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{{Hamlet Exclusive}} |
{{Hamlet Exclusive}} |
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{{Stub}} |
{{Stub}} |
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+ | {{DISPLAYTITLE:Banker}} |
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{{Mob_Infobox |
{{Mob_Infobox |
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|image = Pig Banker.png |
|image = Pig Banker.png |
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|runSpeed = 5 |
|runSpeed = 5 |
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|specialAbility = Gives 1x {{pic32|Tenpiece Oinc}} for {{Pic32|Blue Gem}}{{Pic32|Green Gem}}{{Pic32|Yellow Gem}}{{Pic32|Orange Gem}}{{Pic32|Red Gem}} (no limit) |
|specialAbility = Gives 1x {{pic32|Tenpiece Oinc}} for {{Pic32|Blue Gem}}{{Pic32|Green Gem}}{{Pic32|Yellow Gem}}{{Pic32|Orange Gem}}{{Pic32|Red Gem}} (no limit) |
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− | |spawnFrom = [[ |
+ | |spawnFrom = [[File:Pigg and Pigglet's General Store Build.png|32px|link=Pigg and Pigglet's General Store]][[File:Swinesbury Mineral Exchange Build.png|32px|link=Swinesbury Mineral Exchange]]{{Pic|50|Town House}} |
− | {{Pic|50|Town House}} |
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|spawnCode = "pigman_banker" |
|spawnCode = "pigman_banker" |
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|name = Banker}} |
|name = Banker}} |
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|choose = walani}} |
|choose = walani}} |
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− | The '''Banker''' is a [[Pig Traders|Pig Trader]] [[Mob]] exclusive to the ''[[Don't Starve: Hamlet|Hamlet]]'' DLC. He wears a black suit and buys most kinds of gems for [[Oinc]]s. There is no limit to the amount trades done in a day. He can be found in the Pig |
+ | The '''Banker''' is a [[Pig Traders|Pig Trader]] [[Mob]] exclusive to the ''[[Don't Starve: Hamlet|Hamlet]]'' DLC. He wears a black suit and buys most kinds of gems for [[Oinc]]s. There is no limit to the amount trades done in a day. He can be found in the [[Pig City|Swinesbury and Palace City]]. |
=={{Pic32|Brain}} Behavior== |
=={{Pic32|Brain}} Behavior== |
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[[Category:Hamlet]] |
[[Category:Hamlet]] |
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[[Category:Passive Creatures]] |
[[Category:Passive Creatures]] |
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+ | [[Category:Diurnals]] |
Revision as of 09:02, 28 December 2019
This article is a stub. You can help Don't Starve Wiki by expanding it. |
The Banker is a Pig Trader Mob exclusive to the Hamlet DLC. He wears a black suit and buys most kinds of gems for Oincs. There is no limit to the amount trades done in a day. He can be found in the Swinesbury and Palace City.
Behavior
One Banker may spawn from a Town House, and will wander randomly around their house and eat any edible items left on the ground, including Pig Skin. Every so often they will drop one Manure where they are standing, and if the player picks up that manure the Banker will approach them and give them one Oinc, along with an accompanying Quote.
Whenever there is a hostile mob nearby, or a player targets them or another Pig Trader or Royal Guard near them, they will enter a panicked state. They will begin to move around semi-randomly in a direction away from the aggressor.
They will attempt to return to their house in the evening, and if they cannot reach their house or their house is destroyed they will seek the nearest light source and stand next to it until night, when they will sleep on the ground.
Trivia
- As of the February 19th, 2019 update for the Hamlet Early Access, Bankers will not accept Purple Gems, as "their magic is too dark".
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |