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I REALLY DO NOT WANT TO FALL INTO THE GLORIFIED SALT PUDDLE

WX-78

In the original Don't Starve and Reign of Giants content, the Ocean acts as a barrier, and during Winter, a place for Pengulls to spawn before they hop onto shore. No living thing can cross the ocean, not even flying mobs like Batilisks and Bees. Flotsams can be found in the ocean, and it is the only object the player can interact with in the ocean.

Objects that are situated on the coast very close to the ocean may drop their items in the ocean, and aside from bugged objects, they will fall into the water with a splash.

Shipwrecked icon.png Shipwrecked[]

In the Shipwrecked DLC, the Ocean plays a much larger role in the player's everyday life. It is accessible by boat or raft, and is commonly divided into several sections: Shallow Ocean, Medium Ocean, Deep Ocean, Ship Graveyard and Coral Reef. Flotsam and Pengulls do not spawn in the Shipwrecked Ocean.

Some items, instead of sinking, will stay afloat. Unless the item sunk in Deep Ocean, the sunken item will periodically create bubbles, indicating its location. Within 2 days from the time the item sunk, it can be retrieved by sailing over it while using a Trawl Net. If the item is not retrieved during this time, it will be lost forever. Items that sink in the Deep Ocean tiles are immediately lost and cannot be retrieved.

Shallow[]

Medium[]

  • Light/dark patchy blue when being next to shallow ocean, or solid dark blue terrain for the most distant from land.
  • Waves form and travel here.
  • Stink Rays, Suspicious Bubbles (Whales), Shoals, and the Volcano are found here.
  • Never touches an island - it indicates empty aquatic space in-between.

Deep[]

  • Light/dark patchy blue when being next to shallow ocean, or solid dark blue terrain for the most distant from land.
  • Waves form and travel here.
  • Stink Rays, Suspicious Bubbles (Whales), Shoals, Swordfish, and the Volcano are found here.
  • Never touches an island - it indicates empty aquatic space in-between.

Ship Graveyard[]

  • Small patches of dark colored areas in the Deep Ocean.
  • Wrecks and Watery Graves can only be found here. Commonly contains Shoals, Seaweed and Swordfish.
  • Can be next to Medium Ocean, but not Shallow Ocean or islands.

Don't Starve Together icon.png Don't Starve Together[]

In Don't Starve Together, the Ocean becomes accessible with multiplayer Boats starting with the Turn of Tides update in Return of Them.

Puffins will appear on the Ocean instead of the other Birds. Hounds can swim, making Hound attack possible on the Sea. Some Ocean Debris, Driftwood Piece, Boat Fragment, Cut Grass and Twigs will regularly appear close to the player in the Ocean, making Driftwood Piece and Boat Fragment renewable, they sink after few days.

The brightness of the sea corresponds with the time it takes for an Anchor to raise and drop. The darker the ocean, the longer it takes for the anchor to drop/raise.

Some items, instead of sinking, will stay afloat. Items that sink in the ocean cannot be retrieved.

Coastal[]

Swell[]

Rough[]

Hazardous[]

  • Set pieces found in the Rough Ocean.
  • Has a Dark Blue color
  • Has sharper wedge-like large waves.
  • Take 10 seconds to fully drop the Anchor Kit.
  • Contains floating Boat Fragments.
  • Dandy Lionfish are fish found in this biome.

Brine[]

  • Set pieces scattered throughout the ocean, bearing Salt Formations and Cookie Cutters.
  • Can be found in Swell Ocean and Rough Ocean.
  • Have a cyan hue, making them easier to detect.
  • Salt formations are clumped together making them difficult to move throughout.

Lunar Island[]

The Lunar Island is a piece of land separated from the main lands. See Lunar Island for more detail.

Hermit Island[]

The Hermit Island is a piece of land separated from the main lands. See Hermit Island for more detail.

Waterlogged[]

Waterlogged is a Biome with 3 giant trees and several unique creatures. See Waterlogged for more detail.

Hamlet icon.png Hamlet[]

In the Hamlet DLC, the Ocean that surrounds the world is replaced by a sea of clouds. It separates the Hamlet map into five distinct islands.

Items dropped at the edge of the island may fall through below the cloud layer and become inaccessible. Strong Winds can also push dropped items off the edge.

Placeholder.png Trivia[]

Blueprint.png Gallery[]


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