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Wendy Portrait.png
Hello, foul creature of the underworld.

Wendy

Krampus (plural Krampi) is a neutral Monster that steals the player's stored items and items left on the ground. He will spawn if the player exceeds the naughtiness level, or "karma" rating, by killing "innocent" Animals with weapons or by murdering them in the inventory (see the Naughtiness section below). As the player gets closer to spawning Krampus, a hissing noise will be heard, warning the player every time innocent creatures are killed. The player will hear a unique piercing noise upon Krampus' spawn. Not acting "Naughty" for a while gradually decreases the naughtiness level.

It takes 3 blasts from the Ice Staff to freeze Krampus and 1 shot from a Sleep Dart to put him to sleep. When killed, Krampus will drop any stolen items, two pieces of Charcoal, one Monster Meat, and, very rarely, his Krampus Sack (1% chance).

Brain.png Behavior

Krampus moves fairly fast and deals 50 damage per hit. He behaves similar to a Gobbler or MacTusk when approached. He will break Chests to steal items and will pick up most items lying on the ground in the player's vicinity, including Backpacks. He will keep running around the player until no more items exist on-screen, then disappear into his sack.

Krampus will not steal the Eye Bone, Lucy the Axe, Willow's Lighter, Abigail's Flower, Pile o' Balloons, Divining Rod, or Wooden Thing components, unless these items are inside a Backpack.

Naughtiness

Two Krampii spawned at once. One is stealing an item with his sack.

Once the player reaches a threshold of naughtiness (a random number between 31 and 50), Krampus will spawn. One Krampus can spawn before day 50, two or three after day 50, and two, three or four after day 100 (see Bugs), all counts being equally likely. After Krampus appears, the naughtiness level is reset to 0.

Each minute of restraint (⅛ of a day) reduces naughtiness by 1, meaning the player can reduce their naughtiness by 8 points by not attacking an innocent creature for one day.

It is worth noting that setting creatures ablaze will not raise the player's naughtiness level. This is because the fire is considered to be the killing factor. The same goes for Tooth Traps, Bee Mines, Gunpowder, and Slurtle Slime, as they are all considered to be environmental damage. This is not to be confused with cooking creatures in a camp fire or fire pit which does increase the naughtiness of the player and can bring forth a Krampus visit.

Creature

Naughtiness
Glommer.pngReign of Giants icon.png
Seal.pngShipwrecked icon.png
50
Doydoy.png Shipwrecked icon.png 1-50
Blue Whale.pngShipwrecked icon.png 7
Baby Beefalo.pngSmallbird.png

Parrot Pirate.pngWhite Whale.png Shipwrecked icon.png

6
Catcoon.png Reign of Giants icon.png 5
Beefalo.png

Water Beefalo.png Swordfish.png Shipwrecked icon.png
No-Eyed Deer.png Don't Starve Together icon.png

4
Pig.pngBunnyman.pngBeardlord.png 3
Redbird.pngSnowbird.pngPengull.pngTallbird.pngTeenbird.png

Parrot.pngDogfish.pngBottlenose Ballphin.pngPrimeApe.pngWobster.png Shipwrecked icon.png
Canary.png Don't Starve Together icon.png

2
Rabbit.pngBeardling.pngCrow.pngBee.pngButterfly.png

Moleworm.png Reign of Giants icon.png
Crabbit.pngJellyfish.pngRainbow Jellyfish.pngSeagull.pngToucan.png Shipwrecked icon.png

1

Spear.png Strategy

Without adequate preparation, Krampus, especially when more than one spawns at the same time, could wreak havoc in players' bases. Players are advised to pay attention to the signs of naughtiness, and only summon Krampus when preparations are complete, away from important items and the player base. Krampus can be summoned by killing a number of passive creatures in quick succession. Rabbits can be collected with Traps then "murdered" in the inventory, Birds can be summoned using a Feather Hat, then either captured and murdered by Bird Traps or directly killed using a Boomerang.

Krampus' high melee damage and tendency to avoid the player makes him difficult to deal with using melee weapons. However, his low health make the ranged weapons, especially Blow Darts, effective. If melee is the only option, players should wear Armor and use high damage weapons such as a Dark Sword or Ham Bat to avoid significant health loss. He can also be put to sleep or frozen, to make him an easy target. Placing a number of easily obtainable item such as single pieces of Twigs, Cut Grass or Pine Cones will keep the Krampi occupied allowing the player to close in to the melee range. Since Krampus is considered a monster, Pigs and Bunnymen are aggressive towards Krampus by default, so Pig Villages or Bunnymen Villages can be utilized to kill Krampus. Below is the number of hits it takes with each weapon to kill a Krampus when playing with characters with a default damage modifier. The Weather Pain is not included due to the random nature of its projectile.

Number of Hits
Item Krampus.png
Old Bell.png Reign of Giants icon.png 1 0 0
Obsidian Coconade.png Shipwrecked icon.png 1 0 0
Coconade.png Shipwrecked icon.png Hamlet icon.png 1 0 0
Spear Gun Obsidian.png Shipwrecked icon.png 1 - 2 Charged.png 0 - 0 Charged.png 0 - 0 Charged.png
Gunpowder.png
Harpoon.png Shipwrecked icon.png
Blunderbuss.png Hamlet icon.png
1 0 0
Bee Mine.png ≥2 ≥0 ≥0
Spear Gun Battle.png Shipwrecked icon.png 2 as Wigfrid Portrait.png 0 as Wigfrid Portrait.png 0 as Wigfrid Portrait.png
Spear Gun Spear.png Spear Gun Poison.png Shipwrecked icon.png 2 0 0
Obsidian Spear.png Shipwrecked icon.png 2 - 4 0 - 0 0 - 0
Blow Dart.png 2 0 0
Electric Dart.png Don't Starve Together icon.png 3 (2 Wettargetdamage.png) 0 (0 Wettargetdamage.png) 0 (0 Wettargetdamage.png)
Dark Sword.png
Glass Cutter.png Don't Starve Together icon.png
3 0 0
Cutlass Supreme.png Shipwrecked icon.pngHamlet icon.png 3 0 0
Tooth Trap.png 4 0 0
Pew-matic Horn.png Hamlet icon.png 6, 5 or 4 0, 0 or 0 0, 0 or 0
Thulecite Club.png 4 0 0
Ham Bat.png 4 - 7 0 - 0 0 - 0
Obsidian Axe.png Shipwrecked icon.png 4 - 8 - Charged.png 0 - 0 - Charged.png 0 - 0 - Charged.png
Tentacle Spike.png

Cork Bat.png Hamlet icon.png
Cursed Rounds.png Marbles.pngDon't Starve Together icon.png

4 0 0
Slurtle Slime.png 4 0 0
Halberd.png Hamlet icon.png 5 0 0
Morning Star.png Reign of Giants icon.png 5 (3 Wettargetdamage.png) 0 (0 Wettargetdamage.png) 0 (0 Wettargetdamage.png)
Bat Bat.png
Battle Spear.png Reign of Giants icon.png
5 0 0
Bramble Trap.png Hamlet icon.png Don't Starve Together icon.png 5 0 0
Spear.png

Poison Spear.png Peg Leg.pngShipwrecked icon.png
Moon Glass Axe.png Gold Rounds.png Don't Starve Together icon.png

6 0 0
Trident.png Shipwrecked icon.png 6 (2 Toy Boat.png) 0 (0 Toy Boat.png) 0 (0 Toy Boat.png)
PickSlashAxe.png 7 0 0
Machete.png Shipwrecked icon.png Hamlet icon.png 7 0 0
Boomerang.png Axe.png Pickaxe.png Brush.png

Tail o' Three Cats.png Malbatross Bill.png Bull Kelp Stalk.png Don't Starve Together icon.png
Gold Pan.png Hamlet icon.png

8 0 0
Stalking Stick.png Hamlet icon.png 10 0 0
Eyeshot.png Shipwrecked icon.png 10 0 0
Saddlehorn.png Hammer.png Pitchfork.png Shovel.png Walking Cane.png Willow's Lighter.png Torch.png

Telebrella.png Don't Starve icon.png
Shears.png Executive Hammer.pngHamlet icon.png
Cactus Spike.png Shipwrecked icon.png Whirly Fan.png Driftwood Oar.png Oar.png Slow-Down Rounds.png Pebbles.png Don't Starve Together icon.png

12 0 0
Lucy the Axe.png 15 0 0
Bug Net.png Fishing Rod.png

Magnifying Glass.png Hamlet icon.png

48 0 0

It takes 3 blasts to freeze a Krampus with an Ice Staff. It takes 1 Sleep Dart to put Krampus to sleep.

Gift Icon.png Downloadable Content

In the Reign of Giants DLC, killing Glommer will immediately summon Krampi as it increases naughtiness by 50 points, the exact amount needed to spawn Krampus.

In the Shipwrecked DLC, Krampus wears an Hawaiian Shirt. By killing the Seal form of Sealnado, the player will also summon Krampi immediately. Eating Shark Fin Soup adds 10 points of naughtiness, which can also be used to summon Krampi. Killing Doydoys adds progressively more naughtiness as there are fewer Doydoys in the world. Killing the last two Doydoys will guarantee a Krampus spawn each, however, this is not recommended as this makes it impossible to breed more Doydoys later. This can be circumvented by bringing two Doydoys to the Volcano, as it is considered a separate world, or by collecting enough materials to fabricate 2 doydoy nests + having a minimum of 2 doydoy eggs: so, despite killing the las two doydoys remaining alive, the player can repopulate the island when placing the eggs in the empty nest.

As Krampus cannot spawn on the Ocean, he will not appear immediately if the player is at sea while exceeding the naughtiness threshold. This delay also applies, if the player kills an innocent creature on land using a ranged weapon from a Boat, i.e. a Boat Cannon. Krampus will then spawn once the player kills the next creature while on land. Entering the Volcano at the peak of the naughtiness threshold will also cause it to spawn instantly.

Don't Starve Together icon.png Don't Starve Together

In Don't Starve Together, naughtiness is calculated individually for each player. While Krampus spawns in the vicinity of the naughty player, anyone near them will also hear the warning hisses. In A New Reign, a pair of Krampi can be summoned by Klaus during the fight.

Prototype.png Tips

  • Summoning Krampus at night will summon sleeping Krampi, including during a Full Moon, which allows them to be easily killed. This can be combined with picking Glommer's Flower, which only spawns during Full Moons. Killing Glommer, which follows its flower, guarantees a Krampus spawn.
  • Tooth Traps are not very effective against Krampus, since there is a chance that he will steal the trap instead of activating it.
  • Various forms of "Krampus traps" can be created utilizing their behavior of stealing items:
    • Placing a Chest with dummy items surrounded by Bee Mines.
    • Placing a Chest full of Killer Bees.
    • Placing a Chest and attacking him while he is busy stealing the dummy items.
  • A Frog's tongue attack will make Krampus drop stolen items (if they do not kill him outright).
  • The Krampus Sack does not burn, but all other drops will be turned to ash if Krampus dies from fire damage.
  • In the Shipwrecked DLC, Krampi can be lured to their death by placing a Coconade on the ground and lighting its fuse. Krampi will attempt to steal the Coconade, which can explode near them or in their inventory after they steal it, instantly killing them.

Placeholder.png Trivia

  • Krampus was added in the Naughty and Nice update.
  • Older version of Krampus.

    Before the Six Feet Under update, Krampus's eyes and "mouth" are originally yellow-green with his eyes possess side-way slit pupils. After said update, he was given a new look. He was retextured with complete white eyes and a purple "mouth".
  • According to the code in kramped.lua, plural of Krampus is "Krampi". This name is used when calculating how many should spawn at the same time.
  • Krampus is a beast-like creature from the folklore of Alpine countries, thought to punish bad children during the Yule season by whipping them into submission. Krampus is said to capture particularly naughty children in his sack and carry them to his lair. Krampus' contrast to Saint Nicholas is reinforced by the Charcoal he carries. Traditionally, naughty children are punished with coal in their stockings.
  • Krampus might also have some references to the Scandinavian Yule Goat, an old pagan tradition originating from Norse mythology. Note that Krampus' horns resemble ones of an ornamental straw goat and in Finnish tradition, young men used to wear goat heads made out of straw (notice the Krampus' figure) in the Yule season, while going house to house demanding food and alcohol. The Finnish version of Santa Claus still has the name of the Yule Goat.
  • Krampus also appears similar to reports of the Jersey Devil, a winged red horse with horns. However, Krampus has no wings and has a much thicker tail than a horse, more like a kangaroo or lizard. He also fights similar to a kangaroo's "kickboxing", standing on its tail and kicking with both feet.
  • In the older versions of Shipwrecked DLC before the Home Sea Home update, Krampus appeared to have four arms, two carrying his sack and two sticking out from his sides.

Mosquito.png Bugs

  • In the base game and the Reign of Giants DLC, there is a bug in the code that prevents the 100 days scale up from happening, so in those the number of Krampi spawned will not exceed 3. This bug is fixed in the Shipwrecked DLC, correctly spawning up to 4 Krampi after day 100. The fix will be effective in any Shipwrecked or Shipwrecked compatible worlds.
  • Hitting Krampus as he jumps into his sack will cause him to reappear and become invincible. Krampus will not be able to move and cannot be killed (he can still be frozen and put to sleep like normal).
  • Sometimes two Krampus can spawn before day 50, this only occurs before day 5.

Blueprint.png Gallery