] from Wilson.
 
Snoringsplumonkey.png|A snoring Splumonkey.
 
Snoringsplumonkey.png|A snoring Splumonkey.
 
Frozen Splumonkey.png|A frozen Splumonkey.
 
Frozen Splumonkey.png|A frozen Splumonkey.
Line 129: Line 146:
 
Splumonkey Dung.png|A Splumonkey throwing Manure at Wilson.
 
Splumonkey Dung.png|A Splumonkey throwing Manure at Wilson.
 
Splumonkey Hats.png|Splumonkeys wearing stolen hats.
 
Splumonkey Hats.png|Splumonkeys wearing stolen hats.
Splumonkey Shadow Hats.png|Shadow Monkeys - frozen and wearing hats.
+
Splumonkey Shadow Hats.png|Frozen Shadow Splumonkeys wearing hats.
Splumonkey Asleep.png|A sleeping Splumonkey
+
Splumonkey Asleep.png|A sleeping Splumonkey.
Shadow Splumonkey Asleep.png|A sleeping shadow Splumonkey
+
Shadow Splumonkey Asleep.png|A sleeping Shadow Splumonkey.
  +
Art Stream 85 Splumonkey.png|Splumonkeys as seen in a drawing from Art Stream # 85.
 
</gallery>
 
</gallery>
   
 
{{Mobs}}
 
{{Mobs}}
  +
 
__NOTOC__
 
__NOTOC__
 
[[Category:Mobs]]
 
[[Category:Mobs]]

Revision as of 20:54, 12 March 2020

Warly Portrait
A new species of irritation.

Warly

Splumonkeys are neutral Mobs found in the Ruins. They live in Splumonkey Pods. In older versions of the game, they tried to steal Items by knocking them out of the player's inventory. When killed, they drop any stolen items, 1 Morsel, 1 Cave Banana, and possibly 1 Nightmare Fuel.

When the Nightmare Cycle reaches the Nightmare Phase, Splumonkeys turn into Shadow Splumonkeys and become hostile to the player, all humanoids (Merms, Pigs, MacTusk etc.), any Monster and follower in the vicinity. When killed, they drop Beard Hair in addition to their usual drops. When the Nightmare Cycle resumes the Calm Phase, Splumonkeys revert to their normal form.

Brain Behavior

Splumonkeys pick Bananas from Cave Banana TreesBerries from Berry Bushes, and any Mushrooms in sight. They will harvest crops from Farm plots, steal items from Chests, Ice Boxes, and Chester, and take food from Crock Pots. If they pick up a Hat, they will wear it. The hat will give the same benefits to the Splumonkey as a player (a Miner Hat will provide light, a Football Helmet defense, etc.), and will lose durability at the same rate a player would.

Splumonkeys defend themselves by throwing Manure at a distance or biting enemies that come within melee range. Being hit by Manure causes damage and lowers Sanity by 10 points. Splumonkeys can hold a maximum of three Manure, and eating food items will replenish this count. They prefer to run and throw any Manure they have from a distance, so the player may need to corner it to hurt it with melee weapons.

At the onset of an Earthquake, all Splumonkeys return to their Splumonkey Pods. Once there, they will drop all the items they have (excluding worn headgear). When one of their comrades dies, they drop all their items (again, excluding worn headgear) where they are and run back to the Splumonkey Pods. Shadow Splumonkeys are not affected by these events. They too won't do this if killed by a follower or other mob.

On occasion, Splumonkeys will follow the player, especially if the player has a Cave Banana in their inventory. Unlike other followers, Splumonkeys do not assist and only harass.

If they are on the surface and homeless or too far away from their pod, they will sleep at daytime and wake up at dusk or upon being attacked.

Splumonkeys are scared of the ruins and won't go past the entrance. Shadow Splumonkeys, however, will chase the player into the ruins.

If any creature that is not the player attacks a Splumonkey, all other nearby Splumonkey will attack them with melee. For example, if Wendy attacks a Splumonkey with Abigail nearby, and Abigail attacks one, all other Splumonkey will attack her. Splumonkeys will not run away from followers. A missed attack can still cause followers to attempt to attack them.

Aggravated Shadow Splumonkeys will chase the player until death.

If a Splumonkey and a player remain idle with an item between them, the Splumonkey will forget the player and attempt to pick up the item. The window of them stealing the item can be used to kill the Splumonkey. If the player is right next to a Splumonkey while they are stealing an item, the player can get two-three free hits before they run off if not attacked by any other Splumonkeys. While attacked Splumonkeys near players will forget about stealing the item and run from all players.

Below is the number of hits it takes with each weapon to kill a Splumonkey. Splumonkeys take 2 blasts from the Ice Staff to be frozen and 1 Sleep Dart to be put to sleep.

Weapon Fishing RodBug Net Lucy the Axe Shovel Pitchfork

Hammer Torch Umbrella

Walking Cane Willow's Lighter

Axe Pickaxe

Luxury Axe Opulent Pickaxe

Boomerang PickSlashAxe

Spear Ham Bat Morning Star Bat Bat Tentacle Spike Battle Spear

Thulecite Club Tooth Trap

Slurtle Slime Fire Dart Fire Staff

Blow DartDark Sword Gunpowder
No. of hits for
Splumonkey, Shadow Splumonkey
30 10 8 5 4 3-5 2 or 3 3 2 1

Prototype Tips

  • Splumonkeys do not recognize Wilbur as their king and will not be friendly to him; Splumonkeys are different from Prime Apes.
  • Despite having low stats, their numbers, projectile attacks, and relentlessness make this creature extremely dangerous.
  • A quick way to get rid of them is to burn their pods with a Fire Staff. Then one can kill them one by one or let them die for the mobs around.
  • In Don't Starve Together, both normal and Shadow Splumonkeys are passive against Wood Fences and Wood Gates, so fencing a pod is a good way to keep the monkeys at bay without destroying their spawn.

Placeholder Trivia

  • The name "Splumonkey" is a portmanteau of the words "Spelunk" and "Monkey."
  • Their inclusion is a possible reference to the term "Underground Monkey", or the practice of reusing mob sprites in role-playing video games by placing them in different areas (placing animals in strange biomes) with the common example being a subterranean monkey enemy.
  • Before the The Stuff of Nightmares update, Splumonkeys used to spawn in Caves. They also used to spawn from Barrels, likely a reference to the phrase "more fun than a barrel of monkeys". Barrels were changed to Splumonkey Pods in A Moderately Friendly Update.
  • Splumonkeys were added in response to a fan suggestion.
  • Splumonkeys were revealed during the early Beta, leading people to believe they would be implemented sooner than they were. They were not actually implemented until seven months later. The reason for the delay is unknown.
  • Despite Splumonkeys' apathy towards Wilbur, when a Splumonkey is attacked, Wilbur will automatically attempt to attack the aggressor. It's unknown if this behavior is a bug or intended by the developers.

Blueprint Gallery