Hello, there's an issue that I'd like your assistance with.
In DST, unlike Cave Spiders, Spitters, and Dangling Depth Dwellers, the insanity aura for Spider Warriors is the base game value, -40/min, rather than the RoG value, -25/min.
It is my understanding that, since DST has RoG content, DST values aren't listed since, in most cases, they are the same as RoG values, however, Spider Warriors are an exception where a DST value differs from an RoG value, so when I added the RoG value to the Spider Warrior page, I added the DST value as well to explain that it is different from the RoG value.
Since you removed the DST value, the page now implies that DST uses the RoG value, which is not the case.
I assume that you disagree with my method of explaining it, so what do you believe would be the best way to explain that the DST value differs from the RoG value?
tbh i haven't thought about it was more or so just to show the effect a modifier has, also i felt like someone was gonna bring up the question "why aren't those there" whatever i guess its like look at it information? kinda like trivia to interest the reader i also have mentioned it on discord and didn't seem to get much criticism like only wigfrid was questioned once.
The template is simplified for weapons with fixed damage. For various damage weapons, there are too many specific cases, it is easier to write damage manually with damageAsWes, damageAsWigfrid, and damageAsWolfgang.
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