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“Carryin' bird.”
“Do you have to squeek all the time?”
“Hello big birdie!”
“It will hold my things in the depths of its being.”
“A USEFUL FLESHSACK. I WILL KEEP IT”
“An oddly cavernous variant of the Turdidae family.”
“I don't want him near my stuff.”
“Just useful enough to keep around.”
“This species' regurgitation abilities are truly astounding!”
“A cömpaniön för my many cönquests!”
“A new friend!”
“Hey, wanna carry all my stuff?”
“I can feed it all my things.”
“'e be keepin' me treasures in'is gullet.”
“RO BIN SHALL RESTORE AMENDS”
“Pack Tweeter!”
“Not a flyer, but it has a lot of cargo space.”
Ro Bin is a passive Mob exclusive to the Hamlet DLC that acts as a mobile Chest with 9 slots, similar to Chester. Unlike other storage mobs, Ro Bin does not have special transformations.
Behavior[]
Ro Bin will hatch from the Stone Egg once it's grown enough. It will follow the player around as long as they are holding the Ro Bin Gizzard Stone.
Trivia[]
- Ro Bin seems to be a BFB hatchling, having similar feet, tail, and feather colors, as well as having the ability to carry things by eating them.
- Ro Bin was added in the Closed Beta of Hamlet. It was not fully implemented, but it could be accessed through exploits.
- The name "Ro Bin" is a portmanteau of the words "Robin" and "Bin", hence its ability.
- The process of hatching a Ro Bin is similar to that of hatching a Tallbird Egg.
- Ro Bin will skip when he walks on dry land.
- Ro Bin has the same health regeneration as Chester, Packim Baggims, and Hutch.
- If killed, Ro Bin will respawn every 1 days next to the Ro Bin Gizzard Stone.
- There's a glitch where 2 Ro Bins can spawn from a single egg. The second Ro Bin will constantly run in a random direction.
Gallery[]
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |