A Soul is an item exclusive to Wortox in Don't Starve Together. It spawns when a mob or other player dies within 20 units of Wortox. It will flow to Wortox when he is within 8 units of the Soul. If it is not collected within 10 seconds, it will disappear.
They can be consumed by Wortox for 18 at the cost of 5 . When released, the Soul will heal Wortox and allies within 8 units. The healing amount scales depending on the amount of allies nearby. The maximum is 20 HP, and the minimum is 13 HP. Each additional player decreases the value by 1, until the minimum is reached.
Wortox can spend one Soul to be able to Soul Hop, or teleport, a short distance. This functions in the same manner as the Lazy Explorer, except it does not cost any Sanity.
If Wortox tries to hold more than 20 Souls at once, he will drop half of them and lose 20 . He gives warnings about holding too many Souls before it happens. The dropped Souls will heal Wortox and the allies next to him. It is not possible to store Souls in any container or Backpack to avoid this. If it is attempted, it will make the same sound as if it was rejected in a Crock Pot. Other characters cannot hold Souls, and they cannot inspect them.
The following is a table showing how many Souls that Mobs can drop:
|Mob||Amount of Souls|
|WX-78, all Clockwork Mobs, Shadow Creatures, Shadow Pieces, Shadow Puppets, Balloons, Walls, Structures, Sand Spikes, Lureplant, Relics, Baby Tentacles, Bernie (all forms)||None|
|Most Mobs and characters excluding WX-78 and Webber||1|
|Boss Monsters (Deerclops, Bearger, Moose/Goose, Dragonfly, etc.)||7-8|
- The icon of the Soul is similar in shape to that of the Nightmare Fuel.
- On Console, characters other than Wortox can pick up and inspect Souls using their default quote for items that they have no string for ("It's a... thing."). In other characters' inventories, Souls can stack to 40.