They will also attack small creatures in the world like Butterflies, Glowflies, Piko or Peagawks, and eat their edible loot, leaving anything non-edible behind for the player to collect.
The player may feed them any food item to make them a companion for a short amount of time. This can be helpful as they will fight aggressive mobs, distracting them and even defeating smaller mobs such as Rabid Beetles, Weevoles, and Poison Dartfrogs. Befriended Pogs will follow the player into buildings, and will beg at food displays in Pig Shops.
If brought back to a base, like Splumonkeys, Pogs will open Chests, Ice Boxes, Scaled Chests and Root Trunks, throwing aside items in search of food. They will eat any food they find. They cannot open Cork Barrels, however, and if the player cooks items in a Crock Pot, Pogs will be distracted from ransacking the base for a period of time, but the best way to stop this behavior is to lead them away from the base or kill them.
During the Aporkalypse, Pogs will turn aggressive towards the player and all other mobs (except their own kind). In addition, they can no longer be befriended by the player while in this state.
According to Wickerbottom, the scientific name of the Pog is Otocyon Canis. This breaks the rules of the binomial nomenclature, as it is a combination of two genera. The Otocyon genus refers to the bat-eared fox, whereas Canis is the genus containing dogs, wolves, etc.
According to Rhymes with Play #213, the word "Pog" is not a portmanteau for anything.
Because of the name resemblance and the similar color scheme, it is possible that Pogs are a reference to the Porgs of the Star Wars universe.
During the Closed Beta phase of Hamlet, Pogs used to drop Meat.
When left in an underground area for some time (such as the Ancient Pig Ruins), Pogs obtain their Aporkalypse look without turning aggressive towards the player or other mobs. It is unclear whether it is a bug or not.