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Warly Portrait.png
Oh, I get it! Kind of like a spork!

Warly

The Pick/Axe is a craftable Item found in the Ancient Tab. It requires 1 Luxury Axe, 1 Opulent Pickaxe and 2 Thulecite, and an Ancient Pseudoscience Station to craft. It also has a 5% or 50% chance to be found inside an Ornate Chest or a Large Ornate Chest respectively. Like all items from the Ancient Tab, Pick/Axes cannot be prototyped and Characters always need to be near an Ancient Pseudoscience Station to craft them again.

The Pick/Axe can be used as both a Pickaxe and an Axe. When used to chop it will lose 0.25% of its durability, while when used to mine it will lose 0.75%. That means that when used exclusively to either chop or mine it has the same durability of the Luxury Axe (400) or Opulent Pickaxe (134) respectively. It also works 20% better than its standard one-function counterpart. E.g. A Large Evergreen will take 12 swings instead of 15 and standard Boulders in 5 hits instead of 6.

Since Thulecite is not renewable in the base game, only a limited number of Pick/Axes can be crafted.

Reign of Giants icon.png Reign of Giants[]

In the Reign of Giants DLC, players have a small chance of finding Green Gems inside Tumbleweeds, thus making Pick/Axes renewable, since more Thulecite can be gained with the use of Construction Amulets and Deconstruction Staves.

Prototype.png Tips[]

  • The Luxury Axe and Opulent Pickaxe used in the recipe can be in any condition without affecting the durability of the resulting Pick/Axe.
  • Unless players really want to free one inventory slot, it is recommended to just use Opulent Pickaxes and Luxury Axes for these tasks instead, as Gold Nuggets and Twigs are far easier to acquire compared to Thulecite (Which is not renewable unlike Gold and Twigs in the base game).
  • When a Pick/Axe is low on durability, players can use a Deconstruction Staff to get both the Luxury Axe and Opulent Pickaxe back each at 100% durability, plus one thulecite.

Placeholder.png Trivia[]

  • The Pick/Axe used to be called "Multitool" and had a different look before being implemented with the Stuff of Nightmares update.

Blueprint.png Gallery[]

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