Don't Starve Wiki
Don't Starve Wiki
(Corrected spelling/grammar)
Tag: sourceedit
(Updated info. If this is not correct, please adapt it.)
Tag: sourceedit
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|damage = 25
 
|damage = 25
 
|health = 700
 
|health = 700
|drops = {{pic|24|Meat}} x2
+
|drops = {{pic|24|Meat}} x2 [[File:Deer Antler A.png|24px|Deer Antler]]
 
|spawnCode = "deerantler"|attackPeriod = 2|attackRange = 3|walkSpeed = 2.5|runSpeed = 8}}
 
|spawnCode = "deerantler"|attackPeriod = 2|attackRange = 3|walkSpeed = 2.5|runSpeed = 8}}
 
</tabber></div>{{Quotes
 
</tabber></div>{{Quotes
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|choose=wilson
 
|choose=wilson
 
}}
 
}}
'''No-Eyed Deer''' are neutral, seasonal [[Mobs]] exclusive to ''[[Don't Starve Together]]'' and introduced in ''[[A New Reign]]''. They are often found in groups of 7 to 9.
+
'''No-Eyed Deer''' are passive, seasonal [[Mobs]] exclusive to ''[[Don't Starve Together]]'', introduced in ''[[A New Reign]]''. No-Eyed Deer spawn near the beginning of [[Autumn]] in [[Deciduous Forest]]s or [[Mosaic]] Biomes and are always found in groups of 7 to 9.
   
 
Past the beginning of [[Winter]] they will grow one of the 3 variations of [[Deer Antler]]s. They will, however, despawn around the end of the season, unless they are near a players' base.
No-Eyed Deer spawn near the beginning of [[Autumn]] in [[Deciduous Forest]]s or [[Mosaic|Mosaic Biomes]].
 
 
Past the beginning of [[Winter]] they will grow one of the 3 variations of antlers. They will, however, despawn around the end of the season, unless they are near a player base.
 
   
 
== {{Pic|32|Brain}} Behavior ==
 
== {{Pic|32|Brain}} Behavior ==
No-Eyed Deer will spawn within 3 to 5 days into Autumn. They will not spawn on craftable [[Turf]]s, [[Savanna Turf]], or [[Marsh Turf]]. They will always spawn as a group, and away from all players. As winter starts, the No-Eyed Deer will start migrating. This will make it possible for them to start growing their antlers. After about 1 full day, the antler will grow out. If the No-Eyed Deer collides into a tree, the antler will break off.
+
No-Eyed Deer will spawn within 3 to 5 days into Autumn. They will not spawn on craftable [[Turf]]s, [[Savanna Turf]], or [[Marsh Turf]]. They will always spawn as a group, and away from all players. The herd always stays together and all animals move exactly in the same direction.
   
Within 2 days before or after the end of Winter, No-Eyed Deer will despawn, unless they are within 1.5 screens (7.5 [[Pitchfork]] tiles) of at least 10 player [[Structure]]s or [[Wall]]s.
+
As Winter starts, the No-Eyed Deer will start migrating. This will make it possible for them to start growing their antlers. After about 1 full [[Day]], the antler will grow out. If the No-Eyed Deer collides into an object such as a [[Tree]], the antler will break off. Within 2 days before or after the end of Winter, No-Eyed Deer will despawn, unless they are within 1.5 screens (7.5 [[Pitchfork]] tiles) of at least 10 player [[Structure]]s or [[Wall]]s.
   
No-Eyed Deer will run away from the player if they approach, and will attack back should a player successfully hit one. If the player is able to get far enough from the Deer, it will give up on the chase.
+
No-Eyed Deer will not run away from the player if they approach, but will be startled. If attacked, they will flee.
   
No-Eyed Deer will help each other in combat in the same way [[Beefalo]] help each other when attacked.
 
 
=={{Pic|32|Placeholder}} Trivia==
 
=={{Pic|32|Placeholder}} Trivia==
 
* They were added in the ''Herd Mentality'' update.
 
* They were added in the ''Herd Mentality'' update.
 
* "No-Eyed Deer" is a pun on the phrase "doe-eyed", which is commonly used to describe eyes of deer. The name also resembles the phrase "no idea".
 
* "No-Eyed Deer" is a pun on the phrase "doe-eyed", which is commonly used to describe eyes of deer. The name also resembles the phrase "no idea".
* Before the 'Winter's Feast' update, the No-Eyed Deer used [[Volt Goat]]'s sounds.
+
* Before the 'Winter's Feast' update, the No-Eyed Deer used [[Volt Goat]]'s sounds. Also they were neutral animals and used to attack players in groups similar to [[Beefalo]].
 
* The functional versions of the collared No-Eyed Deer were first shown on ''Rhymes with Play #116''<ref>https://www.twitch.tv/kleientertainment/v/104627628</ref>, then later released as the [[Gem Deer|Gem Deers]].
 
* The functional versions of the collared No-Eyed Deer were first shown on ''Rhymes with Play #116''<ref>https://www.twitch.tv/kleientertainment/v/104627628</ref>, then later released as the [[Gem Deer|Gem Deers]].
   
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<!---If there are no players logged in to the server at this that time, they can still spawn until the middle of Autumn, if a player logs in within this time-->
 
<!---If there are no players logged in to the server at this that time, they can still spawn until the middle of Autumn, if a player logs in within this time-->
 
[[Category:A New Reign]]
 
[[Category:A New Reign]]
[[Category:Neutral Creatures]]
 
 
[[Category:Animals]]
 
[[Category:Animals]]
 
[[Category:Passive Creatures]]

Revision as of 23:28, 1 January 2017

Wilson Portrait
Is it staring at me? ...No, I guess not.

Wilson

No-Eyed Deer are passive, seasonal Mobs exclusive to Don't Starve Together, introduced in A New Reign. No-Eyed Deer spawn near the beginning of Autumn in Deciduous Forests or Mosaic Biomes and are always found in groups of 7 to 9.

Past the beginning of Winter they will grow one of the 3 variations of Deer Antlers. They will, however, despawn around the end of the season, unless they are near a players' base.

Brain Behavior

No-Eyed Deer will spawn within 3 to 5 days into Autumn. They will not spawn on craftable Turfs, Savanna Turf, or Marsh Turf. They will always spawn as a group, and away from all players. The herd always stays together and all animals move exactly in the same direction.

As Winter starts, the No-Eyed Deer will start migrating. This will make it possible for them to start growing their antlers. After about 1 full Day, the antler will grow out. If the No-Eyed Deer collides into an object such as a Tree, the antler will break off. Within 2 days before or after the end of Winter, No-Eyed Deer will despawn, unless they are within 1.5 screens (7.5 Pitchfork tiles) of at least 10 player Structures or Walls.

No-Eyed Deer will not run away from the player if they approach, but will be startled. If attacked, they will flee.

Placeholder Trivia

  • They were added in the Herd Mentality update.
  • "No-Eyed Deer" is a pun on the phrase "doe-eyed", which is commonly used to describe eyes of deer. The name also resembles the phrase "no idea".
  • Before the 'Winter's Feast' update, the No-Eyed Deer used Volt Goat's sounds. Also they were neutral animals and used to attack players in groups similar to Beefalo.
  • The functional versions of the collared No-Eyed Deer were first shown on Rhymes with Play #116[1], then later released as the Gem Deers.

Blueprint Gallery

References