Exclusive to: Don't Starve Together.
The "forest" type is spawned by using a Shadow Atrium on a fully completed Odd Skeleton on the Surface during Night. When spawned it does not attack but has a -400 Sanity penalty. It can be attracted by the Shadow Thurible. When killed, it drops a Shadow Atrium, 8 Fossils, and 2-4 Nightmare Fuel. It will die at the beginning of the Day.
The Reanimated Skeleton walks around aimlessly, destroying any structures it walks through, and leaves a trail of Lesser Glow Berries, Light Flowers, and Ferns. The plants will disappear after a few seconds. When idle, its arm will fall off and it will heal itself with its other arm. After dropping its arm twice it will grab its head and shake it furiously due to the long distance it has from the Ruins.
The "caves" type is spawned by using a Shadow Atrium on a fully completed Odd Skeleton in the Caves. When spawned, the player will be dealt with a -400 Sanity penalty. It can be attracted by the Shadow Thurible. When killed, it drops a Shadow Atrium, 8 Fossils, and 2-4 Nightmare Fuel.
The Reanimated Skeleton attacks by ripping off its head and swiping at an enemy; this does not have any AoE but will hit anything in the direction it is attacking. After its health has been decreased significantly, it will slam the ground trapping multiple players and other creatures in a fence of sharp bones. The bones will turn to dust after a few seconds.
–Walter, when examining the Ancient Fuelweaver.
The "Ancient Fuelweaver" type is spawned using a Shadow Atrium on a fully completed Odd Skeleton in the Atrium near when the Ancient Key is in the Ancient Gateway. Its quotes imply that it was a being from the Ancient Civilization. When killed, the boss will drop 8 Fossils, 2-4 Nightmare Fuel, the Shadow Thurible, the Bone Helm, the Bone Armor, and a Rose.
Following its defeat, the Ancient Gateway will start to destabilize, consuming the Ancient Key and killing all nearby Shadow Creatures. After 4 minutes, the ruins regenerate.
The gate will have a recharge time of 20 days before being able to insert another Ancient Key. If the player leaves the fight, then it will decay, leaving behind 8 Fossils, 2-4 Nightmare Fuel, and a Shadow Atrium.
The Ancient Fuelweaver will immediately start chasing and attacking the player, it will confine the player in a bone cage if the player is too far away. In different stages, it will spawn multiple Woven Shadows that it will eat to regain health.
The Ancient Fuelweaver has two stages:
Stage 1 (Health 16000-10000)
The Ancient Fuelweaver can snare its target like the Caves Reanimated Skeleton does.
The Ancient Fuelweaver can spawn Fossil Spikes to attack enemies.
Stage 2 (Health 10000-0)
The Ancient Fuelweaver has all skills from Stage 1 and the following skills:
Dozens of Woven Shadows will be spawned from the Ancient Floor with only 1 health. Woven Shadows will walk to the Ancient Fuelweaver. A Woven Shadow will heal the Ancient Fuelweaver for 400 health when the Ancient Fuelweaver eats it. Woven Shadows are immune to Fire and are also immune to being Frozen. Woven Shadows can be destroyed quickly by things like Abigail, the Weather Pain, or earthquakes.
A Shadow Shield will be spawned by 6 Unseen Hands around the Ancient Gateway to protect the Ancient Fuelweaver, which blocks 100% of incoming damage. The Shadow Shield will be broken when all Unseen Hands are destroyed. The Unseen Hands have 1 health and are only attackable by Insane players.
The Ancient Fuelweaver can Mind Control insane players for 3.5 seconds. This can be avoided by restoring Sanity quickly once the Shadow Creatures appear.
If a player telepoofs out of the Atrium's arena or gets killed, the Fuelweaver will pull the key out of the Ancient Gateway and disassemble into the normal skeleton drops, while saying "Please".
Summoning Woven Shadows
Turning off the Ancient Gateway
Decaycry (from leaving the battle or spawning the skeleton via console)
Battle With Mobs
Battle With Players
- The -400 per min insanity aura only takes effect when a player stands very close to the Ancient Fuelweaver, but it's possible to stand a little further from him and still be able to hit him, with a greatly reduced sanity penalty, a rate of about -60 per min, which makes it much easier to fight it without Bee Queen Crowns.
- On the other hand, when wearing a Bee Queen Crown, the player has to stand very close to the Fuelweaver to gain full sanity benefit in order to negate sanity loss from using The Lazy Explorer.
- Note that the edges of the map no longer void the Ancient Fuelweaver's bone trap. However in future fights if the player defeats the Ancient Fuelweaver at least once, they can use the Shadow Thurible placed on the ground near them to prevent the bone cage from being cast.
- The Reanimated Skeleton is the first boss that actually "talks" in red text, like Lucy the Axe, but it just makes sounds.
- It can also scare Pigs and Bunnymen.
- The distance the Reanimated Skeleton has from the Ruins makes it the most unintelligent and passive out of the three reanimated skeletons.
- According to Rhymes with Play #128, it has the weakest mind of the three.
- There seems to be moss growing on the skeleton, yet no moss is seen on its original odd skeleton.
- The Ferns, Light Bulbs, and Lesser Glow Berries that pop out of the ground stay around for 3 seconds, before shriveling up and returning down into the ground.
- The quote 'Metheus' is used to find the Metheus Puzzles.
- The Ancient Fuelweaver has two boss themes, the original and one when Woven Shadows are being summoned.
- The Ancient Fuelweaver is confirmed to be male, both from a Rhymes With Play livestream and the description for A New Reign.
|The voice of a Reanimated Skeleton.|
|The Ancient Fuelweaver's battle theme.|
|The Ancient Fuelweaver's battle theme when the Woven Shadows appear.|
- A New Reign update on the forums: "New Ruins Content: Who is the Ancient Fuelweaver, and what does Charlie have in store for him?"