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{{Shipwrecked Exclusive}}
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{{Exclusivity|Shipwrecked}}
{{Stub}}
 
 
{{Structure Infobox
 
{{Structure Infobox
 
|image = Sea Yard Build.png
 
|image = Sea Yard Build.png
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|multiplier3 = 6
 
|multiplier3 = 6
 
|tab = Nautical
 
|tab = Nautical
|tier = 0
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|tier = 2
 
|perk = Automatically repairs [[Boats]] in proximity.
 
|perk = Automatically repairs [[Boats]] in proximity.
 
|spawnCode = "sea_yard"}}
 
|spawnCode = "sea_yard"}}
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|woodie=Open for business.
 
|woodie=Open for business.
 
|maxwell=It's doing its job.
 
|maxwell=It's doing its job.
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|wagstaff=Magnificent. I could use this kind of automation in my factory!
 
|wigfrid=An altar tö Njörd!
 
|wigfrid=An altar tö Njörd!
 
|webber=It's making the boats feel better!
 
|webber=It's making the boats feel better!
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|warly=Is my boat in need of a touch up?
 
|warly=Is my boat in need of a touch up?
 
|woodlegs=Thet'll give Sea Legs a leg up! Harr!
 
|woodlegs=Thet'll give Sea Legs a leg up! Harr!
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|wilba=IT FIXETH WILBA SHIP
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|wormwood=Fixing
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|wheeler=If I had this for my balloon, I wouldn't be stranded here.
 
|choose=wilson}}
 
|choose=wilson}}
The '''Sea Yard''' is a craftable [[Structure]] exclusive to the ''[[Shipwrecked]]'' DLC. It is found in the [[Nautical Tab]] and requires 4 [[Log]]s, 6 [[Limestone]]s and 6 [[Tar]] to craft. The Sea Yard can only be placed in the [[Ocean]] and can be used to repair damaged [[Boats]] at a rate of 0.5% per second.
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The '''Sea Yard''' is a craftable [[Structure]] exclusive to the ''[[Don't Starve: Shipwrecked|Shipwrecked]]'' DLC. It is found in the [[Nautical Tab]] and requires 4 [[Log]]s, 6 [[Limestone]]s and 6 [[Tar]] to craft. The Sea Yard can only be placed in the [[Ocean]] and can be used to repair damaged [[Boats]] at a rate of 0.5% per second.
   
To start the automatic repairing, the player has to get close to the structure in their boat, and also refuel the Sea Yard occasionally using Tar. The repairing will stop once the boat is back to full durability, if the player moves too far away from the structure, or if it runs out of fuel. The player must stay in the boat for the Sea Yard to keep repairing the boat, even if placed very close to an island. When fully repeared, the [[Bird|Seagull]] sitting on top of the Sea Yard will repeatedly make loud noises.
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To start the automatic repairing, the boat needs to be bought close to the structure, and also the player must refuel the Sea Yard occasionally using Tar. The repairing will stop once the boat is back to full durability, if the boat moves too far away from the structure, or if it runs out of fuel. The player doesn't necessarily need to be in the boat for the Sea Yard to keep repairing the boat. When fully repaired, the [[Birds|Seagull]] sitting on top of the Sea Yard will repeatedly make loud noises.
   
From multiple Sea Yards close to eachother only one will repair the Boat and have fuel drained.
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If several Sea Yards are placed close to each other, only one will be activated to repair the player's boat.
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  +
== {{Pic32|Prototype}} Tips ==
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* Since the Sea Yard restores a percentage of boat HP per second instead of a set amount of HP, it is best used to repair [[Encrusted Boat|Encrusted Boats]] (repairs 4 HP/sec) and to a lesser degree, [[Armored Boat|Armored Boats]] (repairs 2.5 HP/sec).
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*Building a [[Ballphin Palace]] or [[Buoy]] right next to the Sea Yard provides a permanent light source at night, as well as a means to recover sanity by befriending the [[Bottlenose Ballphin]].
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* Building a Sea Yard very close to a [[Brainy Sprout]] is an excellent choice of location. Not only does the sprout have a +25/min sanity aura, it also provides light during dusk and night. Placing a [[Buoyant Chiminea|Bouyant Chiminea]] nearby will also allow the player to dry off if needed while waiting for repairs to complete.
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*Crafting a [[Sea Chest]] or other container near the Sea Yard to store sanity boosting equipment (such as a [[Shark Tooth Crown]], [[Thulecite Suit]], [[Limestone Suit]], etc.) is recommended for convenient sanity regeneration while the player waits for repairs. Storing Tar for refueling is also a good idea.
   
 
=={{Pic32|Placeholder}} Trivia==
 
=={{Pic32|Placeholder}} Trivia==
 
* The Sea Yard was added to the ''Shipwrecked'' DLC more than a year after its official completion in the ''[[Don't Starve: Shipwrecked#November 21st, 2017 - Home Sea Home Update|Home Sea Home]]'' update, after being tested in a beta branch for several months.
 
* The Sea Yard was added to the ''Shipwrecked'' DLC more than a year after its official completion in the ''[[Don't Starve: Shipwrecked#November 21st, 2017 - Home Sea Home Update|Home Sea Home]]'' update, after being tested in a beta branch for several months.
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* If healed using the Sea Yard, the [[The 'Sea Legs']] and [[Armored Boat]] are the most efficient boats for travelling, since they gain 57.6 wall units of travel distance per second spent healing.
   
 
=={{Pic32|Blueprint}} Gallery==
 
=={{Pic32|Blueprint}} Gallery==
<gallery captionalign="center">
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<gallery captionalign="center" hideaddbutton="true">
 
Seayard.gif|The Sea Yard automatically repairing a [[Row Boat]].
 
Seayard.gif|The Sea Yard automatically repairing a [[Row Boat]].
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DS Shipwrecked Home Sea Home Update.png|Sea Yard as seen in the poster for the ''[[Don't Starve: Shipwrecked#November 21, 2017 - Home Sea Home Update|Home Sea Home]]'' update.
 
</gallery>
 
</gallery>
   
 
{{Craftable Items|structure}}
 
{{Craftable Items|structure}}
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[[vi:Sea Yard]]
 
[[Category:Nautical Tab]]
 
[[Category:Nautical Tab]]

Latest revision as of 10:27, 22 April 2023

Exclusive to: Shipwrecked icon

Wilson Portrait
For keeping my ships in tiptop shape!

Wilson

The Sea Yard is a craftable Structure exclusive to the Shipwrecked DLC. It is found in the Nautical Tab and requires 4 Logs, 6 Limestones and 6 Tar to craft. The Sea Yard can only be placed in the Ocean and can be used to repair damaged Boats at a rate of 0.5% per second.

To start the automatic repairing, the boat needs to be bought close to the structure, and also the player must refuel the Sea Yard occasionally using Tar. The repairing will stop once the boat is back to full durability, if the boat moves too far away from the structure, or if it runs out of fuel. The player doesn't necessarily need to be in the boat for the Sea Yard to keep repairing the boat. When fully repaired, the Seagull sitting on top of the Sea Yard will repeatedly make loud noises.

If several Sea Yards are placed close to each other, only one will be activated to repair the player's boat.

Prototype Tips[]

  • Since the Sea Yard restores a percentage of boat HP per second instead of a set amount of HP, it is best used to repair Encrusted Boats (repairs 4 HP/sec) and to a lesser degree, Armored Boats (repairs 2.5 HP/sec).
  • Building a Ballphin Palace or Buoy right next to the Sea Yard provides a permanent light source at night, as well as a means to recover sanity by befriending the Bottlenose Ballphin.
  • Building a Sea Yard very close to a Brainy Sprout is an excellent choice of location. Not only does the sprout have a +25/min sanity aura, it also provides light during dusk and night. Placing a Bouyant Chiminea nearby will also allow the player to dry off if needed while waiting for repairs to complete.
  • Crafting a Sea Chest or other container near the Sea Yard to store sanity boosting equipment (such as a Shark Tooth Crown, Thulecite Suit, Limestone Suit, etc.) is recommended for convenient sanity regeneration while the player waits for repairs. Storing Tar for refueling is also a good idea.

Placeholder Trivia[]

  • The Sea Yard was added to the Shipwrecked DLC more than a year after its official completion in the Home Sea Home update, after being tested in a beta branch for several months.
  • If healed using the Sea Yard, the The 'Sea Legs' and Armored Boat are the most efficient boats for travelling, since they gain 57.6 wall units of travel distance per second spent healing.

Blueprint Gallery[]