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{{Upcoming Feature}} |
{{Upcoming Feature}} |
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{{Mob_Infobox |
{{Mob_Infobox |
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+ | |image = <gallery> |
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+ | Saladmander.png|Normal |
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+ | Saladmander_Ripe.png|Ripe |
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+ | </gallery> |
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|name = Saladmander |
|name = Saladmander |
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|damage = 30 |
|damage = 30 |
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|spawnFrom = ? |
|spawnFrom = ? |
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|spawnCode = "fruitdragon" |
|spawnCode = "fruitdragon" |
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− | |health = 900}} |
+ | |health = 900}}{{Quotes |
− | |||
− | {{Quotes |
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|wilson = It's cute, but it's not ripe yet. |
|wilson = It's cute, but it's not ripe yet. |
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|willow = They're pretty cute. |
|willow = They're pretty cute. |
Revision as of 13:54, 18 May 2019
This page describes an upcoming or planned feature. The content may be inaccurate and may contain spoilers and other speculations. |
“It's cute, but it's not ripe yet.”
“They're pretty cute.”
“Is little planty scrambler!”
“It prefers to be alone.”
“HA HA. THEY HATE EACH OTHER”
“Plant and animal have merged into one in this specimen.”
“Just a sweet little critter.”
“They aren't very sociable.”
“Meat impöstör!”
“It smells like yummy fruit.”
“You play nice with the other lizards now, hey?”
“Little lizard, sharp and pointy!”
The Saladmander is a neutral mob exclusive to Don't Starve Together. It is found on the lunar island.
Behavior
If a Hot Spring that has had a Bath Bomb thrown into it is nearby, a Saladmander will approach it and fall asleep next to it for a while. When it wakes up, it will have become ripe.
Fighting
They have high health, but are slow and have a short range. They can not be stunlocked, but can be kited: 2-3 strikes, dodge, repeat. Their propensity for sleep can be used to land a few hits. They don‘t assist each other, so one can hit a saladmander even if there are other saladmanders around without having to fear a group attack. Upon death it drops leafy meat.
Trivia
- As of the Turn of Tides update, they use Merm attack sounds and Grass Gekko hurt and death sounds.