āWilson
āWillow
āWolfgang
āWendy
āWX-78
āWickerbottom
āWoodie
āMaxwell
āWagstaff
āWigfrid
āWebber
āWalani
āWarly
āWoodlegs
āWilba
āWormwood
āWheeler
āWinona
āWortox
āWurt
The Lantern is a portable, refuelable light source that can be either equipped or placed on the ground to provide light. It requires 2 Light Bulbs, 3 Twigs, and 2 Ropes to craft and an Alchemy Engine to prototype. The Lantern has a larger light radius than any other mobile light source, therefore it is ideal for spelunking.
Once crafted, the Lantern lasts 8 minutes before it must be refueled with either Light Bulbs, Fireflies, or Slurtle Slime. Fireflies will refuel it for 39%, which will last for 180 seconds, a Light Bulb refuels for 19%, which will last for 90 seconds, and Slurtle Slime fuels for 9.5%, which will last for 45 Seconds. Like a Fire Pit, as fuel is depleted, the light radius gradually becomes smaller.
The Lantern can be used as a weapon, but it will only deal as much damage as the character's fist (10 damage for normal damage multiplier characters).
Usage
Trivia
- The Lantern was added in the Caves update.
- This is the only light source that generates light both when dropped on the ground (like a Pumpkin Lantern) and held (like a torch), making it useful as both a static and mobile light source. If the player needs to free their hands (e.g. to hold a weapon), they can drop the lantern and the light won't go out, which is especially handy in the caves. It is also the only light source that can be manually turned off or on when placed on the ground.
- Unlike Torches, rapidly clicking an equipped Lantern does not lower its durability.
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