“Science save us!”
“YUCK! What is that?!”
“Meaty puppy is very scary!”
“For this creature, to live is to suffer.”
“I DID NOT KNOW ORGANICS COULD GET WORSE”
“Another moon-induced mutation... Hm.”
“That just ain't right.”
“If anything ever looked evil, it's that.”
“What infernal creature döth mine eyes see?”
“Woah! How'd you get rid of your outside skin?”
“Mon dieu, what happened to it?!”
“Where clothes, woofer?”
“That pup looks awful!”
“What if I'm actually inside out, and it's rightside in?”
“Glurph, it look sick?”
–Wurt
“Is that an undead dog?”
“What a terrible sight!”
The Horror Hound is a Monster Mob exclusive to Don't Starve Together, and introduced in Return of Them.
They have a 50% chance to spawn when a normal Hound dies on the Lunar Island. The Hound's corpse will stay on the screen after dying, and begin shaking before erupting into a Horror Hound after 4 to 5 seconds.
Tips[]
- If a player wants to prevent Horror Hounds from spawning, they can light Hound corpses on fire before the Horror Hound emerges.
Trivia[]
- Horror Hounds were introduced in the Turn of Tides update.
- It's color scheme was changed within the Turn of Tides beta from a reddish hue to a more pale complexion.
Gallery[]
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Hostile Creatures | |
Neutral Animals | |
Passive Animals | |
Boss | |
Follower Animals | |
Traders | |
NPC | |
The Forge | |
The Gorge |
Mobs | |
Attention: The following categories are only for the players look up the page based on their first impression, they have nothing to do with the actual categories/behavior/function/tags of these creatures | |
Spiders | |
Hounds | |
Mechanisms | |
Bugs and Worms | |
Сrustaceans | |
Ungulates (no pigs) | |
Rodents | |
Cats | |
Birds | |
Amphibians | |
Mollusca | |
Pinnipedia | |
Underwater Сreatures | |
Terraria | |
Living plants | |
Pigs | |
Monkeys | |
Golems | |
Ghosts | |
Lunar Сreatures | |
Shadow Сreatures | |
Follower Animals | |
Boss | |
NPC | |
The Forge | |
The Gorge | |
Event Mobs |