Don't Starve Wiki
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Don't Starve Wiki
HungerMeter
It's time for a snack!

Webber

Hunger is one of the primary game concepts, as it is the measurement which determines whether or not the character is starving (which is, of course, the game's namesake). As a Character gets hungrier, the meter will empty, and the stomach pictured will shrivel.

A full stomach for most characters is measured at 150, except for Wolfgang (300), WX-78 (100-200), Wes (113), Wigfrid (120), Webber (175), Walani (200), Warly (250), and Wilbur (175). Hunger drains at 9.375 points per minute, (10.3125 as Walani; 11.719 as Wes; 12.46875 as Warly; from 9.375 to 28.125 as Wolfgang) or 75 points per game day (82.5 as Walani; 93.75 as Wes; 99.75 as Warly; from 75 to 225 as Wolfgang). Hunger drain can also be slowed to 60% of its normal rate by equipping a Belt of Hunger, and slowed to 75% normal rate by wearing the Hibearnation Vest. If a Slurper jumps onto the player it will start draining hunger quickly, and keep doing so until it is "unequiped" from the head slot.

Wilson hungry

Wilson's belly growling

When the Hunger meter is emptied, Health will begin to drain at 1.25 points per second until something is eaten or the character dies. Most food will restore the Hunger meter when eaten. The amount restored depends on the food eaten; cooked food typically restores more than raw food. Some food also has the potential to decrease Hunger, Sanity, or Health. Also, when going to sleep in a Straw RollFur Roll or a Tent, the character takes an immediate hunger penalty.


Placeholder Trivia

  • Eating a Cooked Steak in real life would feed up most humans fully, but in Don't Starve it may only give 1/8 of your full hunger (Depending on Character). This may be because time goes so fast in the Don't Starve universe, as 1 Day which would be 24 Hours, is actually 8 Real Life minutes.

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