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{{Featured Video Warning}}
#redirect [[Krampii]]
<div style="float:right; position:relative; z-index:1; width:310px; padding-left: 10px;"><tabber>
Don't Starve=
{{Mob Infobox
|image = File:Krampus.png
|imagewidth = 150px
|health = 200
|damage = 50
|drops = '''{{pic24|Monster Meat}}, {{pic24|Charcoal}}&times;2, {{pic24|Krampus Sack}}1%, Stolen items'''
|attackPeriod = 1.2
|attackRange = 3
|runSpeed = 7
|spawnCode = "krampus"
|specialAbility = [[#Behavior|Steals items]]
{{Shipwrecked Exclusive}}
{{Mob Infobox
|image = File:Krampus (Hawaiian Shirt).png
|imagewidth = 150px
|health = 200
|damage = 50
|drops = '''{{pic24|Monster Meat}}, {{pic24|Charcoal}}&times;2, {{pic24|Krampus Sack}}1%, Stolen Items'''
|attackPeriod = 1.2
|attackRange = 3
|runSpeed = 7
|spawnCode = "krampus"
|specialAbility = [[#Behavior|Steals items]]
Don't Starve Together=
{{DST Exclusive}}
{{Mob Infobox
|image = File:Krampus.png
|imagewidth = 150px
|health = 300
|damage = 50
|drops = '''{{pic24|Monster Meat}}, {{pic24|Charcoal}}&times;2, {{pic24|Krampus Sack}}1%, Stolen Items'''
|attackPeriod = 1.2
|attackRange = 3
|runSpeed = 7
|spawnCode = "krampus"
|spawnFrom = {{pic|32|Klaus}}
|specialAbility = [[#Behavior|Steals items]]
|wolfgang=Scary goat man! Run!
|wilson=He's going after my stuff!
|willow=Stay back, you big jerk!
|woodie=Back off, hoser!
|maxwell=You won't catch me!
|wendy=Hello, foul creature of the underworld.
|woodlegs=What did ol'Woodlegs do?
|wickerbottom=It's a mythological holiday monster.
|webber=Give us back our things!
|winona=Some sort of... festive devil?
|warly=What the devil!
|wx78=STOP! THIEF!
|walani=Stealing isn't cool!
|wigfrid=Yöu dön't scare me, göat!
}}__NOTOC__'''Krampus''' (plural '''Krampi''') is a neutral [[Monster]] that steals the player's stored [[item]]s and items left on the ground. He will spawn if the player exceeds the naughtiness level, or "karma" rating, by killing "innocent" [[Animals]] with weapons or by murdering them in the inventory (see the Naughtiness section below). As the player gets closer to spawning Krampus, a hissing noise will be heard, warning the player every time innocent creatures are killed. The player will hear a unique piercing noise upon Krampus' spawn. Not acting "Naughty" for a while gradually decreases the naughtiness level.
It takes 3 blasts from the [[Ice Staff]] to freeze Krampus and 1 shot from a [[Sleep Dart]] to put him to sleep. When killed, Krampus will drop any stolen items, two pieces of [[Charcoal]], one [[Monster Meat]], and, very rarely, his [[Krampus Sack]] (1% chance).{{clrr}}
=={{Pic32|Brain}} Behavior ==
Krampus moves fairly fast and deals 50 damage per hit. He behaves similar to a [[Gobbler]] or [[MacTusk]] when approached. He will break [[Chests]] to steal items and will pick up most items lying on the ground in the player's vicinity, including [[Backpack]]s. He will keep running around the player until no more items exist on-screen, then disappear into his sack.
Krampus will not steal the [[Eye Bone]], [[Lucy the Axe]], [[Willow's Lighter]], [[Abigail's Flower]], [[Pile o' Balloons]], [[Divining Rod]], or [[Wooden Thing]] components, unless these items are inside a Backpack.
== Naughtiness ==
[[File:Krampus Steal.jpg|thumb|Two Krampii spawned at once. One is stealing an item with his sack.]]
Once the player reaches a threshold of naughtiness (a random number between 31 and 50), Krampus will spawn. One Krampus can spawn before day 50, two or three after day 50, and two, three or four after day 100 (see [[#Bugs|Bugs]]), all counts being equally likely. After Krampus appears, the naughtiness level is reset to 0.
Each minute of restraint (⅛ of a day) reduces naughtiness by 1, meaning the player can reduce their naughtiness by 8 points by not attacking an innocent creature for one day.
It is worth noting that setting creatures ablaze will ''not'' raise the player's naughtiness level. This is because the fire is considered to be the killing factor. The same goes for [[Tooth Trap]]s, [[Bee Mine]]s, [[Gunpowder]], and [[Slurtle Slime]], as they are all considered to be environmental damage. This is not to be confused with cooking creatures in a camp fire or fire pit which does increase the naughtiness of the player and can bring forth a Krampus visit.
{| class="wikitable" style="text-align:center;"
! scope="col" |
! scope="col" |Naughtiness
|{{pic32|Glommer}}[[File:Reign of Giants icon.png|32px|link=Reign of Giants]]<br />{{pic|32|Seal|Sealnado}}[[File:Shipwrecked icon.png|32px|link=Shipwrecked]]
|{{pic32|Doydoy}} [[File:Shipwrecked icon.png|32px|link=Shipwrecked]]
|[[File:Blue Whale.png|38px|link=Blue Whale]][[File:Shipwrecked icon.png|32px]]
|{{pic32|Baby Beefalo}}{{pic32|Smallbird}}<br />
{{pic|36|Parrot Pirate}}[[File:White Whale.png|38px|link=White Whale]] [[File:Shipwrecked icon.png|32px|link=Shipwrecked]]
|{{pic32|Catcoon}} [[File:Reign of Giants icon.png|32px|link=Reign of Giants]]
|{{pic|50|Beefalo}}<br />
[[File:Water Beefalo.png|36px|link=Water Beefalo]] {{pic|50|Swordfish}} [[File:Shipwrecked icon.png|32px|link=Shipwrecked]]<br>{{Pic32|No-Eyed Deer}} {{Pic32|Don't Starve Together icon|Don't Starve Together}}
|{{pic32|Redbird}}{{pic32|Snowbird}}{{pic32|Penguin}}{{pic|36|Tallbird}}{{pic|28|Teenbird}}<br />
{{pic|36|Parrot}}{{pic|50|Dogfish}}{{pic|50|Bottlenosed Ballphin}}{{pic|36|Prime Ape}}{{pic|36|Wobster}} {{Pic32|Shipwrecked icon|Shipwrecked}}<br />
{{pic32|Canary}} {{Pic32|Don't Starve Together icon|Don't Starve Together}}
|{{pic32|Rabbit}}{{pic32|Beardling}}{{pic32|Crow}}{{pic32|Bee}}{{pic32|Butterfly}}<br />
{{pic32|Moleworm}} [[File:Reign of Giants icon.png|32px|link=Reign of Giants]]<br />
{{pic|36|Crabbit}}{{pic|36|Jellyfish}}{{Pic|36|Rainbow Jellyfish}}{{pic|36|Seagull}}{{pic|36|Toucan}} [[File:Shipwrecked icon.png|32px|link=Shipwrecked]]
=={{Pic32|Spear}} Strategy ==
Without adequate preparation, Krampus, especially when more than one spawns at the same time, could wreak havoc in players' bases. Players are advised to pay attention to the signs of naughtiness, and only summon Krampus when preparations are complete, away from important items and the player base. Krampus can be summoned by killing a number of passive creatures in quick succession. [[Rabbit]]s can be collected with [[Trap]]s then "murdered" in the inventory, [[Birds]] can be summoned using a [[Feather Hat]], then either captured and murdered by [[Bird Trap]]s or directly killed using a [[Boomerang]]. In ''[[Reign of Giants]]'' DLC, killing [[Glommer]] will immediately summon Krampi. In ''[[Shipwrecked]]'' DLC, killing seal form of [[Sealnado]] will also summon Krampi immediately. [[Shark Fin Soup]] adds 10 points of naughtiness, which can also be used to summon Krampi. Killing [[Doydoy]]s adds progressively more naughtiness as there are fewer Doydoys in the world. Killing the last two Doydoys will guarantee a Krampus spawn each, however, this is not recommended as this makes it impossible to breed more Doydoys later. This can be circumvented by bringing two Doydoys from the group to a volcano, as it's considered a separate world for the purposes of Doydoy numbers.
Krampus' high melee damage and tendency to avoid the player makes him difficult to deal with using melee weapons. However, his low health make the ranged weapons, especially [[Blow Dart]]s, effective. If melee is the only option, players should wear [[Armor]] and use high damage weapons such as a [[Dark Sword]] or [[Ham Bat]] to avoid significant health loss. He can also be put to sleep or frozen, to make him an easy target. Placing a number of easily obtainable item such as single pieces of [[Twigs]], [[Cut Grass]] or [[Pine Cone]]s will keep the Krampi occupied allowing the player to close in to the melee range.
Since Krampus is considered a monster, [[Pigs]] and [[Bunnyman|Bunnymen]] are aggressive towards Krampus by default, so [[Pig Village]]s or Bunnymen Villages can be utilized to kill Krampus.
Summoning Krampus at night time will cause sleeping Krampi to spawn, making it easier to kill them using melee weapons.{{Weapon Hits|health=200|icestaff=3|sleepdart=1}}
== [[File:Don't Starve Together icon.png|32px|link=Don't Starve Together]] Don't Starve Together ==
In ''[[Don't Starve Together]]'', ''[[A New Reign]]'' update, a pair of Krampi can be summoned by [[Klaus]] during the fight.
=={{Pic32|Prototype}} Tips==
* Summoning Krampus at night will summon sleeping Krampi, including during a [[Full Moon]], which allows him to be easily killed. This can be combined with picking [[Glommer's Flower]], which only spawns during Full Moons. Killing Glommer, which follows its flower, guarantees a Krampus spawn.
* [[Tooth Trap]]s are not very effective against Krampus, since there is a chance that he will steal the trap instead of activating it.
* Various forms of "Krampus traps" can be created utilizing their behavior of stealing items:
** Placing a Chest with dummy items surrounded by Bee Mines.
** Placing a Chest full of Killer Bees.
** Placing a Chest and attacking him while he is busy stealing the dummy items.
* A [[Frog]]'s tongue attack will make Krampus drop stolen items (if they do not kill him outright).
* The Krampus Sack does not burn, but all other drops will be turned to ash if Krampus dies from fire damage.
* In ''[[Shipwrecked]]'' DLC, Krampi can be lured to their death by placing a [[Coconade]] on the ground and lighting its fuse. Krampi will attempt to steal the Coconade, which can explode near them or in their inventory after they steal it, instantly killing them.
== {{pic|32|Placeholder}} Trivia ==
* Krampus was added in the ''[[Version History#December 11.2C 2012 .E2.80.93 Naughty and Nice.5B14.5D.5B15.5D|Naughty and Nice]]'' update.
*[[File:Old_Krampus.png|thumb|right|Older version of Krampus.]]Before the ''[[New Features#October 1.2C 2013 - Six Feet Under|Six Feet Under]]'' update, Krampus's eyes and "mouth" are originally yellow-green with his eyes possess side-way slit pupils. After said update, he was given a new look. He was retextured with complete white eyes and a purple "mouth".
** Despite this, however, Krampus's icon for the [[World Customization]] remain unchanged.
* According to the code in kramped.lua, plural of Krampus is "Krampi". This name is used when calculating how many should spawn at the same time.
* [[Wikipedia:Krampus|Krampus]] is a beast-like creature from the folklore of Alpine countries, thought to punish bad children during the Yule season by whipping them into submission. Krampus is said to capture particularly naughty children in his sack and carry them to his lair. Krampus' contrast to Saint Nicholas is reinforced by the [[Charcoal]] he carries. Traditionally, naughty children are punished with coal in their stockings.
* Krampus might also have some references to the Scandinavian [[Wikipedia:Yule Goat|Yule goat]], an old pagan tradition originating from Norse mythology. Note that Krampus' horns resemble ones of an ornamental straw goat and in Finnish tradition, young men used to wear goat heads made out of straw (notice the Krampus' figure) in the Yule season, while going house to house demanding food and alcohol. [[Wikipedia:Joulupukki|The Finnish version of Santa Claus]] still has the name of the Yule Goat.
* Krampus also appears similar to reports of the [[Wikipedia:Jersey Devil|Jersey Devil]], a winged red horse with horns. However, Krampus has no wings and has a much thicker tail than a horse, more like a kangaroo or lizard. He also fights similar to a kangaroo's "kickboxing", standing on its tail and kicking with both feet.
* [[Glommer]] is the only mob to increase naughtiness by 50 points when killed by the player, the exact amount needed to spawn Krampus.
** The ''[[Shipwrecked]]'' DLC added the [[Doydoy]] which, when killed by the player, can also increase naughtiness by 50 if there are very few Doydoys left in the world. A [[Sealnado|Seal]] can also be killed for the same effect.
* In the ''Shipwrecked'' DLC, Krampus appears to have four arms, two carrying his sack and two sticking out from his sides.
== {{pic|32|Mosquito}} Bugs ==
* In Base game and ''[[Reign of Giants]]'' DLC, there is a bug in the code that prevents the 100 days scale up from happening, so in those the number of Krampi spawned will not exceed 3. This bug is fixed in ''[[Shipwrecked]]'' DLC, correctly spawning up to 4 Krampi after day 100. The fix will be effective in any ''Shipwrecked'' or ''Shipwrecked'' compatible worlds.
* Hitting Krampus as he jumps into his sack will cause him to reappear and become invincible. Krampus will not be able to move and cannot be killed (he can still be frozen and put to sleep like normal).
* Sometimes two Krampus can spawn before day 50, this only occurs before day 5.
== {{Pic|32|Blueprint}} Gallery ==
<gallery captionalign="center">
Krampus Escape.png|A Krampus escaping into its sack, taking all stolen items. (Old texture)
Winter Krampus.png|New Krampus textures.
File:Frozen Krampus.PNG|A frozen Krampus (old texture).
Krampus Sleep.jpg|Sleeping Krampus.
Dead Krampus.jpg|Dead Krampus.
Krampus Tongue.jpg|Krampus intimidates the player by sticking out his long black tongue.
Krampus Attack.jpg|When attacking, Krampus stands up on its tail and hits with both legs like a kangaroo.
Naughty and Nice.jpg|Krampus in the ''Naughty and Nice'' poster.
Krampus Sale Promo.gif|A promotional gif for the Krampus Sale.
Krampus Concept Art.jpg|Early concept art for the Krampus.

Revision as of 22:09, January 25, 2018

  1. redirect Krampii
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