(Moving some of the information to the behavior section.) Tag: rte-source |
(Credits to Instant Noddles(from the forums) for the info.
I don't know how I should add the more intricate stuff about the distance of spawn nor the days for such) Tags: Visual edit apiedit |
||
Line 4: | Line 4: | ||
<div style="float:right; width:310px; padding-left: 10px;"><tabber> |
<div style="float:right; width:310px; padding-left: 10px;"><tabber> |
||
− | + | Normal = |
|
{{Mob Infobox |
{{Mob Infobox |
||
|name = No-Eyed Deer |
|name = No-Eyed Deer |
||
− | |image = No- |
+ | |image = No-Eyed_Deer.png |
|damage = 25 |
|damage = 25 |
||
|health = 700 |
|health = 700 |
||
− | |drops = {{pic|24|Meat}} |
+ | |drops = {{pic|24|Meat}} x1 |
− | |spawnCode = " |
+ | |spawnCode = "deer"|attackPeriod = 2|attackRange = 3|walkSpeed = 2.5|runSpeed = 8}} |
|-| |
|-| |
||
− | + | Antler = |
|
{{Mob Infobox |
{{Mob Infobox |
||
|name = No-Eyed Deer |
|name = No-Eyed Deer |
||
− | |image = No- |
+ | |image = No-Eyed_Deer_Horned.png |
|damage = 25 |
|damage = 25 |
||
|health = 700 |
|health = 700 |
||
− | |drops = {{pic|24|Meat}} |
+ | |drops = {{pic|24|Meat}} x2 |
− | |spawnCode = " |
+ | |spawnCode = "deerantler"|attackPeriod = 2|attackRange = 3|walkSpeed = 2.5|runSpeed = 8}} |
</tabber></div> |
</tabber></div> |
||
{{Quotes |
{{Quotes |
||
Line 35: | Line 35: | ||
|choose=wilson |
|choose=wilson |
||
}} |
}} |
||
− | '''No-Eyed Deer''' are neutral |
+ | '''No-Eyed Deer''' are neutral, seasonal [[Mobs]] exclusive to ''[[Don't Starve Together]]'' and introduced in ''[[A New Reign]]''. They are often found in groups of 7 to 9 deers. They spawn within 3 to 5 days into [[Autumn]] (excluding the first Autumn if it's the starting [[Season]]) in [[Deciduous Forest|Deciduous Forests]] or [[Mosaic|Mosaic Biomes]]. |
== {{Pic|32|Brain}} Behavior == |
== {{Pic|32|Brain}} Behavior == |
||
− | They will run away from the player if they approach, and will attack back should a player successfully hit one |
+ | They will run away from the player if they approach, and will attack back should a player successfully hit one. If the player is able to get far enough from the Deer, it will give up on the chase |
+ | |||
+ | No-Eyed Deers will help each other in combat in the same way [[Beefalo]] help each other when attacked. |
||
+ | |||
+ | When [[Winter]] starts, Normal Deers will grow antlers and their Herds will start migrating to a new location. |
||
=={{Pic|32|Placeholder}} Trivia== |
=={{Pic|32|Placeholder}} Trivia== |
||
− | * The No-Eyed Deer were added in the ''Herd Mentality'' update. |
||
* "No-Eyed Deer" is either a pun on the phrase "no idea" or the phrase "doe-eyed". |
* "No-Eyed Deer" is either a pun on the phrase "no idea" or the phrase "doe-eyed". |
||
− | * The No-Eyed Deer |
+ | * The No-Eyed Deer uses Volt Goat's sounds. |
− | * The No-Eyed Deer uses [[Volt Goat]]'s sounds. |
||
=={{pic32|Blueprint}} Gallery== |
=={{pic32|Blueprint}} Gallery== |
Revision as of 23:42, 2 December 2016
This page describes an upcoming or planned feature. The content may be inaccurate and may contain spoilers and other speculations. |
This article is a stub. You can help Don't Starve Wiki by expanding it. |
“Is it staring at me? ...No, I guess not.”
“I wish everyone'd stop fawning over that smelly thing!”
“Not very mighty. More fragile.”
“It lives in a constant state of fear.”
“ITS BRAIN MUST BE MINISCULE”
“It has shed its antler for the warmer months.”
“That's a creature of the woods, eh?”
“Well it's certainly not deer to me.”
“The beauty öf Freya dwells in all creatures!”
“It looks soft.”
No-Eyed Deer are neutral, seasonal Mobs exclusive to Don't Starve Together and introduced in A New Reign. They are often found in groups of 7 to 9 deers. They spawn within 3 to 5 days into Autumn (excluding the first Autumn if it's the starting Season) in Deciduous Forests or Mosaic Biomes.
Behavior
They will run away from the player if they approach, and will attack back should a player successfully hit one. If the player is able to get far enough from the Deer, it will give up on the chase
No-Eyed Deers will help each other in combat in the same way Beefalo help each other when attacked.
When Winter starts, Normal Deers will grow antlers and their Herds will start migrating to a new location.
Trivia
- "No-Eyed Deer" is either a pun on the phrase "no idea" or the phrase "doe-eyed".
- The No-Eyed Deer uses Volt Goat's sounds.
Gallery
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |