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{{DST Exclusive}}
 
{{DST Exclusive}}
  +
<div style="float:right; width:310px; padding-left: 10px;"><tabber>
{{Upcoming Feature}}
 
  +
Normal=
{{Stub}}
 
 
{{Mob_Infobox
 
{{Mob_Infobox
|image = <gallery>
+
|image = Saladmander.png
Saladmander.png|Normal
 
Saladmander Ripe.png|Ripe
 
</gallery>
 
 
|name = Saladmander
 
|name = Saladmander
|damage = 30(50 when Ripe)
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|damage = 30
 
|attackPeriod = 2
 
|attackPeriod = 2
 
|attackRange = 2
 
|attackRange = 2
|walkSpeed = 3
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|walkSpeed = 0.5
|runSpeed = 5
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|runSpeed = 2
  +
|specialAbility = Turn into Ripe Form
|sanitydrain = ?
 
  +
|drops = {{Pic32|Leafy Meat}}
|specialAbility = (If Ripe) Flame burst attack that sets players and other flammable items around it on fire
 
|drops = {{Pic32|Leafy Meat}} (if not ripe)<br>{{Pic32|Dragon Fruit}} (when ripe)
 
|spawnFrom = ?
 
 
|spawnCode = "fruitdragon"
 
|spawnCode = "fruitdragon"
 
|health = 900}}
 
|health = 900}}
  +
|-|
  +
Ripe=
  +
{{Mob_Infobox
 
|image = Saladmander Ripe.png
  +
|name = Saladmander
  +
|damage = 50
  +
|attackPeriod = 2
  +
|attackRange = 2
  +
|walkSpeed = 0.5
  +
|runSpeed = 2
 
|specialAbility = Flame burst attack that sets players and other flammable items around it on fire
  +
|drops = {{Pic32|Dragon Fruit}}
  +
|spawnCode = "fruitdragon"
  +
|health = 900}}
  +
</tabber></div>
  +
 
{{Quotes
 
{{Quotes
 
|wilson = It's cute, but it's not ripe yet.
 
|wilson = It's cute, but it's not ripe yet.
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|webber = It smells like yummy fruit.
 
|webber = It smells like yummy fruit.
 
|winona = You play nice with the other lizards now, hey?
 
|winona = You play nice with the other lizards now, hey?
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|warly = Our little friend is not quite ripe.
 
|wortox = Little lizard, sharp and pointy!
 
|wortox = Little lizard, sharp and pointy!
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|wormwood = Growing belly stuff
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|wurt = It not easy being green.
 
|choose = woodie
 
|choose = woodie
|source = when examining an unripe Saladmander.|wormwood = Growing belly stuff}}
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|source = when examining an unripe Saladmander.}}
 
{{Quotes
 
{{Quotes
 
|wilson = I think it's ripe now.
 
|wilson = I think it's ripe now.
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|webber = It looks kinda yummy.
 
|webber = It looks kinda yummy.
 
|winona = Lookit you, all orange!
 
|winona = Lookit you, all orange!
  +
|warly = You'd be perfect in a meal!
 
|wortox = That color looks great on you, hyuyu!
 
|wortox = That color looks great on you, hyuyu!
  +
|wormwood = Feeling warm...
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|wurt = Smell like... fruit?
 
|choose = wilson
 
|choose = wilson
 
|source = when examining a ripe Saladmander.}}
 
|source = when examining a ripe Saladmander.}}
The '''Saladmander''' is a neutral [[Mobs|Mob]] exclusive to ''[[Don't Starve Together]]'', introduced in ''[[Return of Them]]''. It is found on the [[Lunar Island]].
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The '''Saladmander''' is a neutral [[Mobs|Mob]] exclusive to ''[[Don't Starve Together]]'', introduced in ''[[Return of Them]]''. It is found on the [[Lunar Island]], specifically the Lunar Baths Biome.
   
 
== {{Pic32|Brain}} Behavior ==
 
== {{Pic32|Brain}} Behavior ==
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== {{Pic|32|Spear}} Fighting ==
 
== {{Pic|32|Spear}} Fighting ==
Saladmanders both Ripe and Unripe have both high health and high damage. However they are slow and have a short range. They can not be stunlocked, but can be kited with 2-3 strikes. Their propensity for sleep can be used to land a few hits. They don't assist each other, so one can attack a Saladmander even if there are other Saladmanders around without having to fear a group attack. Upon death it drops one [[Leafy Meat]]. Ripe Saladmanders have a flame attack that can set things next to them on fire.
+
Saladmanders both Ripe and Unripe have both high health and high damage. However they are slow and have a short range. They can not be stunlocked, but can be kited with 2-3 strikes. Their propensity for sleep can be used to land a few hits. They don't assist each other, so one can attack a Saladmander even if there are other Saladmanders around without having to fear a group attack. Upon death it drops one [[Leafy Meat]] in normal form and one [[Dragon Fruit]] in Ripe form. Ripe Saladmanders have a flame attack that can set things next to them on fire.
   
 
== {{Pic|32|Placeholder}} Trivia ==
 
== {{Pic|32|Placeholder}} Trivia ==
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<gallery captionalign="center">
 
<gallery captionalign="center">
 
Saladmander_Fight.png|Two Saladmanders hissing at each other
 
Saladmander_Fight.png|Two Saladmanders hissing at each other
  +
Saladmander Sleeping.png|Sleeping Saladmander
  +
Art Stream 90 Saladmander.png|Saladmanders as seen in a drawing from Art Stream # 90.
 
</gallery>
 
</gallery>
   
 
{{Mobs}}
 
{{Mobs}}
  +
[[vi:Saladmander]]
 
[[Category:Return of Them]]
 
[[Category:Return of Them]]
 
[[Category:Neutral Creatures]]
 
[[Category:Neutral Creatures]]

Revision as of 07:07, 8 November 2019

Woodie Portrait
Just a sweet little critter.

Woodie, when examining an unripe Saladmander.

Wilson Portrait
I think it's ripe now.

Wilson, when examining a ripe Saladmander.

The Saladmander is a neutral Mob exclusive to Don't Starve Together, introduced in Return of Them. It is found on the Lunar Island, specifically the Lunar Baths Biome.

Brain Behavior

Saladmanders will claim a Hot Spring as their own, and will occasionally fall asleep near it. If another Saladmander tries to approach a claimed Hot Spring, its owner will run towards them and the two will attempt to intimidate the other into submission by hissing at each other for some time. Shortly after, the "loser" will run away while the "winner" claims the spring. If a Hot Spring has had a Bath Bomb thrown into it, a Saladmander near it will become hot enough to turn ripe shortly.

The player can speed up the ripening process by setting any heat source near the Salamander, for example, a Campfire.

If the player has a Thermal Stone that is at least somewhat hot within their inventory, Saladmanders will hiss at each other until one leaves, and from then they will begin to follow the player until they fall asleep or the thermal stone loses it's heat.

Spear Fighting

Saladmanders both Ripe and Unripe have both high health and high damage. However they are slow and have a short range. They can not be stunlocked, but can be kited with 2-3 strikes. Their propensity for sleep can be used to land a few hits. They don't assist each other, so one can attack a Saladmander even if there are other Saladmanders around without having to fear a group attack. Upon death it drops one Leafy Meat in normal form and one Dragon Fruit in Ripe form. Ripe Saladmanders have a flame attack that can set things next to them on fire.

Placeholder Trivia

  • Saladmanders were introduced in the Turn of Tides update.
  • As of the Turn of Tides update, they use Merm attack sounds and Grass Gekko hurt and death sounds.

Blueprint Gallery