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Rain is a climatic feature added in the ''[[Version_History#March_12_2013_-_A_Little_Rain_Must_Fall|A Little Rain Must Fall]]'' update. It occurs with some randomness during summer. It has effects on the player's sanity, light sources and crops. If the rain is at a high level lightning strikes may begin to strike objects like [[Tree|Tree's]] . Objects that the lightning strikes are set on [[Fire]], however, lightning will never strike the player directly.
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Rain is a climatic feature added in the ''[[Version_History#March_12_2013_-_A_Little_Rain_Must_Fall|A Little Rain Must Fall]]'' update. It occurs with some randomness during summer. It has effects on the player's sanity, light sources and crops. If the rain is at a high level lightning strikes may begin to strike objects like [[Tree]]. Objects that the lightning strikes are set on [[Fire]], however, lightning will never strike the player directly.
   
 
==Effects==
 
==Effects==

Revision as of 02:12, 15 March 2013

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Rain is a climatic feature added in the A Little Rain Must Fall update. It occurs with some randomness during summer. It has effects on the player's sanity, light sources and crops. If the rain is at a high level lightning strikes may begin to strike objects like Trees . Objects that the lightning strikes are set on Fire, however, lightning will never strike the player directly.

Effects

Burn length

  • Campfire's light will burn 2.5 times faster.
  • Fire Pit's light will burn 2 times faster.
  • Torch's light will burn 1.5 times faster.

Benefits

Crops will grow 3x faster during Rain.

Sanity

Rain also affects Sanity, causing it to drain the stronger the rain is. The rains Sanity drain can be stopped if the player equips an Umbrella.