Don't Starve Wiki
Don't Starve Wiki
Tag: Visual edit
(Not trivia)
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[[File:Curvy roads.jpg|thumb|300px]]
 
[[File:Curvy roads.jpg|thumb|300px]]
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{{Quote|He's too fast!|Wilson}}
{{Quote|He's too fast!|Wilson}}'''Roads''' can be found throughout the world. Walking on Roads allows the player and most in-game mobs to move 50% faster. Roads often connect two [[Pig Village]]s in [[Sandbox Mode]].
 
 
Roads are different from [[Cobblestones]] and cannot be dug up. Cobblestones are [[Turf]] items, craftable by the player, that when placed on an empty land space acts like a road. These can be dug up and replaced using the [[Pitchfork]].
 
 
__NOTOC__
 
__NOTOC__
 
'''Roads''' can be found throughout the world. Walking on Roads allows the player and most in-game mobs to move 50% faster. Roads often connect two [[Pig Village]]s in [[Sandbox Mode]].
  +
 
Roads are different from [[Cobblestones]] and cannot be dug up. Cobblestones are [[Turf]] items, craftable by the player, that when placed on an empty land space acts like a road. These can be dug up and replaced using the [[Pitchfork]]. A road's speed boost can be stacked with the [[Walking Cane]] and [[Magiluminescence]].
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==Trail==
 
==Trail==
 
'''Trail''' (commonly referred to as '''Path''') is a retextured, transparent version of the Road. Likewise, it gives the same speed boost to players that are moving on it.
 
'''Trail''' (commonly referred to as '''Path''') is a retextured, transparent version of the Road. Likewise, it gives the same speed boost to players that are moving on it.
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*As of the ''[[Version History#Insanity!|Insanity!]]'' update, roads look more natural and are a lot more curvy.
 
*As of the ''[[Version History#Insanity!|Insanity!]]'' update, roads look more natural and are a lot more curvy.
 
* During the [[Winter]], roads are often covered by snow and can be very hard to see. The player can easily find where the road is by throwing items on it during the summer. Nearly-broken tools, weapons and armor are good choices for marking roads.
 
* During the [[Winter]], roads are often covered by snow and can be very hard to see. The player can easily find where the road is by throwing items on it during the summer. Nearly-broken tools, weapons and armor are good choices for marking roads.
* Crossing roads when with the Walking Cane you can out run everything
 
   
 
=={{pic|32|Mosquito}} Bugs==
 
=={{pic|32|Mosquito}} Bugs==

Revision as of 19:24, 5 September 2014

Curvy roads
He's too fast!

Wilson

Roads can be found throughout the world. Walking on Roads allows the player and most in-game mobs to move 50% faster. Roads often connect two Pig Villages in Sandbox Mode.

Roads are different from Cobblestones and cannot be dug up. Cobblestones are Turf items, craftable by the player, that when placed on an empty land space acts like a road. These can be dug up and replaced using the Pitchfork. A road's speed boost can be stacked with the Walking Cane and Magiluminescence.

Trail

Trail (commonly referred to as Path) is a retextured, transparent version of the Road. Likewise, it gives the same speed boost to players that are moving on it.

Trails are displayed in a darker tone on the map. Trails do not lead to Bridges. Identical to roads, they cannot be dug up as Turfs, though the ground directly beneath can still be dug up. They appear more frequently than roads and they also may lead the players to Things, Pig Villages or Ponds

Roads appear grey on the map, while trails are black.

Placeholder Trivia

  • As of the Insanity! update, roads look more natural and are a lot more curvy.
  • During the Winter, roads are often covered by snow and can be very hard to see. The player can easily find where the road is by throwing items on it during the summer. Nearly-broken tools, weapons and armor are good choices for marking roads.

Mosquito Bugs

  • Occasionally, Roads will go over patches of water, but they cannot be crossed or dug up.

Gold Nugget Gallery