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|resources = {{Pic24|Cut Reeds}}
 
|resources = {{Pic24|Cut Reeds}}
 
|renew = No
 
|renew = No
|biome = [[Marsh]]
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|biome = [[Marsh]]<br>[[Tidal Marsh]]<br>[[Lily Pond]]
 
|spawnCode = "reeds"<br>"reeds_water" {{Pic24|Hamlet icon}}}}
 
|spawnCode = "reeds"<br>"reeds_water" {{Pic24|Hamlet icon}}}}
 
{{Quotes
 
{{Quotes

Revision as of 07:20, 15 January 2019

Wolfgang Portrait
Is watery grass.

Wolfgang

Reeds are harvestable Plants typically found in Marsh Biomes. They can be harvested to receive 1 Cut Reeds. Once cut, they will need 3 days to regrow, but will not regrow during Winter.

Reeds can not be dug up and relocated like Grass Tufts or Saplings. They are flammable and will leave behind 1 Ashes when burned. They also cannot be uprooted, such as by the Bearger.

Being found in one of the most hostile biomes in the game, harvesting Reeds is much more dangerous than most other materials, due to the Tentacles, Mosquitoes, Spiders and Merms that dwell there.

There is a Set Piece known as a "Reed Trap", which is a patch thick with Reeds, but also thick with Tentacles, trying to harvest the Reed in this trap unprepared can result in death or serious injury.

Placeholder Trivia

  • According to Wickerbottom, the reeds belong to the rush family Juncaceae, even though species in the family are not used to produce paper. The family Juncaceae is often confused with the sedge family Cyperaceae, which contains Cyperus papyrus (also known as Paper Reed), a plant the Ancient Egyptians used to create paper.
    • The appearance of the Reed in-game, due to its telltale flower, suggests that the plant belongs to the cattail/reedmace family Typhaceae. This family includes the genus Typha, which is also used to produce paper.

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