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Ströng, but I find my mind wanders...

Wigfrid

The Night Armor is a wearable Magic Armor, often paired up with a Dark Sword. It requires 5 Nightmare Fuel and 3 Papyrus to craft and a Shadow Manipulator to prototype. It is one of Maxwell's starting items in the single player game.

It has 750 durability and absorbs 95% of physical damage. The Night Armor drains Sanity by 10/min while worn and decreases Sanity by 10% of total damage taken (not only absorbed by the armor).

Example: If a player wearing Night Armor is hit by a Spider Queen (damage 80), then

  • 80 × 0.95 = 76 damage is taken by Night Armor.
  • 80 − 76 = 4 damage is taken by the player's Health Meter.
  • The player's Sanity Meter will be decreased by 80 × 0.1 = 8.

Prototype Tips

  • It is useful to also equip a head-slot item with a sanity boost such as the Tam o' Shanter, helping to offset the sanity drain while still having very high physical protection.

Placeholder Trivia

  • The Night Armor was added in the Insanity! update.
  • When paired with the Shelmet or the Thulecite Crown, the player is able to absorb 99.5% of incoming damage (doesn't apply to DST), enough to survive a Gunpowder explosion and take just 1 point of damage to Health and 20 to Sanity.
  • Wickerbottom states the armor transfers the damage into another dimension.
  • The Night Armor makes a "warping" noise when the player moves while wearing it.

Blueprint Gallery

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