Ink Blights are a special type of shadow creature that appear when players approach a Nightmare Fissure with a Dreadstone Outcrop. They appear in triplicate: always spawning one Shriek, one Rasp, and one Jitters. If all three Ink Blights are killed, the Dreadstone Outcrop will disappear.
All Ink Blights have planar entity protection, and thus general damage hit are less effective against them, in contrast, the planar damage hit and others damage source can effectively damage it. For example, a Shadow Reaper will deal 32.99 general damage and 18 planar damage to them instead of 38 and 18 respectively.
The Ink Blights will each take turns attacking the player in a predictable cycle, with the attack frequency of the remaining Ink Blights increasing as they are killed off.
Shriek[]
–Wurt
Shriek is a hostile creature exclusive to Don't Starve Together. It has 800 health and deals 25 normal damage and 30 planar damage. It does not attack at close range, but fires six projectiles towards the character, covering a pentagonal area. If the character is not in the attack radius, then it fires six projectiles in an arc.
When killed, it drops 2 Dark Tatters, 2 Pure Horror, and 1 Nightmare Fuel, as well as an additional Dark Tatter, Pure Horror, and Nightmare Fuel with a 67%, 33%, 67% chance, respectively.
Rasp[]
–Wurt
Rasp is a hostile creature exclusive to Don't Starve Together. It has 1200 health and deals 20 general damage and 20 planar damage.
It has two types of attack: jump and attack with tentacles. If the target is standing next to the Rasp, it will deliver five quick tentacle strikes, dealing 20 normal + 20 planar damage each time. If the target is at a distance, the Rasp will jump on the target, trying to swallow it. If the Rasp managed to swallow a player, then it will chew the character six times, dealing a total of 120 normal + 120 planar damage. If it fails to swallow a target, then it will deal damage in an area as it falls, dealing 20 normal + 20 planar damage and cause a large Knockback. During the fall, it destroys structures under it. This attack also dismounts players that are riding on a Beefalo.
When killed, it drops 3 Dark Tatters, 1 Pure Horror, and 2 Nightmare Fuel, as well as an additional Dark Tatters, Pure Horror, and Nightmare Fuel at 33%, 50%, 67% chance respectively.
Jitters[]
–Wurt
Jitters is a hostile creature exclusive to Don't Starve Together. It has 1000 health and deals 35 normal damage and 20 planar damage.
When attacking a target, it begins to jump in their direction, dealing damage from each landing on hit. If it catches up to its target, it will deal damage once and stop. During the attack, it is able to jump over any obstacles in its path.
When killed, it drops 3 Dark Tatters, 1 Pure Horror, and 2 Nightmare Fuel, as well as an additional Dark Tatters, Pure Horror, and Nightmare Fuel at 33%, 50%, 67% chance respectively.
Rictus[]
–Wurt
Rictus is a hostile creature added to Don't Starve Together. It has 800 health and deals 35 damage and 20 planar damage with its bite attack, and 15 damage and 10 damage with its leap attack.
When walking close to the Dreadstone Outcrop, the Rictus will be in it's stealth form. Only it's sharp mouth can be seen, trying to bite the player. In this state, Rictus cannot be hit or directly targeted by the player. It can be revealed by using an area-of-effect (AOE) attack or an attack that doesn't require selecting an target, for example:
- Tooth Trap/Bramble Trap
- Gunpowder/Slurtle Slime
- Brightshade Bomb/Brightshade Staff
- Brightshade Armor/Brambleshade Armor/Bramble Husk
- Thorn Damage of Fugu Hutch
- Dumbbells
- Winona's Catapult
- Electrification Circuit
- Balloon
- Shadow Prison (Will turn back invisible when not receiving damage)
- Abigail
- Earthquake
- Bosses with AOE attacks
When killed, it drops 3-4 Dark Tatters, 1-2 Pure Horror, and 2-3 Nightmare Fuel.
Strategy[]
The Ink Blights can be quite challenging without some good preparation.
It is recommended to use an Walking Cane and Magiluminescence to utilize additional movement speed to dodge incoming projectiles and Rasp jump attack.
If armor is a need, it is also recommended to wear a Night Armor or Thulecite Crown, as anything that protects the player less than such, is dangerous.
Because most melee weapons will deal less damage due to Planar Entity Protection, if the Celestial Champion has not been defeated yet, Glass Cutters will prove very useful thanks to their increased damage and durability against Shadow creatures.
Characters such as Wolfgang, WX-78, or Maxwell are great at fighting the Ink Blight's. Other characters that are decent are Woodie, Wigfrid, and Walter.
Trivia[]
- The Ink Blights were introduced in the Terrors Below update.
- Rictus was added in the Depths of Duplicity update.
- Hovering the cursor over the Ink Blights will simply display each of their names as "Ink Blight". However, Characters with their respective Shadow Affinity perks are able to see their real names.
- The Ink Blights having red cloth tied around bodies made entirely of shadow makes them strongly resemble the Ancient Herald.
Gallery[]
| Mobs | |
| Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
| Hostile Creatures | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Neutral Animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Passive Animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Boss | ![]() ![]() ![]() ![]() ![]() |
| Follower Animals | ![]() ![]() ![]() |
| Traders | ![]() |
| NPC | ![]() ![]() |
| Mobs | |
| Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
| Hostile Creatures | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Neutral Animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Passive Animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Boss | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Follower Animals | ![]() ![]() ![]() ![]() |
| Traders | ![]() |
| NPC | ![]() |
| Mobs | |
| Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
| Hostile Creatures | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Neutral Animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Passive Animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Boss | ![]() ![]() ![]() ![]() ![]() |
| Follower Animals | ![]() ![]() ![]() |
| Traders | ![]() |
| NPC | ![]() ![]() |
| Mobs | |
| Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
| Hostile Creatures | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Neutral Animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Passive Animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Boss | ![]() ![]() ![]() ![]() |
| Follower Animals | ![]() ![]() ![]() |
| Traders | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| NPC | ![]() ![]() |
| Mobs | |
| Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
| Hostile Creatures | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
![]() ![]() ![]() ![]() ![]() |
| Neutral Animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Passive Animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Boss | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Follower Animals | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Traders | ![]() ![]() ![]() ![]() ![]() |
| NPC | ![]() ![]() ![]() ![]() ![]() |
| The Forge | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| The Gorge | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
| Mobs | |
| Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
| Spiders |
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| Hounds |
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| Mechanisms |
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| Bugs and Worms |
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| Сrustaceans |
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| Ungulates (no pigs) |
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| Rodents |
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| Cats |
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| Birds |
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| Amphibians |
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| Mollusca |
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| Pinnipedia |
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| Underwater Сreatures |
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| Terraria |
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| Living plants |
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| Pigs |
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| Monkeys |
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| Golems |
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| Ghosts |
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| Lunar Сreatures |
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| Shadow Сreatures |
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| Follower Animals |
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| Boss |
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| NPC |
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| The Forge |
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| The Gorge |
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| Event Mobs |
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