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Krampus

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|spawnCode = "krampus"
 
|spawnCode = "krampus"
 
|spawnFrom = {{pic|32|Klaus}} ({{Pic|24|Don't Starve Together icon|Don't Starve Together}})
 
|spawnFrom = {{pic|32|Klaus}} ({{Pic|24|Don't Starve Together icon|Don't Starve Together}})
|specialAbility = [[#Behavior|Steals items]]
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|specialAbility = acts like n.igger
 
}}
 
}}
 
{{Quotes
 
{{Quotes
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|walter = Hey! Did you rifle through my supplies?
 
|walter = Hey! Did you rifle through my supplies?
 
|choose = wortox}}
 
|choose = wortox}}
'''Krampus''' (plural '''Krampii''') is a neutral [[Monster]] that steals the player's stored [[item]]s and items left on the ground. He will spawn if the player exceeds the naughtiness level, or "karma" rating, by killing "innocent" [[Animals]] with weapons or by murdering them in the inventory (see the Naughtiness section below). As the player gets closer to spawning Krampus, a hissing noise will be heard, warning the player every time innocent creatures are killed. Not acting "Naughty" for a while gradually decreases the naughtiness level.
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'''Krampus'''
   
 
It takes 3 blasts from the [[Ice Staff]] to freeze Krampus and 1 shot from a [[Sleep Dart]] to put him to sleep. When killed, Krampus will drop any stolen items, two pieces of [[Charcoal]], one [[Monster Meat]], and, very rarely, his [[Krampus Sack]] (1% chance).
 
It takes 3 blasts from the [[Ice Staff]] to freeze Krampus and 1 shot from a [[Sleep Dart]] to put him to sleep. When killed, Krampus will drop any stolen items, two pieces of [[Charcoal]], one [[Monster Meat]], and, very rarely, his [[Krampus Sack]] (1% chance).
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