The feature in the article is in progress. Information may not be accurate as they are prone to ongoing changes by new game updates.
Return of Them is a free Don't Starve Together expansion. It is to be distributed as an "Update Chain", meant to add game changing features in the same vein as A New Reign. Similar to its predecessor, Return of Them started as a beta.
The first update, Turn of Tides, began its beta phase on May 16, 2019. While originally intended to be released on June 20, 2019, it was later delayed and was released on August 15, 2019.
The second update, Salty Dog, had its beta start on September 12, 2019 and was released on October 3, 2019.
The third update, Hook, Line and Inker, began its beta phase on November 11, 2019 and was released on December 12, 2019.
The fourth update, She Sells Sea Shells, began its beta phase on April 16, 2020 and was released on April 23, 2020.
The fifth update, Troubled Waters, began its beta phase on July 2, 2020 and was released on July 16, 2020.
The sixth update, Forgotten Knowledge, began its beta phase on October 15, 2020 and was released on October 22, 2020.
Charlie’s machinations have come to a head as she turns her attention towards the skies - and the mysterious entity that awaits there. Our Survivors will be forced to contend with terrifying monstrosities beyond their comprehension, and yet, there may be a silver lining: their minds and horizons will be expanded under the sublime light of an ancient moon.
Turn of Tides
Something ancient stirs in the night sky, and the world below will never be the same. A strange new island teeming with life has appeared, and with it, a whole new slew of challenges for our Survivors to face.
Keep a wary eye out. They’re almost here.
Welcome to the brine shoals. Filled with the new salt rock resource, survivors looking to stretch the life of their food with this new spice will need to brave the dreaded Cookie Cutters. And watch out for the Malbatross. Getting on it's bad side will be a weight around anyone's neck.
Facing these new dangers and coming home with the goods will make you a real salty dog!
Hook, Line and Inker
A nice day of fishing sounded like just the thing to soothe the nerves of our weary Survivors, but it looks like fish aren’t the only things that are biting. Luckily there’s something to distract them from their soggy seafaring sorrows - the return of Winter’s Feast! And this year it seems that the Constant has provided its own assortment of holiday gifts… could it be that a certain someone is feeling particularly jolly this year?
She Sells Sea Shells
Far out past the familiar shores of the mainland, something is waiting for our Survivors. What would you do for the thing you treasure most?
The seas seem to grow more dangerous with every passing day. Is this the work of Charlie, or is the strange, mutating influence of the moon growing stronger? Let’s hope our Survivors can stay afloat long enough to find out.
In Return of Them, the Ocean was completely reworked to create a new area accessible by multiplayer boats. The other features of this expansion include:
The Potter's Wheel now also accepts Moon Shards as sculpting blocks, allowing all Sculptures to be made with this material.
Down Feathers can now be burned in the fire as fuel, alongside Malbatross Feathers.
Fish were changed to freshwater fish are now caught alive. They can no longer be stacked as each has an individual weight. Eels are also now caught alive cannot be stacked for the same reason. They now spoil into Spoiled Fish Morsel and Spoiled Fish respectively instead of becoming rot.
Crock Pot now differentiates different fish values: freshwater fish and small ocean fish are worth 0.5 fish while eels and medium ocean fish are worth 1 fish. As a result, crock pot recipes that require fish were tweaked accordingly: Fishsticks, Fish Tacos and Moqueca require 0.5 fish, Fish Cordon Bleu requires 1 fish and Ceviche requires 2 fish.
Bulbous Lightbugs will not try to return home if led far enough away.
The wormholes used to link the retrofitted land will no longer cause a sanity drain. (This will only affect newly retrofitted worlds, worlds that have already been retrofitted will not have this change.)
Adjusted the Bulbous Lightbug respawn time.
Fixed a bug with the minimap icons for the Celestial Sanctum Icon and ward.
Greater Gestalts will now play a death animation when killed and no longer drop souls for wortox.
Mush Gnomes will no longer continue to spawn spores when it dies
Fixed a worldgen bug with the archive that could place the Sealed Portal in other rooms.
Traps can no longer be picked up while they are in the process of trapping something (this was causing a bug where the something would be lost)
Fixed a mismatch in animation with the Ancient Moon Statues.
Fixed invisible Sentrypede fire.
Fixed retrofitted worlds Fountain’s of Knowledge
Fixed a bug causing certain world settings to not get applied.
Fixed bugs with the Moose/Goose and Moslings that prevented them from leaving after the spring.
Fixed a bug causing modded client rpcs to be invalid.
Fixed a rare crash when the Crabby Hermit is done fishing.
Fixed missing strings for moisture resistance wearing off
Fixed missing filter string in the cookbook
Roasted Birchnuts are now displayed properly in the cookbook recipes
The Distilled Knowledge will give blueprints when unlocked instead of auto granting the recipes.
The Astral Detector won’t fold up when it no longer is required, it will wait to be folded up manually.
October 16, 2020
Fixed being able to burn dust moth dens.
Mush Gnomes will now spawn in retrofitted worlds
Cave-ins in retrofitted Archives will no longer spawn falling objects
Fixed a bug that prevents the Gestalts and Nightmare Creatures from spawning the to grotto once the power has been restored in the Archives.
Fixed a save/load bug that would cause the Gestalt vs Nightmare Creature battle to restart every time the world was loaded, if the Archives were powered on. The excessive amount of fissures and nightmare fissures and Nightmare Rampart that spawned due to this have also been cleaned up.
Fixed certain entities not dropping loot when killed by greater gesalts.
Bulbous Lightbugs can no longer start moving while frozen or sleeping.
Lunar Spores now display fire when burning.
Astral Detector can find what it’s looking for in retrofitted worlds
Sentrypedes shouldn’t despawn when killed.
October 16, 2020
Fixed a crash when deploying the Archive Resonator.
Fixed a crash when blow darting the centipede.
Fixed a missing sound for a retrofitted Grotto.
Moon Shrooms can no longer be given to the Mushroom Planter.
Fixed an issue causing players to not learn a recipe from the archive puzzle.
Fixed a crash when viewing world details when browsing servers.
Fixed Milkmade Hats having the wrong cookbook image.
Fixed missing turf crafting strings.
Nightmare fissures in Grotto use correct art.
Fixed a crash when viewing snapshots on certain worlds.
Fixed succulents spawning on top of objects in the oasis.
Fixed missing Vitreoasis description strings.
Reduced Bulbous Lightbug health.
Naked Mole Bats are scary to prey.
Milkmade Hats are now slightly easier to make.
October 15, 2020
The host game screen has been revamped.
You now have unlimited save slots.
Caves can be enabled on worlds which previously had caves disabled.
Changed server settings can now be saved without launching the world.
Saves can now be copied and loaded by other clients directly.
Fixed a bug allowing woodie to stay in wereforms forever.
Fixed misery toadstool not dropping a figure sketch.
Fixed a bug allowing players to attack much faster than intended.
Fixed a bug causing shadow creatures to stop spawning sometimes.
Fixed rowing with a controller not consuming durability on the oar.
Fixed animal tracks not spawning until the player kills the tracked animal
Fixed bee boxes being able to produce honey in winter.
Fixed bee boxes being able to produce honey without bees.
Fixed a bug causing inconsistent worldgen on Linux and Mac.
Fixed a bug causing worldgen to generate differently on Windows, Mac, and Linux.
Fixed a bug causing the clever disguise to allow wurt to interact with pig king/pigs.
Fixed a bug allowing crabking to be fought without socketing any gems.
Fixed a bug preventing modded cookbook recipes from getting learned sometimes...
July 7, 2020
Tracking Suspicious Dirt Piles in the oasis desert (the area affected by the summer sandstorm), during a spring rain, will have a chance to find a Volt Goat.
Increased Jelly Salad required ingredients.
Sea Weed Seedshell attacks (and thrown Seedshells in PVP) no longer cause leaks at the edge of boats.
Fixed a crash with Rockjaws and picking up their food.
Fixed the missing text on the Spittle Fish in the crafting menu.
Fixed issues caused by killing Sea Weeds with a Tail o' Three Cats or Weather Pain.
Fixed a crash when Sea Sprouts are burned.
Fixed a bug that allowed Volt Goat herds to have more than 6 members
Fixed the boat patch double repair and patch use bug.
Fixed a crash with the Hermit Crab’s music.
Fixed Terrorclaw using wrong health value.
Fixed an issue with Sea Weeds not retrofitting into the proper place in the ocean.
July 2, 2020
New craftable mast upgrades.
New craftable water pump for open water fire emergencies.
Sea Weed living out on the Sea Stacks.
Rock Jaw sharks plying the deep waterways.
The Terrorclaw, aquatic relation to the Terrorbeak.
Barnacles and new Barnacle cooking recipes.
New cooking recipes for Leafy Meat.
And something to keep you company on the lonely nights at sea.
She Sells Sea Shells
April 22, 2020
The Crabby Hermit doesn’t like you growing invasive plant species on her island.
Fixed the Crab King epic music playing at the wrong time.
Fixed the Crabby Hermits bottle toss animation.
The Crabby Hermit and the Imposing Claws now handle being teleported by the Telelocator Staff
The Gnarwail can eat food dropped into the ocean again.
Fixed flotsam not sinking if the boat it is on is destroyed.
April 21, 2020
The Strident Trident now deals additional melee damage when attacking on a boat.
Wobsters can now be stored in the Tin Fishin' Bin
Changed the loot found in Sunken Chest (note: this will not affect existing Sunken Chests)
Tuned the Crabking fight.
No longer sleeps.
it’s ice magic scales higher.
Some other adjustments.
Flotsam can be retrieved with the Pinchin’ Winch
Fixed retrofitting the Crabby Hermit’s island on caves enabled worlds and dedicated servers. The server will now automatically reset after 30 seconds to complete the retrofitting.
Fixed a save/load bug that was resetting the Crabby Hermit’s tasks to earn friendship. The task for fixing her house will be retrofitted. The task to clear the water will require the player to drop and remove any heavy lifting object. The remaining tasks will be required to be completed again.
Abigail and other ghosts no longer die while on a sinking boat
Fixed the Crabby Hermit’s missing face markings.
Ice Bream is now visible when placed in Scale-0-Matic
Wobsters no longer voluntarily leave their dens during the day.
Fixed a bug where the Pinchin' Winch and Shell Beach Turf could still be crafted without obtaining the blueprints first.
Message in a Bottle no longer displays floating animation when dropped on a boat
Shell Bell break animation critter stays in place on moving boats
Fixed the character animation when using the Strident Trident
Fixed a rare crash when the Gingerbread Varg does its icing attack
Fixed Boomerang mouse over issues.
April 17, 2020
Clean Sweeper now burns like it’s constituent parts, the Living Log.
Fixed various invisible items and crashes after using Clean Sweeper.
Added Malbatross Figure Sketch to the Malbatross’s loot table
Added the Crab King Figure Sketch to the Crab King’s loot table
Fixed some bugs when the cranking or boat in the crab king battle are destroyed.
Crab King animation won’t break if he’s put to sleep
Freezing or putting the Crab King to sleep will interrupt his casting
Imposing Claws no longer spawn souls for Wortox
Adjusted the Crabby Hermit’s strings regarding her desire for heavy fish.
Fixed a Crabby Hermit crash if debug spawned away from the island
Sunken Chests can no longer be burned
Fixed crash on using the Weather Pain on the Celestial Tribute
Fixed a crash when causing the Crabby Hermit to bow to you while wearing the Bee Queen Crown.
Fixed a crash caused by non-power of two mod textures
The Strident Trident has more Play uses, and can destroy sea stacks.
April 16, 2020
Added beta mod release id: R11_ROT_SHESELLSSEASHELLS
Fixed a few bugs with creatures drowning while sleeping
Fixed a crash when inspecting the hermit and her house.
Fixed a crash with the hermit house animation.
The Crabby Hermit and Crab King are retrofitted into existing world.
The player can now board boats while mounted.
The player can now board boats while lifting a heavy object.
The distance you can jump to embark and disembark has been adjusted and is now based on how fast your character is moving.
Irreplaceable inventory items no longer slip out of your inventory when drowning in the ocean
Creatures that follow you onto a boat will now wash ashore (instead of die) when the boats sinks
Changed the ingredients required to craft the Tackle Receptacle.
Boat Patch also repairs boat damage
New texture streaming system, loads game textures as needed, reducing memory usage.
Fixed a bug where the player’s attacks would sometimes miss giants as they moved toward the player.
Fixed a bug where projectiles (eg Blow Darts) would sometimes not deal damage.
Insulation will now protect the player from the cooling effects of Deerclops attacks and fans.
Pipspooks no longer block placement of structures
Fixed the coastal ocean rendering on the minimap in caves
Fixed the mast’s animation after being hit by a hammer.
Hook, Line, and Inker
December 5, 2019
Return of Them beta hotfix
Fishing tackle can now be changed by a right click action while the Sea Fishing Rod is equipped.
Improved the user experience when placing a stack of items in an already occupied slot of a container that does not hold a stack of items (eg. replacing the items in the Crock Pot and Sea Fishing Rod).
Finished controller support for the Sea Fishing Rod (feel free to log bugs now)
Rot can now be used as bait
Fixed a crash if a player disconnects while landing an ocean fish
Fixed boat physics vs sleeping Gnarwails and Skittersquids
Changes that were missed from the previous update notes:
The Malbatross’s fish shoals have been changed to Deep Bass
The Malbatross does not tolerate players fishing at any of its shoals
December 2, 2019
Return of Them Beta Hotfix
Server stability improvements and fixed some client exploits
Fixed a bug in the AI’s fleeing and wandering behaviours
Fixed a problem with Anchors reeling forever
Skittersquid no longer get wet
Skittersquid can’t be interacted with while underwater
Added Skittersquid examine strings
Fixed a crash in Skittersquid herding
Fixed some bugs where characters wearing the Clever Disguise were not considered a merm
Removed Freshwater Fish from the DIY Royalty Kit construction project
Reduced the number of Freshwater Fish required to build the Craftsmerm House
Sailing music uses music volume setting properly
Fixed animations when using a Gnarwail Horn while riding a Beefalo
Live fish now expire into fish meat, instead of rotten fish
Fish Meat now spoils into Spoiled Fish. Fish Morsel now spoils into Spoiled Fish Morsel.
Dead eels now expire into Spoiled Fish
Murdered fish now provide souls for Wortox
Gnarwails will no longer follow you through Worm Holes
Controller support for the Sea Fishing Rod has begun but is still a work in progress. There is no need to log bugs on it at this time. Thanks.