Don't Starve Wiki
Don't Starve Wiki
m (I minorly corrected grammer and punctuation on this page.)
Tags: Visual edit apiedit
(replaced: =={{Pic|32|Gold Nugget}} Gallery== → =={{Pic|32|Blueprint}} Gallery==)
Tag: apiedit
Line 5: Line 5:
 
'''Hunger''' is one of the primary game concepts, as it is the measurement which determines whether or not the character is starving (which is, of course, [[Game Info|the game]]'s namesake). As a [[Character]] gets hungrier, the meter will empty, and the stomach pictured will shrivel.
 
'''Hunger''' is one of the primary game concepts, as it is the measurement which determines whether or not the character is starving (which is, of course, [[Game Info|the game]]'s namesake). As a [[Character]] gets hungrier, the meter will empty, and the stomach pictured will shrivel.
   
A full stomach for most characters is measured at 150, except for [[Wolfgang|Wolfgang ]](300), [[WX-78]] (100-200), [[Wes]] (113), [[Wigfrid]] (120) and [[Webber]] (175). Hunger drains at 9.375 points per minute (37.5 per one game hour), (11.719 as Wes; from 9.375 to 28.125 as Wolfgang) or 75 points per game day (93.75 as Wes; from 75 to 225 as Wolfgang). Hunger drain can also be slowed to 60% of its normal rate by equipping a [[Belt of Hunger]], and slowed to 75% normal rate by wearing the [[Hibearnation Vest]].
+
A full stomach for most characters is measured at 150, except for [[Wolfgang]](300), [[WX-78]] (100-200), [[Wes]] (113), [[Wigfrid]] (120) and [[Webber]] (175). Hunger drains at 9.375 points per minute (37.5 per one game hour), (11.719 as Wes; from 9.375 to 28.125 as Wolfgang) or 75 points per game day (93.75 as Wes; from 75 to 225 as Wolfgang). Hunger drain can also be slowed to 60% of its normal rate by equipping a [[Belt of Hunger]], and slowed to 75% normal rate by wearing the [[Hibearnation Vest]].
   
 
[[File:Wilson hungry.png|thumb|Wilson's belly growling|left]]When the Hunger meter is emptied, [[Health]] will begin to drain at 1.25 points per second until something is eaten or the character [[Death|dies]]. Most [[food]] will restore the Hunger meter when eaten. The amount restored depends on the food eaten; cooked food typically restores more than raw food. Some food also has the potential to decrease Hunger, [[Sanity]], or Health. Also, when going to sleep in a [[Straw Roll]], [[Fur Roll]] or a [[Tent]], the character takes an immediate hunger penalty.
 
[[File:Wilson hungry.png|thumb|Wilson's belly growling|left]]When the Hunger meter is emptied, [[Health]] will begin to drain at 1.25 points per second until something is eaten or the character [[Death|dies]]. Most [[food]] will restore the Hunger meter when eaten. The amount restored depends on the food eaten; cooked food typically restores more than raw food. Some food also has the potential to decrease Hunger, [[Sanity]], or Health. Also, when going to sleep in a [[Straw Roll]], [[Fur Roll]] or a [[Tent]], the character takes an immediate hunger penalty.
   
=={{Pic|32|Gold Nugget}} Gallery==
+
=={{Pic|32|Blueprint}} Gallery==
 
<gallery captionalign="center">
 
<gallery captionalign="center">
 
Starve.png|Wilson starving. The Hunger meter flashes as the Health meter quickly depletes.
 
Starve.png|Wilson starving. The Hunger meter flashes as the Health meter quickly depletes.

Revision as of 21:56, 21 May 2015

HungerMeter
It's time for a snack!

Webber

Hunger is one of the primary game concepts, as it is the measurement which determines whether or not the character is starving (which is, of course, the game's namesake). As a Character gets hungrier, the meter will empty, and the stomach pictured will shrivel.

A full stomach for most characters is measured at 150, except for Wolfgang(300), WX-78 (100-200), Wes (113), Wigfrid (120) and Webber (175). Hunger drains at 9.375 points per minute (37.5 per one game hour), (11.719 as Wes; from 9.375 to 28.125 as Wolfgang) or 75 points per game day (93.75 as Wes; from 75 to 225 as Wolfgang). Hunger drain can also be slowed to 60% of its normal rate by equipping a Belt of Hunger, and slowed to 75% normal rate by wearing the Hibearnation Vest.

Wilson hungry

Wilson's belly growling

When the Hunger meter is emptied, Health will begin to drain at 1.25 points per second until something is eaten or the character dies. Most food will restore the Hunger meter when eaten. The amount restored depends on the food eaten; cooked food typically restores more than raw food. Some food also has the potential to decrease Hunger, Sanity, or Health. Also, when going to sleep in a Straw RollFur Roll or a Tent, the character takes an immediate hunger penalty.

Blueprint Gallery