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=={{Pic|32|Placeholder}} Trivia== |
=={{Pic|32|Placeholder}} Trivia== |
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* The No-Eyed Deer were added in the ''Herd Mentality'' update. |
* The No-Eyed Deer were added in the ''Herd Mentality'' update. |
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− | * The No-Eyed Deer is |
+ | * The No-Eyed Deer is either a pun on the phrase "no idea" or the phrase "doe-eyed". |
* The No-Eyed Deer has a collar image in its animation file which could mean they can be tamed in the future. |
* The No-Eyed Deer has a collar image in its animation file which could mean they can be tamed in the future. |
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Revision as of 06:56, 27 November 2016
This page describes an upcoming or planned feature. The content may be inaccurate and may contain spoilers and other speculations. |
This article is a stub. You can help Don't Starve Wiki by expanding it. |
No-Eyed Deer are neutral animals exclusive to Don't Starve Together, introduced in A New Reign. They will run away from the player if they approach, and will attack back should a player successfully hit one, similar to Koalefants. No-Eyed Deer will help each other in combat in the same way Beefalo help each other when attacked.
Trivia
- The No-Eyed Deer were added in the Herd Mentality update.
- The No-Eyed Deer is either a pun on the phrase "no idea" or the phrase "doe-eyed".
- The No-Eyed Deer has a collar image in its animation file which could mean they can be tamed in the future.
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |