No edit summary Tag: Visual edit |
No edit summary Tag: Visual edit |
||
Line 45: | Line 45: | ||
=={{Pic32|Mosquito}} Bugs== |
=={{Pic32|Mosquito}} Bugs== |
||
* If the Stone Egg was stored in a [[Chest]], a bug will cause to spawn a multiple amount of Ro Bins and Gizzard Stones. |
* If the Stone Egg was stored in a [[Chest]], a bug will cause to spawn a multiple amount of Ro Bins and Gizzard Stones. |
||
+ | * If the player puts the gizzard stone inside a building, there is a chance that Ro Bin will despawn, still keeping his items, when leaving and returning to the building. To fix this, simply pick the stone up and walk outside. |
||
Revision as of 21:45, 19 November 2018
This page describes an upcoming or planned feature. The content may be inaccurate and may contain spoilers and other speculations. |
This article is a stub. You can help Don't Starve Wiki by expanding it. |
Ro Bin is a passive Mob exclusive to the Hamlet DLC that acts as a mobile Chest with 9 slots, similar to Chester.
Behavior
Ro Bin will hatch from the Stone Egg once it's grown enough. It will follow the player around as long as they are holding the Ro Bin Gizzard Stone.
Like Packim Baggins, Ro Bin can travel over water and land.
Trivia
- Ro Bin was added in the Closed Beta of Hamlet. It was not fully implemented, but it could be accessed through exploits.
- The name "Ro Bin" is a tongue-in-cheek portmanteau of the words "Robin" and "Bin", hence its ability.
Bugs
- If the Stone Egg was stored in a Chest, a bug will cause to spawn a multiple amount of Ro Bins and Gizzard Stones.
- If the player puts the gizzard stone inside a building, there is a chance that Ro Bin will despawn, still keeping his items, when leaving and returning to the building. To fix this, simply pick the stone up and walk outside.
Gallery
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |